Vulga, the witch of the wood
Im just going to say now i dont know what numbers would be balanced for this champ. so be free to theorize
Role :Support Mage
Passive: Every (?) seconds your passive infects your target with a tracking beetle, letting you track them in a way similar to warwicks blood sense for a short time
Q."volatile solution" Throws an unstable solution which acts similar to heimerdingers stun. enemies in the middle of the blast are knocked up and enemies on the edge are knocked away from the epicenter. this ability should do relatively low damage.
W."healing cauldron" Put down a cauldron which will heal enemy champions over time. This ability will last until an enemy kills it and will be a 1 shot kill
E. "Poison fling" spews poison from a bottle in an arc similar to dianas Q. blinds and does damage over time to enemies hit. this ability should do low damage but have good AP scaling
R."Unstable Magic" Makes spots randomly appear in a large radius around Vulga, similar to Gangplanks ult but centered around her. bursts will knock the opponent up and deal relatively high damage.
This is a basic champion concept, feel free to submit your ideas