Champion Concept - Needs help and feedback!
This idea was different and as such did not know how people might think of it. Really need feedback to see if this basic model of a champion could be viable or not!
Yasume - The Exiled Oathbreaker
Lore: -He wasn't strong enough to do his job. -He broke a sacred oath in the quest to gain more power. -Creature of the Void gave him his power, but did not tell him he would take his eyesight in return. -Darkness from the Void consumed his eyes and heart, giving him the purpose of annihilating/consuming all life.
P - Darkness Consumed Yasume's sight range is reduced to 0. To compensate for his lack of sight, he has mastered his other reflexes, giving him 20% bonus attack speed permanenetly. Yasume can sense the movements of allies, enemies, and neutral monsters within a 1000 distance, displaying them as blue for allied, red for hostile, white for neutral. If they stand still, he loses vision of them completely. All units within a 150 distance of Yasume, stationary or moving, are revealed to him. If a target attacks or casts a spell, they are counted as moving and can be visible. Allies can see what Yasume sees.
Q - Leap From The Shadows Yasume leaps at a target up to 550 distance away. If the target is an enemy, he ravages them for 80/140/200/260/320 damage (+0.75 Attack damage) physical damage over 2.5 seconds and gives him vision of them for 5 seconds. If the target is an ally, the cooldown of Leap From The Shadows is reduced by 35%.
If the enemy Yasume is leaping to is already affected by Lost In The Dark, the leap range is increased to 750.
Cooldown: 13.4/12.8/12.2/11.6/11.0 seconds.
W - Darkest Intent Yasume passively increases his passive stationary sight range to 200/250/300/350/400. Yasume projects his voice outwards, dealing 60/110/160/210/260 (+0.65 Ability Power) magic damage and slowing them by 60/65/70/75/80% that decays rapidly over 1 second. If the target hit is facing away, the slow duration is increased to 2 seconds.
If the enemies struck are under the effects of Lost In The Dark, they additionally have their armour and magic resist reduced by 15/20/25/30/35% for 2 seconds.
Cooldown: 15.0/14.0/13.0/12.0/11.0 seconds.
E - Echoed Voices Yasume lets out a piercing scream, revealing all enemies that are stationary within a 1000 radius for 3. Additionally he marks them as Vulnerable, causing him to deal 25/40/55/70/85 (+0.35 bonus attack damage) bonus magic damage per hit to them and to gain 20/25/30/35/40 bonus movement speed while moving towards them. The vulnerable debuff, and the bonus stationary target vision, lasts for 4 seconds.
If an enemy affected by Vulnerable is also affected by Lost In The Dark, the movement speed bonus is increased to 30/40/50/60/70 and Yasume heals off 35% of the damage dealt by the on-hit damage from Echoed Voices.
Cooldown: 9.0/8.0/7.0/6.0/5.0 seconds.
R - Lost In The Dark Yasume removes his blindfold and causes a dark field to descend down upon an area with a 600/700/800 radius for 6 seconds. While inside the field, Yasume is invisible to those outside the field. Enemies caught inside the field have their allied vision removed and have their vision range reduced to 250. Yasume has vision of those inside the field at all times. If enemies remain in the field for 3 seconds, they become inflicted with 'Fear' for 1.5 seconds. Allies can still see while in the field. Yasume's basic abilities are all buffed while he is inside the dark field.
Cooldown: 92/84/76 seconds.