Lao, The Woodlands Shade

sneezing slug··8 votes·1,398 views

Lao, The Woodlands Shade

Primary Role: Support Secondary Role: Tank

http://orig04.deviantart.net/777b/f/2012/125/8/4/tree_spirit_by_hdy9108-d4ynpqy.jpg

Although the Shadow Isle are no longer the beautiful, welcoming forests it once was, there is one who seeks to protect them from the spreading darkness. Deep within the forest lies a grove untouched by the taints of evil. It is a sanctuary for what the island once was, and hopefully, what it will be once again. It is kept guarded by a spirit who once roamed the woods as a mortal in life, and is now it's caretaker in death. One day, it hopes to renew the land to the prideful place it was once before.


Lao is a lockdown support who makes sure their ADC is suited for a fight even when they aren't completely present. His Q allows him to constantly harass the enemy and keep them at bay, while his W and passive make for frequent sustain and protection. His E ensures that he's never far from his lane partner, and making sure they he can still contribue even if he's low health underneath the turret. His E is also great for facechecking the brush and scouting ahead. His R makes sure the enemy are always on their toes, pushing them back or forcing them to take considerable damage and a stun, or even burn their flash to get around it. Playing Lao correctly will allow him to be a very big lane bully late game and make sure his ADC is always protected.

Lao uses health for his abilities.


Base Stats--------------------------------------Growth per/level-------------------------------Stats @ 18 Health: 510---------------------------------------------------(+70.5--------------------------------------1708.5 Mana: 0---------------------------------------------------------------(+0------------------------------------------------0 AD: 55------------------------------------------------------------------(+3--------------------------------------------106 AP: 0---------------------------------------------------------------------(+3----------------------------------------------51 HP/5: 8.55-----------------------------------------------------(+0.76----------------------------------------21.47 MP/5: 0----------------------------------------------------------------(+0------------------------------------------------0 Range: 450 (Ranged)---------------------------------------(+0-------------------------------------------450 AS: 0.5---------------------------------------------------------------(+2%-----------------------------------------0.67 Armor: 25---------------------------------------------------------(+4.5----------------------------------------101.5 Magic Resist: 30------------------------------------------------(+3---------------------------------------------81 Movement Speed: 335------------------------------------(+0-------------------------------------------335


Items

Starting Items: item 3097 item 2003 item 3340

Essential Items: item 3302 item 1011 item 3067 item 3111

Defensive Items: item 3083 item 2303 item 3065 item 3190 item 3143

Rune and masteries will be added at a later date.


Passive: Sylvan Legacy

http://i.imgur.com/tddEgYR.jpg Whenever Lao dies, he grants 30% of his max health to a nearby allied champion. Overflowing health converts into a shield that decays over 10 seconds.

Additionally, Lao can autoattack allied champions, healing them for 65% of Lao's attack damage.


Q: Earthly Reckoning

http://i.imgur.com/DibYbfF.jpg Cost: 2% of Lao's max health. Cooldown: 4/3.75/3.5/3.25/3 seconds Casting Range: 600 units Skillshot Width: 50 units

Fires a skillshot that passes through all units it strikes, dealing 60 (+15% of Lao's Max Health) magic damage to each enemy hit. Enemy champions gain a stack of Nature's Grip which fades after 8 seconds. If an enemy champion has 3 stacks of Nature's Grip the enemy champion takes an additional 10% of Lao's max health as magic damage over 3 seconds and are silenced for 1.5 seconds.


W: Heavenly Sanctuary

http://i.imgur.com/Vtch2Vd.jpg Cost: 7% of Lao's max health Cooldown: 16/15.5/15/15.5/14 Casting Range: 1100 units AOE Diameter: 750 units

Lao launches an AOE at the target area, dealing 85 (+15% of Lao's Max Health) initial magic damage after a 1.5 second delay and healing allied champions in the AOE for 5% of their max health. The AOE lasts for 8 seconds, dealing no continuous damage but slowing enemies inside the AOE by 15%. Enemies in the circle struck by Q: Earthly Reckoning are snared for 1 second.

Allied champions that recall within the AOE have the duration of the recall channel reduced by 1/1.25/1.5/1.75/2 seconds.

Allies within the AOE have +10% tenacity and take 20% reduced damage from sources outside the AOE.


