VELKOZ ult solution idea.
The biggest problem with the new new reworked VELKOZ is that in a game, you're most likely only going to research one target. The problem is that his ult is long ranged and pass through so it's supposed to be able to hit multiple targets but the rework made him do good damage to one target and low damage to others which contradicts the nature of his ult.
My solution is the ult should do true damage to the researched enemy and other enemies behind the researched enemy. I think it's balanced because his ult is a pass through LINEAR skillshot, not AOE, so dashes and blinks will still counter it and I don't think that enemies will always be lined up all behind their frontline tank. Sounds cool? I think it's at least an improvement to the current ult if not the best solution.