Wor'Shak, the White Void

sneezing slug·6/26/2015, 11:25:34 AM·4 votes·859 views

Amongst creatures of the void, honor is not a virtue they follow. However, one may consider the White Prince, a terrifyingly large void monstrosity with white scales, the most honorable beast among them all. Considered a nearly religious figure by those who embody the void, and not many know why. The White Prince is a title that is given to the horrors that embody such traits, and is only born once in a millennium. And now, the monstrous creature Wor'Shak takes on the title of the White Prince, and is yet to hatch from his large shielding shell, capable of withstanding extraordinary forces. Now, the egg presides in the desert wastes of Shurima, and disturbing it will beckon many void horrors to defend it. What many do not anticipate, however, is that the egg can defend itself.


Wor'Shak is a large white egg, solid white with four little talon/claw like legs at the bottom of the egg. Upon activating his ultimate, the egg is shattered open and a large spiked spine connects a torso of a large white void horror. In-between the creases of it's white scales are pure black skin, however.

Melee attacker. Utilizes mana for it's abilities in egg form, rage while hatched.

Passive: Seneschals of the White Prince/Siphoning Claws Egg: Upon entering 30% or less of his maximum health, Wor'Shak summons multiple white voidlings to defend him. Each one of these voidlings upon death grant Wor'Shak health overtime and a small shield. 90 second cooldown. Hatched: Wor'Shak gains bonus lifesteal and spell vamp while in hatched form.

Q: Shellsmack/Claw Smash Egg: Wor'Shak gains temporary increased movement speed, and his next auto-attack will deal additional physical damage and stun the target. Hatched: Wor'Shak slams his claws on the ground, knocking up enemies in a cone and dealing magic damage.

W: Void Ripple/Abyssal Blast Egg: Wor'Shak slams the ground between his legs, knocking up nearby enemies for physical damage. Hatched: Wor'Shak shoots a skillshot from his mouth, exploding on impact dealing magic damage in a large radius.

E: Regenerative Burrowing (Toggle)/Yank Egg: Wor'Shak burrows his egg into the ground, slowly regenerating health and mana overtime. Hatched: Wor'Shak reaches out with his arm and pulls target enemy back to him at melee range, dealing magic damage and slowing him.

R: Release the Prince/Retract Wor'Shak plants himself into the ground, then hatching the egg, launching a large torso of a monstrous void horror, only connected to the egg by a large spiked spine, at a target area, dealing damage in an area. Wor'Shak gains new abilities for 10 seconds, as well as increased movement speed and attack speed. The torso has no health and is untargetable as the source of Wor'Shak's and mana is at the egg shell. Enemies will have to walk past Wor'Shak and go to his immobile shell to deal any damage to him. Enemies that walk through his spine take minor true damage. After 10 seconds, or R is activated again (Retract) Wor'Shak retracts his torso back to his shell, raking his claws on the ground as he is dragged back, dealing magic damage to all enemies he passes by. All rage gained while hatched is converted into health upon returning to egg form.

As always, any and all feedback is greatly welcomed!

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5 Comments

AMDphreak6/26/2015, 8:01:43 PM2 votes

The ult is innovative. The rest of the champion feels like a Gnar re-work combined with Darius.

You have too much going on with the champion spells. WAY too much crowd-control. Nobody in their right minds would approve this champion without major nerfs. For example, your Q spell violates one of RIOT's no-no's. It's an on-hit stun--meaning, it's an autoattack reset, and since it's the Q spell, it's on a really short cooldown, making this champion impossible to counterplay against. This kind of CC is impossible to deal with early game by any champions, and is OP all game long. It takes 0 teamwork for it to be effective, as well. This game-changing CC is often found on ranged mages, and it is accompanied by the risk of being killed during your spell cooldowns afterward.

What it feels like is that you put an army into one champion. You have every form of CC here, as well as damage-amplifying spells, and damage on every single spell. Now, this sounds alot like Gnar, so you may be asking "so, what's the problem". The problem is that your morphing ability is on a low cooldown (E), so there is little to no effort, and no risk required to unlock all of the potential of this champion. Gnar has the rage bar that he must build up by DOING things. Your champion doesn't have to do anything to access every aspect of the most CC-heavy kit I've ever seen in a champion idea.

The Lore doesn't make sense: why would a void creature be inside an EGG? It's from the void, meaning they are ethereal, not concrete. You're mixing two different sources of life in a non-compatible way.

GreenLore6/26/2015, 11:37:55 AM1 votes

Whoa I think this concept is really nice and very unique.

I really like how the ultimate basically gives you an invincible champion,but with the drawback that you have limited range and that you have to keep an eye on your egg-body,which is still vulnerable.

Building him could end up rather tricky though,as he has an extremely defensively and a rather offensive form,so what would you build on him?I guess he'd fall more into the fighter category wouldn't he?

I think it migh be a bit hard to learn him,considering that his 2nd form is only out for 10 seconds and has a completely new set of abilities,but I guess that is fine. how does his actual body move though?Does he walk on his arms or just float?