Grug, the Sea Rat
Place of Origin: Bilgewater Primary: Fighter. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 5. Defense Power: 5. Ability Power: 3. Difficulty: 5.
Health: 480(+32). Health Regen.: 2.3(+0.30) Mana: 0(+0). Mana Regen.: 0(+0) Range: 450(Range). Attack Damage: 50(+2.1) Armor: 15(+2.1). Magic Res.: 30(+0) Attack Speed: 0.632(+2.3%). Move. Speed: 345.
Appearance: Grug is a 5’ft tall dark brown fur rat with a mid-built body; both his eyes are yellow in color. He wears a black pirate coat & baggy pants with straps wrapped around his waist & tail. As for weapons he carries around several flint-lock pistols, grenades & a cutlass.
Passive: Blood Soaked Doubloons. When Grug gains Gold from a Minion, Champion or Monster Kill he will be Healed by the amount of Gold he gains.
Q-Ability: Pistol Trident. Range: Self-Cast. Cool Down: 13/12/11/10/9. Physical Damage: 95/115/135/155/175(+50% bonus AD). Activate: when Grug activates this Ability it will affect enemy Champions depending on how many Champions are within its 300-radius Casting Range: Single Enemy Champion: if a single target is within this Abilities Casting Range upon its activation then this Ability will deal Physical Damage to the target while also dealing 20% bonus damage. Multi-Enemy Champion: if up to 3 enemy Champions are with this Abilities Casting Range upon its activation then this Ability will deal Physical Damage to each enemy Champion as well as applying a 25% Movement Speed Slow.
W-Ability: Bola-Grenade. Range: 450. Cool Down: 15/14/13/12/11. Physical Damage: 25/35/45/55/65(+50% bonus AD). Total Damage: 75/105/135/165/195. Armor Shred: 10%/12%/14%/16%/18%. Passive: every 4th Basic Attack will have Grug throw a grenade from his belt at his target, the grenade will create 150-radius Splash dealing Grug’s current Attack Damage to all enemies within the Splash. Activate: after Grug has chosen a single enemy Champion within this Abilities Casting Rage then upon its activation Grug will throw a bola with grenades tied to it at the target, after making contact with his target the grenades explode every 0.25 seconds dealing Physical Damage for 0.75 seconds. After the last explosion the targets Armor will be Shredded by a set percentage for 1.25 seconds.
E-Ability: Swashbuckling. Range: 500. Cool Down: 14/13/12/11/10. Bonus Physical Damage: 8%/10%/12%/14%/16%. Activate: after Grug has chosen a 100-radiud location within this Abilities Casting Range then upon its activation Grug will lunch himself into the air to his new location, upon lading Grug will pull out his cutlass having his Attack Range be 250-Melee for his next 6 Auto-Attacks. While he has his cutlass out Grug will also deal a percentage of his current Attack Damage as bonus Physical Damage on each Melee Basic Attack.
R-Ability: Flint-Lock Barrage. Range: Self-Cast. Cool Down: 97/83/76. Physical Damage: 55/85/115(+50% bonus AD). Total Damage: 165/255/345. Activate: after Grug has activated this Ability he will then begin Channeling for 1.5 seconds, for the duration of the short channel Grug will continue to fire flint-lock pistols he has hidden in his coat. For the duration all enemy Champions within 300-radius of Grug while this Ability is active will continue to take Physical Damage every 0.5 seconds while also lowering all enemy Champions Movement Speed by 30% while inside the area.