Champion Concept(s)
PS my concept art isn't that good due to my inability to draw people.
Gor
The Shadow Child
(Assassin)
Health- 600.00+ 91 Health Regen- 4.93+ 0.69 Mana- 285+ 50 Mana Regen- 7.99+ 0.62 Attack Damage- 65.08+ 3 Attack Speed- 0.685+ 3% Movement Speed- 355 Armor- 26.02+ 2.5% Mana Defence- 32.1+ 1.25
Passive | Revenge - When damaged Gor has a 1% chance to deal 10% of the damage back.
Q | Shadow Warp - Gor teleports behind an enemy and deal 50,75,100,125,150 damage before armor.
W | Binding Chains - Gor summons chains that stun an enemy for 3 seconds and deal 20,40,60,80,100 damage.
E | Umbratic Hunger - Gor unleashes his inner evil and letting his instincts take over. Lose all your armor and increase both attack and movement speed by 50%. You also gain 10%,15%,20%,25%,30% lifesteal.
R | Devour - Gor lunges at his opponent and tries eat them. This deals 100,200, 300 damage + your attack power, and if an enemy champion dies gain a +15 attack damage bonus until death (maxed at +75). Also if you kill an enemy champion you must wait 5 seconds before moving due to your cannibalizing your opponent.
https://drive.google.com/open?id=0B0x3gbfEsGLIcERRRG9zMUx5ekgwcWVrOEQ1aC1rbHNGZ25r&authuser=0