E: Skyward Projection

http://i.imgur.com/jtqiYgS.jpg Cost: 5% of Lao's Max Health Cooldown: 30 seconds Casting Range: 800 units

Lao releases his spirit from his physical vessel into the target area, allowing Lao to move around his spirit form up to 2200 units away from his physical body. Lao can cast spells from his spirit form, but damage is reduced by 50% and healing is reduced by 25%. The spirit form has 45% of Lao's max health, and lasts for 8 seconds. Ability costs are reduced by 30% and take from the spirit form's health instead of his physical form. When the spirit form dies, the duration is up, or E: Skyward Projection is reactivated, his spirit returns to his physical form, and a copy of W: Heavenly Sanctuary is cast on the area of where his spirit form was last.

If E: Skyward Projection is cast while inside Heavenly Sanctuary, the spirit form's speed is increased by 30% and the duration is increased by 2 seconds.


R: Renewal

http://i.imgur.com/1HrT16k.jpg Cost: 10% of Lao's max health Cooldown: 75/65/55 seconds Shockwave range: 3000 units

After a 2.5 second delay, Lao releases a VERY slow moving surge of spirit energy from his body in all directions. If an enemy champion is hit by the wave, they take 200 (+30% of Lao's Max Health) magic damage and are stunned for 1 second. The damage dealt is increased by 5% for every 150 units the shockwave has spread. Allied champions inside the spreading of the shockwave are healed for 2% of their maximum health per second. The shockwave takes 16 seconds to reach it's full size before disappearing.


Quotes will be added at a later date.

21 Comments

sneezing slug1 votes

This is a work in progress, feedback is very appreciated!

75321 votes

???? woodland's shade? what does this mean??? pls give clarity how can someone be a shade?

'>Passive: Sylvan Legacy

Whenever Lao dies, he grants 30% of his max health to a nearby allied champion. Overflowing health converts into a shield that decays over 10 seconds.

Additionally, Lao can autoattack allied champions, healing them for 65% of Lao's attack damage.'

my input: ok this isnt about his abilities but what is a sylvan. there's nothing about a sylvan in his lore??/??

W: Heavenly Sanctuary

Cost: 7% of Lao's max health Cooldown: 16/15.5/15/15.5/14 Casting Range: 1100 units AOE Diameter: 750 units

Lao launches an AOE at the target area, dealing 85 (+15% of Lao's Max Health) initial magic damage after a 1.5 second delay and healing allied champions in the AOE for 5% of their max health. The AOE lasts for 8 seconds, dealing no continuous damage but slowing enemies inside the AOE by 15%. Enemies in the circle struck by Earthly Reckoning are snared for 1 second.

Allied champions that recall within the AOE have the duration of the recall channel reduced by 1/1.25/1.5/1.75/2 seconds. After recalling, they get a 45% speed boost that decays over 12 seconds.

Allies within the AOE have +10% tenacity and take 20% reduced damage from sources outside the AOE.'

input: pls nerf nonononono!11 this passive recall reduction and speed boost is too strong imo.

'>E: Skyward Projection

Cost: 5% of Lao's Max Health Cooldown: 30 seconds Casting Range: 800 units

Lao releases his spirit from his physical vessel into the target area, allowing Lao to move around his spirit form up to 1600 units away from his physical body. Lao can cast spells from his spirit form, but damage is reduced by 50% and healing is reduced by 25%. The spirit form has 45% of Lao's max health, and lasts for 8 seconds. Ability costs are reduced by 30% and take from the spirit form's health instead of his physical form. When the spirit form dies, the duration is up, or Skyward Projection is reactivated, his spirit returns to his physical form, and a copy of Heavenly Sanctuary is cast on the area of where his spirit form was last.

If Skyward Projection is cast while inside Heavenly Sanctuary, the spirit form's speed is increased by 30% and the duration is increased by 2 seconds.'

input: tbh isnt 1600 units a little underwhelming? maybe a little more (((:

ok so lets get a bit of juice from maokiki's lore 'Maokai had preserved the last vital spark remaining in the Shadow Isles, and with it, the hope of returning life to the land.'

ok here is lao's 'Deep within the forest lies a grove untouched by the taints of evil.'

??????? butbutbutbut mao has the last vital spark remaining in shadow isles??/

i like ur concept

sneezing slug1 votes

{quoted}

???? woodland's shade? what does this mean??? pls give clarity how can someone be a shade?

'>Passive: Sylvan Legacy

Whenever Lao dies, he grants 30% of his max health to a nearby allied champion. Overflowing health converts into a shield that decays over 10 seconds.

Additionally, Lao can autoattack allied champions, healing them for 65% of Lao's attack damage.'

my input: ok this isnt about his abilities but what is a sylvan. there's nothing about a sylvan in his lore??/??

