Evelynn Kit update

WarWork··2 votes·458 views

Evelynn, The widow maker

This kit rework is based on http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/ZUIgg0te-some-evelynn-update-ideas-my-art

I DO NOT own the artwork and all credit for the art goes to Hylia.

>Passive Shadow's Embrace

When out of combat for 6 / 5 / 4 / 3 seconds, Evelynn stealths into the shadows only being seen by nearby champions and truesight. While stealthed Evelynn gains charges of Shadow's Embrace every 5 / 4 / 3 / 2 seconds stacking up to 3 times. 1 stack: Evelynn regenerates 2% of her missing mana every two seconds and ignores unit collision. 2 stacks: Evelynn gains 5 / 10 / 15 / 20 bonus movement speed. 3 stacks: Evelynn's next skill gains a bonus effect.

>Q >Hate Spike >Range: 500 Cost: 12 / 18 / 24 / 30 / 36 mana Cooldown: 1.5 seconds

ACTIVE: Evelynn fires a line of spikes through a nearby enemy, dealing magic damage to all enemy units in its path. MAGIC DAMAGE: 40 / 55 / 70 / 85 / 100 (+ 35 / 40 / 45 / 50 / 55% AP) (+ 50 / 55 / 60 / 65 / 70% bonus AD)

Shadow's Embrace: Hate Spike deals 30% increased damage and slows targets hit by 30 / 40 / 50 / 60 / 70% for 2 seconds.

>W >Dark Frenzy >Range: Self- Cast Cooldown: 15 seconds

ACTIVE: Evelynn removes all slows affecting her, gains increased movement speed for 3 seconds and ignores unit collision. Champion kills and assists refresh Dark Frenzy's cooldown. MOVEMENT SPEED: 30 / 40 / 50 / 60 / 70% PASSIVE: Evelynn's spell hits on enemy champions reduce Dark Frenzy's cooldown by 1 second.

Shadow's Embrace: Evelynn gains 4 / 8 / 12 / 16 / 20 armor and magic resist for 3 seconds. >Open for any better ideas please.

>E >Ravage >Range: 225 Cost: 50 / 55 / 60 / 65 / 70 mana Cooldown: 9 seconds

**ACTIVE: ** Evelynn slashes a target twice, dealing physical damage and applying on-hit effects with each strike. Evelynn then gains bonus attack speed for 3 seconds. PHYSICAL DAMAGE PER HIT: 35 / 55 / 75 / 95 / 115 (+ 50% AP) (+ 50% bonus AD) TOTAL PHYSICAL DAMAGE: 70 / 110 / 150 / 190 / 230 (+ 100% AP) (+ 100% bonus AD) ATTACK SPEED: 60 / 75 / 90 / 105 / 120%

Shadow's Embrace: Ravage reduces the target's armor and magic resistance by for 5 seconds. ARMOR AND MAGIC RESIST. REDUCTION: 10 / 14 / 18 / 22 / 26.

>R >Agony's Embrace >Range: 650 Cost: 100 mana Cooldown: 150 / 120 / 90 seconds

ACTIVE: Evelynn impales all enemy units in target 250-radius area, dealing magic damage equal to a percentage of their current health and Slow icon slowing their movement speed for 2 seconds. MAGIC DAMAGE: 15 / 20 / 25% (+ 1% per 100 AP) of enemies' current health SLOW: 30 / 50 / 70% Evelynn siphons their pain, gaining a shield that grows in strength for each enemy champion hit and lasts up to 6 seconds. SHIELD STRENGTH PER CHAMPION HIT: 150 / 225 / 300 MAX SHIELD STRENGTH: 750 / 1125 / 1500

Shadow's Embrace: Evelynn gains 3 / 6 / 10% Spell Vamp for 3 / 4 / 5 seconds.

4 Comments

Mob Psycho 1001 votes

On her W, increase her tenacity?

Give her ult some flat damage so it can actually kill a target for once.

Also make the armor/MR shred on her E to a percentage. That way it wont bee too broke vs squishies early game and wont be useless vs tanks late game.

WarWork1 votes

Yeah it does and I agree with what you said except for her ult, her ult is supposed to be an initiation tool, not for excecution

Mimaropa1 votes

Well if one is running away with 10 up and you have no flash or w. You can atleast use her ult for a kill. Just give it a base damage of 100. Pretty underwhelming when your ult that looks painful when used and it only dealt 4 dmg.

Oerba No Naja1 votes

bullshit ulti .

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