@Riot Some Aatrox rework ideas, from an Aatrox main, please give it some time and read it
Hi,
I'm Zanjetsu, an EUW Aatrox main player, and I want to share some thoughts about Aatrox rework
P: Renamed from blood well to The Darken Blade Description - The Darken Blade has finally encountered a body, and he has gained 15% Attack Speed (increasing by level), 100 additional range, and 15% healing from any sort of dmg he deals, in addition aatrox will gain stacks from attacking enemies, once he got full stacks he can chose between chaos or Order
Q: The Darken strike for the next two basic attacks Aatrox gain 50% Aattack speed dealing % of his enemies Current health as true dmg on the first attack and healing for % of there missing health on the second attack Thirst effect: the attack after the two basic attacks will heal Attrox for x health Anger effect: the attack after the two basic attacks will crit for % dmg Rage effect: the attack after the two basic attacks will inflict the enemy with grievous wounds
W: land of war Passive: Aatrox has a secondary bar called blood well, his blood well has 3 stages depending on his missing health: Thirst, Anger and Rage active: Aatrox puts his blade in the ground inflicting the area he stands in with blood, gaining a shield, rooting enemies and doing an effect depending on his blood well state Thirst: stealing % of each enemy rooted health into himself Anger: gain 50% attack speed and 20% base AD for 5 sec, refreshed on attacking enemies and monsters Rage: all the area inflicting will be burned in fire dealing true damage over time to all rooted enemies and slowing them for (20%-50%)
E: hand of blood Aatrox loses % of his health for gaining the ability to dash forward, when he reach enemies he will stun them for X sec, if Aatrox use this ability on a wall he can standstill on the wall for x Sec, and he will gain a second cast, the second cast he will get additional range, and instead of dashing he will jump into an area knocking up all the enemies in that area for X sec, at any case he will get 80% attack speed once he locked on an enemy champion
R: Tides of war
Passive: Aatrox gain a revive and will be put on cool down based on his ult level
Active (1) "Order": Aatrox unleash his darken powers, filling his blood well, gaining base AD, Additional attack range, and his basic attack will inflict enemies with grievous wounds and will slow them for % while his blade will stop healing for the duration, Aatrox can revive if his revive is up
Active (2) "Chaos": Aatrox will deny his revive in trade of stealing an enemy champion teleporting them to an area on the map, then imprisoning them for 2 sec while he deny his revive, turning the tides of war, after the 2 sec end Aatrox will awake gaining bonus armor and 30% attack speed, and an additional attack range