Cost: 7% of Lao's max health Cooldown: 16/15.5/15/15.5/14 Casting Range: 1100 units AOE Diameter: 750 units

Lao launches an AOE at the target area, dealing 85 (+15% of Lao's Max Health) initial magic damage after a 1.5 second delay and healing allied champions in the AOE for 5% of their max health. The AOE lasts for 8 seconds, dealing no continuous damage but slowing enemies inside the AOE by 15%. Enemies in the circle struck by Earthly Reckoning are snared for 1 second.

Allied champions that recall within the AOE have the duration of the recall channel reduced by 1/1.25/1.5/1.75/2 seconds. After recalling, they get a 45% speed boost that decays over 12 seconds.

Allies within the AOE have +10% tenacity and take 20% reduced damage from sources outside the AOE.'

input: pls nerf nonononono!11 this passive recall reduction and speed boost is too strong imo.

'>E: Skyward Projection

Cost: 5% of Lao's Max Health Cooldown: 30 seconds Casting Range: 800 units

Lao releases his spirit from his physical vessel into the target area, allowing Lao to move around his spirit form up to 1600 units away from his physical body. Lao can cast spells from his spirit form, but damage is reduced by 50% and healing is reduced by 25%. The spirit form has 45% of Lao's max health, and lasts for 8 seconds. Ability costs are reduced by 30% and take from the spirit form's health instead of his physical form. When the spirit form dies, the duration is up, or Skyward Projection is reactivated, his spirit returns to his physical form, and a copy of Heavenly Sanctuary is cast on the area of where his spirit form was last.

If Skyward Projection is cast while inside Heavenly Sanctuary, the spirit form's speed is increased by 30% and the duration is increased by 2 seconds.'

input: tbh isnt 1600 units a little underwhelming? maybe a little more (((:

ok so lets get a bit of juice from maokiki's lore 'Maokai had preserved the last vital spark remaining in the Shadow Isles, and with it, the hope of returning life to the land.'

ok here is lao's 'Deep within the forest lies a grove untouched by the taints of evil.'

??????? butbutbutbut mao has the last vital spark remaining in shadow isles??/

i like ur concept

Reading your post was kinda like a rollercoster for how much it jumped around haha, but alright lets take this one step at a time.

From dictionary.com, this is the definition of sylvan. Pretty sure it fits fine.

sylvan ˈsɪlv(ə)n/Submit adjectiveliterary consisting of or associated with woods; wooded. "a sylvan glade" pleasantly rural or pastoral. "vistas of sylvan charm"

From wikipedia, this is what a shade can also be, which is what his lore describes.

In literature and poetry, a shade (translating Greek σκιά,[1] Latin umbra[2]) can be taken to mean the spirit or ghost of a dead person

:|

If the W is far too powerful, please explain a little further on why, and what could be done? I want to keep the idea of a recall time reduction, so maybe decrease/remove the mini-homeguard effect?

Can definitely increase the range on the E.

It also never said that Maokai was the last bit of the vitality in the shadow isles.

http://gameinfo.na.leagueoflegends.com/en/game-info/champions/maokai/#champion-lore

All in all, I appreciate the feedback :P

75321 votes

[{quoted}](name=Metal Gear Roses,realm=NA,application-id=A8FQeEA8,discussion-id=OfQMETeE,comment-id=00010000,timestamp=2016-04-29T00:30:28.928+0000)

Reading your post was kinda like a rollercoster for how much it jumped around haha, but alright lets take this one step at a time.

From dictionary.com, this is the definition of sylvan. Pretty sure it fits fine.

From wikipedia, this is what a shade can also be, which is what his lore describes.

:|

If the W is far too powerful, please explain a little further on why, and what could be done? I want to keep the idea of a recall time reduction, so maybe decrease/remove the mini-homeguard effect?

Can definitely increase the range on the E.

It also never said that Maokai was the last bit of the vitality in the shadow isles.

http://gameinfo.na.leagueoflegends.com/en/game-info/champions/maokai/#champion-lore

All in all, I appreciate the feedback :P

hihihihi

im sry. i didnt mean 2 sound offensive. i didn't kno wat a sylvan was i thought it was a faction ghosts r 2 scary for me.

as for the w; i think that the recall decrease provides too much of an advantage and it might be a little unfair to the other team. your team can get to places and seieze objectives quicker.

also read the end of the second to last paragraph of maokai's lore pls. it does.

sneezing slug1 votes

{quoted}

hihihihi

im sry. i didnt mean 2 sound offensive. i didn't kno wat a sylvan was i thought it was a faction ghosts r 2 scary for me.

as for the w; i think that the recall decrease provides too much of an advantage and it might be a little unfair to the other team. your team can get to places and seieze objectives quicker.

also read the end of the second to last paragraph of maokai's lore pls. it does.


