Champion; Kurht; The Void Seeker.

demonicthomas·2/4/2018, 2:47:57 AM·1 votes·470 views

On the edge of Runeterra, far from any homes, villages, shacks, and far away from the prying eyes of any of the major kingdoms, a crack between worlds.... The Void itself spills into our world. Nightmarish creatures lay on the ground, pinned to trees, burning in piles, and some unlucky few, tied above wild bamboo, sharpened to points. A single figure stands above the rotting, burning, and petrified creatures. His rusty scimitar drips purple with thick void-blood. His once gold and silver ankh now glowing red-hot with a taste for the void. As another nightmare comes into our world, his next task is at hand... but what cost dose this endless slaughter have on the mysterious man?

Passive; The Cursed Ankh: Kurht's ankh chooses an enemy champion to curse. The curse lasts 2 minutes. Once the 2 minutes is over, the curse is lifted, the same champion cannot be cursed more than 1 time in 6 minutes(Unless killed while being cursed). The bearer of the curse takes (x)(y)(z)%(Scaling with Level)Increased damage from Kurht. Killing the bearer of the curse Reapplies Cursed to the target.

Q; Exploit Weakness: (Short CD)Kurht swings his scimitar in a wide arch. Dealing (x) physical damage. Enemies hit with the blade are slowed by 50% for 2 seconds. Closer enemies hit with his arm and the hilt take half damage, but are stunned for 1 second.

W; Break Defense:(Moderate CD) Kurht blinks to target area, any enemies within a very small range of him take (x) Magic damage. Kurht will blink back to his original position after 4 seconds, and is not impaired in his actions for the 4 seconds before the blink. During the 4 seconds after his initial blink, Kurht's basic attacks, and abilities, will do damage ignoring any form of shields.(Yas Passive, Morg W, Sion W, ect.)

E; Absorption: (Long CD) Kurht prays with his ankh, after the prayer(cast time) is over, Kurht will heal for (X)% missing HP, and gains (X)% of total HP damage taken as temporary lifesteal until the effect is over. (Over the course of the spell Kurht takes 400% of his total HP as damage, gains 100^% lifesteal until E is ended.)

R; Void Touched: (Very Long CD) Kurht draws from the void gnawing at his soul. After a brief delay Kurht Teleport's to a location within (XYZ) of his current location and unleashes a flurry of bestial attacks around him. Dealing (X) Magic damage, and fearing all withing (XY) range for 3 seconds.

3 Comments

XxJustJokenxX2/4/2018, 11:52:02 PM1 votes

Is e like yi's heal? Does he stop moving? The second part doesn't make sense. How do you account damage taken? Like does he take reduced damage or are you straight up ignoring damage? Why does it sound like you are dealing 4x your max health as damage to yourself?