[Champion Concept] Octavius, The Techmaturgy Marksman

Criims0n·3/20/2015, 9:41:12 PM·1 votes·557 views

Octavius is a mechanic marksman that does high attack-damage, pokes enemies, and he's a very specialized laner that can push lanes very quickly.

Abilities: Passive - Techmaturgy Innovation Octavius can over-charge an ability (holding any ability key) that can do bonus damage and attack speed.

Q - Laser-Eye Octavius shoots from his laser eye firing through champions, minions, and slowing them down. (PASSIVE USE: Has a more effective slow towards champions and minions)

W - Side-Rockets Octavius hops with his side-rockets moving to the side that can dodge abilities and ult s. (PASSIVE USE: Hops in a longer distance and moves faster)

E - Explosive-Mini-Bot Throws a metallic, explosive robot that explodes dealing splash damage. It can also walk directly towards a champion exploding on its own. (PASSIVE USE: Longer range and more splash damage)

R - Hover Rocket Charges a rocket, hovering up in the air and going directly towards an enemy dealing damage. It can be blocked and when he's stunned, poisoned, etc it can be cancelled. (PASSIVE USE: Carries stronger damage, longer distance, and faster mileage speed)

Lore: Unknown

Facing Octavius: -Engage in-zone towards Octavius, he is weak in-zone but strong out-zone. -Be cautious using your ultimate, he can use his side-rockets very quickly. -Always focus Octavius in team fights, he can be a huge problem towards your team in fights.

Playing Octavius: -In laning, use explosive-mini-bot to poke and disrupt enemies even against a single enemy. -Always stick behind your teammates in team fights, Octavius is a huge poker causing extreme damage, and it also makes you more safe. -Use your abilities carefully, it can make the enemies in lane less afraid.

Build: Starting Items: item 1075 item 2003 item 3340 Essential Items: item 3031 item 3006 item 3046

Offensive Items: item 3153 item 3072 item 3078

Defensive Items: item 3102 item 3071 item 3072

Friends/Enemies: Friends: Viktor Enemies: Ezreal Graves

This was a concept that seemed cool to me, and I want to show it to you guys!

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