{Champion Concept} - Bob the Fist of Peace

Nameless Hero·3/25/2015, 10:41:34 AM·1 votes·616 views

Ok this is totally not something serious but I am bored and I thought of something cool.

Background: Bob was a simple fisherman before he got caught in the invasion of Ionia. Now he's desperately trying to remember his Karate lessons from when he was 6. Oh and he has a dragon birthmark on his left butt cheek.

Passive: I don't want any trouble Bob does not auto-attack by himself.

Q ABILITIY: STRAIGHT PUNCH Bob throws a punch in the direction of the cursor. No casting time 1st Level grants Punch 2nd level Bob punches harder 3rd level Bob punches harder and farther due to air pressure 4th level Bob's fist have hardened enough to break steel. All abilities gain bonus armor penetration

W ABILITIY: BLOCK Bob shields his face. Bob can block in mid air. No casting time 1st Level blocks 50% of next damage 2nd level blocks 75 % of next damage 3rd level Bob finally learns how to dodge 4th level Bob is finally tired of this shit and reflects the next damage

E ABILITIY: LOW KICK Bob kicks in the direction of the cursor. No casting time 1st Level Bob kicks 2nd level Bob kicks harder and gives 30 % slow 3rd level Bob kicks harder and gives 60 % slow 4th level all of Bob's abilities gain Cleave

R ABILITIY: Dragon Jump Bob jumps 400 range in the direction of the cursor. No casting time. 20 s cooldown 1st Level Bob Jump counter=1 2nd level Bob Jump counter=2 If Bob hits a wall or a champion he can hit R again to jump a second time 3rd level Bob Jump counter=3 If Bob hits a wall or a champion he can hit R again to jump 2 more times

...

Now this is the bit where you tell me that it's lame but wait there's more!

2nd Passive: No more Mr nice guy Bob can chain his attacks to produce new abilities and combos

FIST OF FLURRY PUNCH, PUNCH, PUNCH Bob is rooted to the ground and channels a maximum of punches for 3 seconds at 150% attack speed. All abilities are on cooldown for the next 6 seconds

FIST OF RAGE PUNCH, PUNCH, KICK 1 second casting. Bob gathers energy and punches for 300% dmg cleaving those behind the target.

ATEMI BLOCK, BLOCK, BLOCK Bob seizes the nearest champion and holds him down. Bob can't attack. Enemy can break hold by hitting him for 3 autoattacks. Bob can throw them away in the direction of the cursor by pressing E-kick

ROUND HOUSE KICK KICK, KICK, KICK 1 second casting. Bob gathers energy and roundhouse kicks everyone around him. Small knockback effect. All abilities are on cooldown for the next 6 seconds

UPPERCUT JUMP, X, PUNCH After any jump, Bob knocks a target in the air and briefly stuns it.

DYNAMIC ENTRY JUMP, KICK Bob dashes forward and kicks everything in his path. Damaging people with his foot of fury.

and many more combos.

What do you think? Would it be fun? What combo did I miss?

1 Comments