Enithar - The Author of Life

Dio ßrando·6/20/2016, 1:10:48 PM·1 votes·519 views

Lore: Enithar is the creator of humans, the celestial being who was used to create the first man, made of stone, was then stripped of his god-like powers and sent into the mortal plane. He now plans to create the ultimate weapon, a device that would grant him immortality, and strip all celestials of their power.

**Enemies: ** Soraka Bard

Summary:

Enithar is a melee fighter, who creates Earth Elementals, who act as allies to swarm enemies in duels and team fights. He often overwhelms enemies, so what he lacks in speed with a record breaking 310, he makes up for in power. Vulcan uses a secondary bar called Materia, which goes up to 200. He wields a two handed warhammer, with 175 range.

Stats HP: 575 - 2015 HP Regen: 9.1 - 17.7 Mana: N/A Mana Regen: N/A Melee: 175 AD: 61 - 121 AS: 0.613 - +21.0% Armor: 25.5 - 87.2 Magic Resist: 32.1 - 54 Movement Speed: 310

Passive: Materia Gather: If an enemy unit dies near Enithar, they have a 50% to drop a piece of Materia on their death. Enithar can pick it up by walking over it. If it came from a minion or a small monster, the Materia is worth 5 points. Large monsters are worth 10 points, and champions and epic monsters are worth 25. If Enithar personally kills them, or assists in the kill of the champion/epic monster, and they drop Materia, the point value is doubled.

Cost: 30 Materia Cooldown: 8 seconds.

Q: Earth Elemental:

Enithar slams his hammer into the earth, dealing 30/60/90/120/150 (+35% AD) physical damage, and slowing targets by 20% for 1 second. Enithar then summons an Earth Elemental, a creature similar to Malphite, lasting for 7 seconds. This creature's stats are equal to 50% of Enithar's, but with 100% of his movement and attack speed. Enithar summons an additional Earth Elemental for each enemy champion struck.

Cost: N/A. Cooldown: 14/12/10/8/6 seconds

W: Harvest:

Enithar pulls the soul of a target enemy unit, dealing 50/80/110/140/170 (+70% AP) magic damage and healing himself for 15/20/25/30/35% of the damage dealt. If it kills them, he gains the Materia he would've gotten, plus half.

E: From Pain Brings Life:

Cost: 36/32/28/24/20 Materia upon summon. Cooldown: N/A.

Passive: Enithar's maximum health is divided into 10% each, from his and his allies' point of view. Each time his health is reduced from a full tenth to none within 10 seconds, he summons an Earth Elemental. Each time he does, he loses Materia. If he does not have enough Materia, he cannot summon another Earth Elemental.

Cost: 200 Materia. Cooldown: 120/110/100 seconds.

R: Celestial Purge: Enithar's hammer changes shape, into that of a laser gun, for 7 seconds. This grants him 325 range. Each time he hits an enemy champion, they lose 5/10/15% of their armor and magic resistance, up to 15/30/45%, slowing them by 60% for 1.5 seconds. During this time, he cannot use his other abilities. Each time he hits an enemy, he also summons an Earth Elemental, which gains bonus AD and both resistances equal to the amount stolen.

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