Resolve Page Rune Ideas- Revenge and Juggernaut

The Hörror King··2 votes·1,315 views

Suggestion: Juggernaut what it does: every enemy champion nearby in combat with shield bearer gives a 1.25% shield, while shield is fully up gain 15% HP REGEN, shield recharges after 10 seconds out-of-combat replaces: unflinching

Suggestion 2: Dreadful Tower what it does: every unique champion assist or take down you gain flat 10% + armor and MR after 8minutes then 1.5% adaptive Armor/Magic Resist up to 5 times

replaces:Condition

4 Comments

The Goodest Boy2 votes

change the second suggestion to: grants 2% bonus armor AND magic resist flat out, and every unique takedown increases that by 1.5% (or 1%) and I could actually see that being in the game!

The Hörror King1 votes

[{quoted}](name=The Goodest Boy,realm=NA,application-id=A8FQeEA8,discussion-id=Lwbc1EKv,comment-id=0000,timestamp=2018-11-23T22:37:35.337+0000)

change the second suggestion to: grants 2% bonus armor AND magic resist flat out, and every unique takedown increases that by 1.5% (or 1%) and I could actually see that being in the game!

ok thanks!

The Goodest Boy1 votes

no problem!

could i ask how Juggernaut would work? would the shield simply appear when near enemies, or would you always have one and it got stronger near enemies, or did you have to deal damage to a champion to get it or what?

The Hörror King1 votes

[{quoted}](name=The Goodest Boy,realm=NA,application-id=A8FQeEA8,discussion-id=Lwbc1EKv,comment-id=000000000000,timestamp=2018-11-24T00:36:19.422+0000)

no problem!

could i ask how Juggernaut would work? would the shield simply appear when near enemies, or would you always have one and it got stronger near enemies, or did you have to deal damage to a champion to get it or what?

only when in combat with enemy champion, out of combat the shield doesnt appear.

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