Idea for a new, powerful trinket!
So this is an idea I came up with after thinking about an old champion idea. Someone a while back had posted an idea for a champion that has abilities that work with Trinkets. Different things like being able to teleport to them or use them as weapons. From this I came up with a new trinket that lets everyone use it as a weapon, and to make it fair I wrote it so that it would take some skill to use.
Detonation Ward (Trinket) Limited to 1 Trinket
Active: Consume a charge to place an invisible Bomb Ward which reveals the surrounding area for 90 - 180 seconds.
Active: Detonate the ward, dealing 75 - 200 True Damage to all nearby enemy champions and revealing them for 5 seconds.
Stores one charge after 180 seconds, limited to 1 charge.
Ward duration and damage gradually improve with level.
Mine Ward (Trinket) Limited to 1 Trinket *Level 9+ required to upgrade.
Active: Consume a charge to place an invisible Mine Ward which reveals the surrounding area for 180 seconds. Enemy champions that walk over the Mine Ward detonate it, dealing 150 True Damage to all nearby enemy champions and revealing them for 5 seconds.
Placing a second Mine Ward on your first one converts them to an invisible Cluster Ward.
Active: Detonate the Cluster Ward, dealing 350 True Damage to all nearby Enemy champions and revealing them for 5 seconds.
Stores one charge every 90 seconds, up to 2 charges. Charges are still stored, but not activatible while you have a Cluster Ward on the map. Limit 2 Mine Wards or 1 Cluster Ward on the map per person.