Champion Concept: Carno, The Jurassic Assassin **REWORK**
Carno The Jurassic Assassin Independent http://samlib.ru/img/g/gelxman_a_i/ml/carnotaurus.jpg
STATS Health:560 (+85 per level) Mana :270 (+30 per level) Attack Damage:55 (+3.6 per level) Attack Speed:0.650 (+2.9% per level) Movement Speed:350 Health Regen: 8.50 (+0.75 per level) Mana Regen: 6 (+0.65 per level) Armor:26.88 (+3.5 per level) Magic Resist:32.1 (+1.25 per level)
ABILITIES Passive - Sharp tooth (Innate) Critical Strikes cause opponent to bleed 100% of Carno's AD over 5 seconds, does not stack."
Q - Claw (Active) Carno hits a target enemy by attacking them twice, causing them to bleed. Mana Cost - 50 mana Cooldown - 9/8/7/6/5
BLEED DAMAGE: 30 / 40 / 50 / 60 / 70 (+ 100% bonus AD) over 6 seconds
W - Pursuit (Passive) Carno gains armor penetration. (Active) Carno picks up the blood trail of all bleeding enemy champions and gains movement speed while in pursuit of them. Duration - 10 seconds Range - 1500 Mana Cost - 60 mana Cooldown - 10 seconds ARMOR PENETRATION: 5/10/15/20/25 Movement Bonus - 20%
E - Pounce (Active) Carno leaps onto target dealing damage. If target was bleeding the mana cost is refunded and cooldown is reduced by 3 seconds. Range - 600 Mana Cost - 55/60/65/70/75 Cooldown - 12/11/10/9/8
DAMAGE: 70 / 100 / 130 / 160 / 190 (+ 100% bonus AD)
_R - Pack Hunter _ (Active) Pursuit is active for the full duration of Pack Hunter. Extends the duration if already active when Pack Hunter is cast. Allies also gain the same movement speed bonus Carno gets. All allied basic attacks are extra ferocious, causing enemies to bleed. (Does not stack.) Kills and assists while active will extend the duration of this ability by 3 seconds. Duration - 10 seconds Mana Cost - 120/110/100 Cooldown - 100/90/80
BLEED DAMAGE - 30 / 40 / 50 / 60 / 70 (+ 100% bonus AD) over 6 seconds
Please Leave comments with Constructive Criticism, Thank you 
hybrid with an OP
passive.