Arlex, the Tempest
aside from me wanting to see Riot make more "Ninja Themed Champions" i would also like to see more "Martial Arts or Hand-to-Hand" Champions cause i think the only Champion that is pure martial arts only is
Lee Sin so yeah i would like to see more of this Theme of Champions what about you guys? any way hope you like Arlex.......yes that's his name i ran out of good names for guys.
Primary: Fighter. Secondary: Support. Additional Roles: Jungler. Statistics: Attack Power: 4. Defense Power: 5. Ability Power: 1. Difficulty: 7.
Health: 400(+29). Health Regen.: 2.0(+0.38) Mana: 0(+0). Mana Regen.: 0(+0) Range: 250(Melee). Attack Damage: 41(+2.4) Armor: 15(+2.1). Magic Res.: 30(+0) Attack Speed: 0.632(+2.3%). Move. Speed: 345.
Appearance: Arlex is a 5’5ft tall mid-built Caucasian man with brown eyes short slicked back dark brown hair, his body has several tattoos painted on his back & on his chest & forearms. Arlex wears baggy monk style (like Lee Sin’s pants) pants that are dark brown with red & yellow fluid “wave” designee mainly on the left leg sleeve, he also has a long sash wrapped around his waist. As for weapons Arlex wears an entire right arm gauntlet, both his feet have metal plating on the top part of his feet.
Passive: Storm Caller. Each time Arlex uses an Ability he will gain a stack of Storm Caller, Storm Caller will have a small 50-radius of spinning air that wraps around him that gives him 5% Damage Reduction. With each stack of Storm Caller Arlex will gain 5% Damage Reduction, when Arlex has 3 stacks of Storm Caller his Movement Speed will increase by 25%. When Arlex has max stacks of 5 Storm Caller all of Arlex’s Basic Attack will deal 13% of his current Attack Damage as Physical Damage, when he does have max stacks of Storm Caller the only way that he will lose his stacks is by dying or Arlex uses his Ultimate.
Q-Ability: Spiraling Force. Range: 450. Cool Down: 19/18/17/16/15. Physical Damage: 35/55/75/95/115(+40% bonus AD). Total Damage: 105/165/225/285/345. Activate: after Arlex has chosen a 150-radius location within this Abilities Casting Range then upon its activation he will create a cyclone at the targeted location, after the cyclone is created any enemies will be Stunned for a 1.5 seconds if they are caught by the cyclone or who enter the cyclone while also being dealt Physical Damage every 0.5 seconds.
W-Ability: Gale Palm. Range: 350. Cool Down: 15/14/13/12/11. Physical Damage: 45/75/105/135/165(+50% bonus AD). Passive: every 4th Basic Attack will deal 6% of Arlex’s current Attack Damage as Physical Damage while also spinning the target briefly Stunning the target for 0.55 seconds, this Passive cannot affect the same target more than every 5 seconds. Activate: after Arlex has chosen a broad path with this Ability then upon its activation Arlex will create massive hair version of his right hand that he then thrust in the chosen direction, after thrusting his air hand in the direction Arlex will deal Physical Damage to all enemies within the path as well as Knocking Back all affected enemies.
E-Ability: Storm Mail. Range: Self-Cast. Cool Down: 10. Physical Damage: 25/45/65/85/105(+50% bonus AD). Damage Reflection: 10%/12%/14%/16%/18%. Activate: after Arlex has activated this Ability he will gather the air around him to create a 150-radius ring of spinning air around him & will remain active for 4 seconds, while the ring is active allied Champions are able to pass through it but if an enemy Champion comes in contact with the ring they will be Knocked Back 80-range & will be dealt Physical Damage while also having their Movement Speed reduced by 15% for 1 second or if enemy Champions are within the rings area upon its activation they will not be able to pass through the ring. any projectile damage from either Basic Attacks or Abilities will have a percentage of the damage reflected back at the source.
R-Ability: Wild Winds Dragon. Range: Global. Cool Down: 195/185/175. Physical Damage: 285/485/685(+30% bonus AD). Activate: after Arlex has chosen a single enemy Champion that is active on the Map then upon this Abilities activation Arlex will start channeling for 1.75 seconds, after the channel Arlex will gather a large amount of wind around himself that transform him into a tornado that looks like a dragon then he flies into the air. After he flies into the air he will then crash down on his chosen target with incredible power dealing Physical Damage to the target while also Rooting the target for 1.25 seconds, if Arlex uses this Ability while he has Max stacks of Storm Callers & he then makes contact with the target then all the stacks will create a 200-radius explosion of air that will deal 15% of this Abilities current damage output to all enemies within the radius while also lowering all affected targets Movement Speed by 35% for 1.25 seconds.