Lyall The Runic Wolf (character concept)

Poptart KittyKat·8/31/2016, 11:38:32 PM·6 votes·2,019 views

http://moe.polfurs.org/data/preview/e2ec333a98289de873c922b502bb566d.jpg

https://s-media-cache-ak0.pinimg.com/originals/c4/c1/64/c4c16464b435c5aece3282a4ff2c1e61.jpg

(links are general looks of the character)

Lyall The Runic Wolf: The main goal and concept of Lyall is a jungler focusing around survivability and pressure. She has high damage and low defense stats, making her a glass cannon, so she needs to be played accordingly. She is very good at focusing down one champion at a time and split pushing, but has no for off CC or CC immunity on her own.

**Lore:**Deep in the city of Zaun, illegal experiments are under way to create the perfect, living weapon, with such pure instinct and ferocity like nothing before, but tamable by only those who created it. The result, was Lyall, a half wolf being with the intellect of a human, but the ferocity of a wolf, imbued with runic power, allowing her to adapt to her situation. Except, the feral instinct wasn't there, leaving her normally tame and rather docile. Outraged by the mistake, the scientists attempted to erase their mistake. Thats when Lyalls feral instinct kicked in, and she killed those who tried to eliminate her, leaving no survivors. No alone and with no memories to recall on, no past feelings or experiences, she was lost. But she felt something when she was fighting. She felt as if it was natural, giving her a warm and comforting feeling, although her personality wouldn't allow her to kill just for fun. So she joined the League of Legends, allowing her to fight without regret, and also in hopes of finding some purpose in life.

Abilities:(all abilities cost no mana)

**Passive:**Lone Hunter Passive: If there are no friendly champions around, Lyall has increased attack speed. If there are, she instead gets health regeneration outside of combat.

Q Wild Claws: Lyall swipes an area in front of her, doing increased AD damage to her next auto attack. If no friendly champions are around, Wild Claws also deals 5% max health damage. Lyall can have a max of 3 stacks of Wild claws. Cooldown: 9s, 8s, 7s, 6s Cooldown when another stack is avaliable for use: .4 seconds W Adaptation- If above 50% health, Lyall gains 10% of her max AD and 10% Life steal. If below 50% health, she instead gains 15% max AD and 15% life steal. Lasts for 4 seconds, kills and assists will reset the timer. Cooldown: 15s, 14s, 13s, 13s

E Rapid Pounce-Lyall lunges towards a targeted enemy, dealing magic damage, slowing them, and gaining increased magic resist and armor for 3 seconds. Cooldown: 12s, 11s, 10s, 9s

R Feral Instinct: Lyall goes feral for 8 seconds, giving her increased movement speed. Adaptation now gives 25% life steal, Pounce is reset if Lyall gets a kill or assist, and Wild Claws now applies on hit effects. Cooldown: 150s, 145s, 140s, 130s

This is my first character concept. Like most people would think about their creation, it would be amazing to see my character added into the game, even if things were changed some. But the main point of this is to have fun and get feedback from people, and see their opinions and ideas on what should be different.

7 Comments

Tamur9/1/2016, 12:07:06 AM2 votes

I think you should read this before you finalize her appearance

Look at some of mine?

Risk of Fate9/1/2016, 1:41:42 AM2 votes

Seems like a simpler Nidalee combined with Warwick which sounds like absolute fun. As much as I like Nidalee, I can't never quite get the hang of her transforming combo thing of Q-R-W-E-Q, often wanting to stick in one form or another. Would be cool to see something like this where her swipes and pounce are skillshots.

jr deputy meow9/1/2016, 2:36:20 AM2 votes

just play kha'zix, they do basically the same thing and kha'zix is more interesting