Ostanes Flamel - The Demacian Scientist

Hozimina·6/20/2016, 2:55:59 AM·2 votes·680 views

Ostanes is the first and only Demacian scientist to exist. History written by the League says that the city of Kalamanda, after a war had broken out between Noxus and Demacia, says that they had to intervene to stop the endless battle between the two factions. However; only a few Summoners know the truth: why the barrier was put up, why the war was actually stopped, and why the Brackern Skarner was disturbed. During the battle between Noxus and Demacia, an alchemist was doing research on immortality. The alchemist had discovered that if one sacrifices enough life via a symbol then one can extend their own by that amount, but what this alchemist found most intriguing was the fact that if one sacrificed human life then they could gain special powers and interactions with their environment. This alchemist, with all this knowledge, decided to use the battle of Kalamanda to create his greatest circle and make himself truly immortal and gain infinite amounts of power, since the more sacrifices at once the greater the effect. Through the horrors of war, the alchemist had gathered up orphan children and disabled adults to be used as sacrifices. During the times when war was slowed the alchemist laid lines that would be needed to preform the transmutation. When all his lines were set, he placed all of the victims in specific spots in cages for the key points and the rest scattered around himself. Right as a large scale battle was to go off, the alchemist activated his circle. The power of the circle started from the outside and began killing all in its wake working its way inward, the natural power around Kalamanda amplifying the circles power infinitely more and bestowing even more power to the person in the middle. The alchemist was in glee as his plan was working until it wasn't. The alchemist had believed he was in the center of the circle, but instead it was a little boy from Demacia just a foot away. The alchemist tried to reach the boy before the transmutation but he was to late, he had died. The boy- an orphan boy from the family of Flamel- was being imbued with the power of 100,000 souls and the power of Kalamanda. This rush of energy healed the boy and disturbed the power of Runeterra and beyond. The boy wandered off with the voice of everyone he had absorbed, driving him insane. The boy walked out of Kalamanda just as the League had arrived, missing the child by mere seconds. The child wandered back into Demacia and struggled on the streets. He didn't need food but he felt the weakness of hunger, he didn't need sleep but he always slept, and worst of all he still had the voices. They drove him so mad that he got his hands on a pistol and blew his brains all over a wall. He woke up without a scratch on his head. Once the boy came to the decision that he could not die he decided to learn instead. One by one he heard every voice and learned their story: the story of the elders, the tactics of the soldiers, the magics of the mages, and especially the lessons of the alchemist. The boy learned everything about all of them and used this knowledge to live and thrive on the back streets of Demacia as the only scientist in all of Demacia. He even used this knowledge to make himself age to the exact age he wants to be. Using all his knowledge the boy decided to give himself a name since he only had a last name. He, after much debate, named himself Ostanes, Ostanes Flamel. After fully developing his skills he arrived at the Institute of War to show the power that the League had thought they had sealed.

Fighter/Support Melee

Passive: Philosopher Stone - When Ever Ostanes kills a unit (enemy, ally, or neutral) he gains a Soul Token. Ostanes can use these token to empower his own abilities. Each token empowers an ability by 10% (max 10 tokens except on Soul Impression) if Ostanes desires.

Q: Select Your Poison - Cooldown (13/12/11/10/9 seconds) Cost (30/40/50/60/70 mana or 2 Soul Tokens). Ostanes picks one of three vile's to throw at an area that last for five seconds. Fire Vile - Throws a vile that deals an initial burn for three seconds of 5/10/15/20/25 true damage, enemies that remain in the fire are burned for an additional 15/20/25/30/35 + (10% ability power) magic damage per second. Poison Vile - Throws a vile of poison that deals an initial slow of 20% and poisons for 2/5/10/15/25 + (15% ability power) for three seconds. This effect last until the unit leaves the area. Heal Vile - Throws a vile that heals allies for 10/20/30/40/60 + (30% ability power) per second while in the area.

W: Soul Extraction - Cooldown (5 seconds) Cost (No Cost on kills, 20 mana). Ostanes uses one of his additional appendages to siphon the soul out of any unit (ally or enemy). Kills give Ostanes a Soul Token. Ally unit - Immediately executes ally minions, regardless of health, cooldown reset. Enemy unit and Neutral Monster - deals 300 + (150% ability power) magic damage plus 1% increased damage for every 1% health missing, 50% cooldown on kill. Ally Champion - deals 50/45/40/35/25 true damage per second, each second gives Ostanes a Soul Token. Enemy Champion - deals 75/150/225/300/375 + (80% ability power), to a single enemy champion, enemy champion kills give Ostanes 4 tokens.

E: Mobile Wall - Cooldown (25/23/21/19/17 seconds) Cost (70 mana or 2 Soul Tokens). Ostanes erects a wall of earth to move all units in its path along the way. Ostanes erects a wall of earth that is impassable at a specific point that moves any unit in front of it all the way to the end of its path, slows any unit hit by it by 20% for 2 seconds.

R: Soul Impression - Reset Time (120/100/80) Cost (At least ten Soul Token, doesn't count toward damage applification ). Ostanes picks a champion (any champion on the map) and imprints their soul onto himself, he now has access to that champions Ultimate in the form of a Ghost (if available). When Ostanes uses this ability he does damage equal to his own stats, then his Ghost does damage equal to 20/40/60% of the stats the copied champion had at the time of copying. The cooldown of this Ultimate is equal to the copied champion's cooldown.

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