AKALI Champion Rework Concept
Passive: Dual Balance Akali's weapon is Kama. She can either: have lost both Kamas, disabling her basic attacks and silencing Kama Strike and Crescent Slash; or hold one Kama, using only base effects; or hold both Kamas, using doubled effects.
Twinblades Basicattacking is slash or two slashes with Akali's Kamas acording to how many she holds, each dealing (70%AD) (+15%AP) physical damage, independently applying on-hit effects while unable to critically strike.
Q: Kama Strike 70/65/60/55/50 Energy 3 sec Cooldown Akali throws her Kama, loosing one, at targeted enemy within medium range, dealing 40 - 100 (+25%AP) magic damage while leaving the target marked with Mark of the Assassin for up to 3 seconds. Basicattacking detonates the Mark of the Assassin, dealing 40 - 80 (+25%AP) magic damage while restoring 40 Energy.
The Kama thrown returns to Akali upon the Mark of the Assassin expiring, the marked targed dying or detonating the mark. Requires at least one Kama held.
W: Crescent Slash 65/60/60/50/45 Energy 4/4/3/3/2 sec Cooldown Akali slashes around with her Kamas, damaging enemies within short distance around herself, dealing 25 - 120 (+35%AD) (+15%AP) physical damage per Kama held up to 50 - 240 (+70%AD) (+30%AP). The damage can critically strike for extra 15 damage per 10% Critical Strike Chance maxing at 150.
Requires at least one Kama held and one Kama is dulled and lost on cast for 2 seconds.
E: Twilight Shroud 65 Energy 15/15/14/14/13 sec Cooldown Conjures medium area within medium range, slowing enemies within by 15% - 30% while granting Akali while within **10% - 25% **Movement Speed boost. While within, Akali is stealthed. The area provides true sight and remains there for 4 - 6 seconds.
Passive Either Attack Damage is increased by 15% - 30% of Ability Power or Ability Power is increased by 20% - 40% of Attack Damage, according to which stat is higher.
R: Shadow Dance 1.5 sec Cooldown Passive Every 30/25/20 seconds, Akali conjures Shadow Essence, storing up to 3 stacks. The recharge cooldown is affectable by cooldown reduction effects (possibly down to 11 seconds) while the classic cooldown is fixed. Additionally, killing enemy champions instantly grants a Shadow Essence.
Active Akali immediately dashes behind targeted enemy within above-average range, dealing 80/150/200 (+55%AP) magic damage, consuming Shadow Essence.
OR
R: Shadow Dance 25 sec Cooldown Akali immediately dashes behind targeted enemy within above-average range, dealing 100/180/230 **(+60%AP) ** magic damage. Assaulting enemy champion this way allows this ability to be recasted once more within 4 seconds. If the enemy champion dies within 10 seconds, the cooldown is reduced by 60%.
, but you have 3 of them unconditionally the reason why diana is more balanced than akali is because her ult requires set up or it will go on CD and you can't use it again. if you manage to land your Q then you get to cast it 2 times(unless the fight draws out long enough for you to Q ult multiple times). akali has near unlimited stick potential since she seemingly never runs out of ults(at least i never have). the other changes are interesting(W is a bit weird), but her ult is what i wanna see tweaks to more than anything.