A Few Ideas for my Main and Favorite Support (Shen/Soraka)

RedEcks·6/11/2017, 10:29:25 PM·3 votes·726 views

Shen Mechanics: 1. I think alot of Shen mains can agree with this, we do miss the dual wielding master ninja (only really needed a visual update...not a rework) I think it would be awesome to have the Q be the same (w/out the attack spd buff) and have Shen dual wield and do a 4 hit combo that does physical dmg based off a set amount of health (Like his taunt).

Skins: 1. A Movie Style Ninja Skin (Ultimate Skin) -Black Tight Leather/Cloth, Leg Kunai, "actual" ninja tabi, and a long red scarf to top it off - (Passive) Smoke Effect - (Q) A Sleek looking Katana - (W) Actual dodge appearance,kinda how it looks when youre using rageblade or get smacked buy Illaoi's tentacle, no ding sound when "block" appears just the normal sound you hear when basic minions attack you - (E) Looks more like a blink ability, animation is transparent but still visible, basically how you look in stealth - (R) I'm sure RIOT can think of something clever http://apollo-na-uploads.s3.amazonaws.com/1426927091387/image.jpg

Soraka Skins: 1. Divine Soraka Chroma -Blonde Hair, White Top, Blue Dress -Brown Hair, Gold Top, Emerald Green Dress -Black Hair, White Top, Red Dress -Light Orange Hair, Whatever...Leona 2. Reaper Soraka -http://img2.leaguecraft.com/skins/asset/skin_1419074375_760px_54043_3.jpg%22 3. Order of the Banana Soraka -Fix her hair and skin to match the splash

4 Comments

PraetorPrime6/13/2017, 2:50:25 AM1 votes

I don't think Riot will get rid of the spirit sword even though they mentioned it didn't hit Shen thematically the way they wanted. Staying away from numbers and percentages I have thought of a few ideas on how this may come about. P- I believe Shen's passive functions fine and doesn't need any changes mechanically. Q- I'm not a fan of the way his Q functions. Instead of leashing a spirit sword around I think upon activation Shen holds his hand out and the sword manifests in his hand (no longer on his back either). Shen still swings 3 times with each attack doing doing more damage than the previous. This will compensate with the instability of no longer being able to get the enhanced damage due to the blade not able to pass through targets. On Shen's last swing in does AOE in a small zone with the target taking full damage and minor damage produced around it. W- Shen's W will now be directly on Shen himself and does the same thing as it currently does. I like the idea of 1 second being burned off his CD for every blocked attack while it's active. E-no changes. R- This is tricky as this is why Shen is always in the state that he is. I like the way it was before the most recent changes and if it can stay then it should stay. If not then my idea is to let it remain global but similar to Galio. Ult on an ally and a zone the size of his W appears. Allies who stand in that zone are protected by AA and receive a shield based on missing health. After so many seconds Shen arrives. This changes lets Shen ult several allies at once but they can be pulled or knocked out of the area lose the effects of it. Another idea that is much simpler would be to have Shen channel on an enemy and cast him/her to the spirit plane for a brief time and is out of existence of the game during that time. Shen can choose to use it on on ally which does the same but they gain MS to reposition, advance, or retreat. They appear back into the physical plane after some odd seconds or they attack/use an ability. Just some fun ideas.