guys. guys. guys. about boots.
let's make boots of warding and boots of avorice. basically
+
and
+400 gold
let's make boots of warding and boots of avorice. basically
+
and
+400 gold
I would feel better about 'sight boots' if it didn't also come with health.
I actually think instead there should be boots that offer health regen
+
+
+ 500
YES! BOOTS OF THE SAGE!
Why? Don't we already have a lot of upgrades involving sightstone?
BUT what if a support could buy boots with sightstone? eh? eh?! pretty nifty right?
Sure, but I don't know any supports that may want this. Combining sightstone and boots mean you miss out on powerful passives that come with boots. What passive do you think would compensate for this loss? Having two pinks out at once, maybe?
Sure, but I don't know any supports that may want this. Combining sightstone and boots mean you miss out on powerful passives that come with boots. What passive do you think would compensate for this loss? Having two pinks out at once, maybe?
The wards are the passive.
This way they can chose to get a passive from one of the current boots, and get their vision from

Or take sight boots and have the passive from

Sure, but I don't know any supports that may want this. Combining sightstone and boots mean you miss out on powerful passives that come with boots. What passive do you think would compensate for this loss? Having two pinks out at once, maybe?
I would GLADLY take the Sightstone Boots just so it wouldn't be so awkward and slot consuming to run the full gold income item (the passives on them are WAY more valuable than the boots passives or the Eye of the X).
Okay, so how about this, sight stone gets broken down into two components. A new component that costs 300 gold that has 2 charges of wards that refill when you return to base. This gives supports wards as an optional starting item and they could even pick a different trinket.
This new item +
+ 100 gold = 
Or
This new item +
+ 500 gold = sight boots.
This also allows supports to continue to get
without getting yelled at.
Let's go full Eevee on the boots and give them one evolution for every stat and active! :D
[slayer-pantheon-thumbs]
Instead of making Boots of Avarice with
+400gold, why not bring in an old item to make things interesting.
+ Avarice Blade (If you dont remember or know what this item used to be, google it along with Heart of Gold or Philosophers' Stone ) + 325 gold = Boots Of Avarice.
Avarice Blade could now be made from
x2.
Stats: Boots of Speed: +25 Movement Speed. Rejuvenation Bead: +50% Health Regeneration. Avarice Blade: +100% Health Regeneration, +1 Gold per 10 Seconds. Boots Of Avarice: +125% Health Regeneration, +2 Gold Per 10 Seconds, +35 Movement Speed.
Costs: Boots of Speed: 300g Rejuvenation Bead: 150g Avarice Blade: 475g Boots of Avarice: 1100g
I want these following boots to be a thing:
Boots of Stomping
+
= Boots with an active that deals damage based on level, and a 0.5 second knockup in a full melee radius around you.
Firetreaders
+
= Mobility boots, that causes a trail behind you to burn for sunfire cape based damage while at full speed. This damage doesn't put you in combat.
Boots of Escape
+
= Boots with the Quicksilver Sash active effect, and more speed.
Spectral Sandals
+
= Boots with "Spectral Shuffle" effect, which is the same effect as "Spectral Waltz" and stacks on top of it for a total of 14% increased movement speed. Retains Ninja Tabi effects, and gains small AP.
sight boots could benefit more than just a support, think of a top lane tank or mid lane mage that might want to help out with vision control :p