Like moths to a flame, the tormented shades of the Shadow Isles were drawn to the living essence within Maokai. The spirit guarded the seed of life from the relentless undead, but Maokai knew he could not fend them off forever. He needed to escape the land of death his home had become, so he cast himself into the sea and trusted in nature to guide him towards a living land. There he hoped to find the means to cast out the forces of undeath and restore life to the Shadow Isles.

This states that he holds the "seed of life" so that he could possibly regrow what the Shadow Isle once were. However, Lao's lore is about keeping the last bit of the protected area well and growing, not to heal the damage.

All and all, there is some room for Lao to fit his lore into.

As for the W, I feel like the recall part is fine, but I'll remove the homeguard buff to prevent insane amounts of area coverage.

75321 votes

[{quoted}](name=Metal Gear Roses,realm=NA,application-id=A8FQeEA8,discussion-id=OfQMETeE,comment-id=0001000000000000,timestamp=2016-04-29T00:52:26.448+0000)


This states that he holds the "seed of life" so that he could possibly regrow what the Shadow Isle once were. However, Lao's lore is about keeping the last bit of the protected area well and growing, not to heal the damage.

All and all, there is some room for Lao to fit his lore into.

As for the W, I feel like the recall part is fine, but I'll remove the homeguard buff to prevent insane amounts of area coverage.

seed of life if u kno wat i mean (((:

nononono!111 Maokai, now saturated with the essences of life and death, became fused with the ancient oak and contorted into an abomination. For ages, pain and grief were the only companions the spirit had. His boughs grew heavy as he wept at the desolation of everything he had known and loved, and his roots tore from the earth as he raged at the reckless sorcerers that had ruined his home. But all was not lost. Maokai had preserved the last vital spark remaining in the Shadow Isles, and with it, the hope of returning life to the land.

he has preserved the last vital spark remaining in the shado isles, meaning tht there was no pure grove?????//

sneezing slug1 votes

{quoted}

seed of life if u kno wat i mean (((:

nononono!111 Maokai, now saturated with the essences of life and death, became fused with the ancient oak and contorted into an abomination. For ages, pain and grief were the only companions the spirit had. His boughs grew heavy as he wept at the desolation of everything he had known and loved, and his roots tore from the earth as he raged at the reckless sorcerers that had ruined his home. But all was not lost. Maokai had preserved the last vital spark remaining in the Shadow Isles, and with it, the hope of returning life to the land.

he has preserved the last vital spark remaining in the shado isles, meaning tht there was no pure grove?????//

Pure? It's definitely not pure. It's moreso in a limbo comatose state, but allowing it to survive. Imagine it like a protective bubble. Nothing gets in. Nothing gets out. Whereas Maokai is actually doing something to respark it all.

75321 votes

[{quoted}](name=Metal Gear Roses,realm=NA,application-id=A8FQeEA8,discussion-id=OfQMETeE,comment-id=000100000000000000000000,timestamp=2016-04-29T01:10:19.485+0000)

Pure? It's definitely not pure. It's moreso in a limbo comatose state, but allowing it to survive. Imagine it like a protective bubble. Nothing gets in. Nothing gets out. Whereas Maokai is actually doing something to respark it all.

hi how are u wanna play

sneezing slug1 votes

Fixed formatting errors, added item builds and an image ref.

sneezing slug1 votes

Le signal boost.

Cookiepear1 votes

This tree/woods based stuff kind-of reminds me of Groot. :3

Neku211 votes

He spends so much % health :l try doing actual number values so if you build full health then the cost doesn't seem that much.

Sniper 01 votes

I like him purely on based on the backstory. xD I'm not one for looking at kit balance though. The ulti seems very Taric inspired though. :P

sneezing slug1 votes

[{quoted}](name=Zyra Suit Samus,realm=NA,application-id=A8FQeEA8,discussion-id=OfQMETeE,comment-id=0008,timestamp=2016-05-06T18:10:50.856+0000)

I like him purely on based on the backstory. xD I'm not one for looking at kit balance though. The ulti seems very Taric inspired though. :P

How so Taric inspired?

Also thanks, I really didn't put much work into the lore and I plan on extending it into the future.

sneezing slug1 votes

It's a bird, it's a plane.

ITS A SIGNAL BOOST

[slayer-pantheon-thumbs]

sneezing slug1 votes

Buuuuump!

sneezing slug1 votes

Going to bump this up, because downvoted concepts with little to no feedback as to why grinds my gears.

sneezing slug1 votes

This kit needs to be updated but nevertheless I think it needs to be bumped up ever so slightly.

Will rework it soon

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