Zephro, the Uniqe Magician
Lore:’’When Zephro was a child he had a wish to be a magician.He really loved to make card tricks and stuff like that.He trained and trained, but he couldn’t do magic.One day while walking in the forest he found a magic wand.When he saw the magic wand he tought: ‘’My wish finaly came true!’’,but when he took the magic wand it trowed magic on him and he became an evil magician.He was teleported in noxus and he became their magician.That was the noxus plan.They needed a child that will have that wish for him to be made a magician,but not just a magician, a uniqe evil magician.He served noxus in battles and that magic that they put on him will never be broken.’’
Friends:
Rivals:

Quotes:
Champion select: ‘’Evil magic guides me’’.
Joke: I haven’t got any time for jokes.Go away!
Taunt: ‘’All will die from just one move of my wand!’’ ‘’I will punish you in the name of Noxus!’’ ‘’Skill? Who needs skill when you got magic.’’
Move: ‘’No magician is more powerfull than me’’ ‘’I don’t need you summoner, I can do this alone!’’ ‘’No one can oppose me, or if they try,they just can die.’’ ‘’If I don’t like you, that means you must run away NOW!’’
Status:
Attack Range:525 Attack Damage:50+2 per level Attack Speed:0.661+3.2% per level Magic Resist:30+0 per level Armor: 19+4 per level Health:435+56 per level Health Regeneration:5.85+0.57 per level Mana:285+45 per level Mana Regeneration:6.15+0.39 per level Movement Speed:335
Attack Damage - ■■□□□□□□□□ Defense Power --- ■■■■□□□□□□ Ability Power ------- ■■■■■■■■■□ Difficulty ---------------- ■■■■■■■□□□
Abilities:
Passive:Spell Read: Every third basic ability will be buffed with special effects.
Q:Dark Shield: Passive: Gains 10/15/20/25/30 bonus mana for every 65 ability power. Active: Summons a shield around you that will detonate after 2.5 seconds.The detonation will deal 75/125/175/225/275 damage (+ 65% AP) to the nearby enemies in 350 radius. Passive bonus:Summons a dark shield around you that absorbs 90/140/190/240/290 (+30%AP) and when it will detonate it will deal 90/140/190/240/290 (+ 80% AP) damage in 450 radius. Cooldown: 11/10/9/8/7 Mana Cost: 50/55/60/65/70
W:Circle of Hell: Summons a dark circle with 500 radius in a targeted area to knock up every enemy that stands in it in the next 2 seconds.It will also deal **50/90/140/180/220 + (30% AP) ** true damage to them. Passive bonus: Summons a dark circle in a targeted area to knock up every enemy that stands in it in the next 1.3 seconds.It will also deal 80/130/170/210/250 (+ 45% AP) true damage to them.Also the circle radius is increased to 600. Cooldown: 15/14/13/12/11 Mana Cost: 110
E:Spell Move: Skillshot: Throw a dark magic in 1000 range that if it hits the enemy target it will move him 300 distance in to the direction he is facing and then stun it for 1 second.Deals 60/110/160/210/260 (+ 50% AP) Damage to the target and heals you for 20% of the damage you did with this ability. Passive bonus: Throws a dark magic that will stun an enemy for 2 seconds.For the duration stuned you can move the enemy in 300 range where he was stuned from.It also deals 90/140/190/240/290 (+ 65% AP) damage. Cooldown: 15/14/13/12/11 Mana Cost: 65/70/75/80/85
** R**:Spell Book: First cast: Throws magic in 1000 range that if it hits the enemy deals 150/225/300 (+35% AP) Damage and mark it for 3 seconds.If you don't use the second cast within the 3 seconds the spell will go on cooldown. Second Cast:Target yourself to pull the marked champion to you and deal 150/225/300 (+35% AP) damage, or target the enemy to dash to it and deal 150/225/300 (+ 35% AP) Damage. Cooldown: 80/70/60 Mana Cost: 135
Recomended Summoner Spells:
Recomended Lane:
Middle
Recomended Role:
Mage
Recomended Build:
Ability Power,Cooldown Reduction.
