Tryndamere Rework Suggestion
Passive: Bloody War Cry
when getting below thresholds he gains few unique feats he earns 0.25 critical chance for every AA or Q in combat for a max of 25%
- below 75% Health he gains 5% of his MAX health + 5% of his AD + flat 10/15/20 as a decaying shield that last 3 seconds in combat,then goes on 20 second cool down when enemy champion does a Basic Attack or ability
- below 50% Health he gains same effects + 15+ AD
- Below 25% + above effects he is Enraged -Enraged Tryndamere can earn Critical Strikes 2x as fast as to his old passive
Q-Frontline Berserker
10/8/7/5/4 CD
Tryndamere Dashes forward then attacks for 80/85/90/95/100 flat damage + 10% of his Max Health and 3% of AD
Enraged- the Dash is immune to slows and lowers cd by 30% killing enemy unit/champion
W-Bellowing Roar 8/6/5.5/4.5/3.5
Tryndamere Rallys giving himself increased Attack Speed, Lifesteal, and Spell Vamp base on 5/10/15/20% of Tryndamere AD and 5% of his Attack Speed + 10/20/30/40 /50 flat damage (explodes a white aura)
Enraged- is considered unstoppable for 1 second and breaks free from **all CC/Roots/STUNS/Supressions **
**E-Warlords Guillotine **22/18/16/14/12 cd
he Stabs his Blade into the Chest of Enemy champion Causing them to Bleeds for 2 seconds, 40 Flat Damage + 50% AD Tryndamere is pinned inside them and will not break free, so if enemy flashes, dashes, or teleports, he will still be connected to them but they wil lose 50 Flat AD and are slowed by 25%
Active 1 Press Q to Dash away ripping out the enemy champion Wound dealing 5/10/20% Max Health damage and slowing
them by 30% of Tryndamere AP % for 1 sec and gaining 10 + 40% of his attack speed + 5% of his AD as movement speed for 1 second
Active 2 Press E to toss them backwards for flat 10/30/60/80/90 + 21 % AD and 10 % of Tryndamere health as damage slowing them by 70% 1 second, if hit on terrain they are stunned for 0.75 seconds
R-Frejord Sacrifice 140/120/90 cd
Tryndamere Drops all Current health to 50% (if already below threshold, ult is still activated but only gain 25% of the effects) gaining 100 (or) 25+ AD 100% (or) 25 attack speed and 100% (or) 25 Lifesteal, killing enemy champion restores 5% max health as orbs.
After 3 seconds has pass he recuperates and is in _statis effect for 2 seconds, he can move, but can not be damaged or use abilities/attack_
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recuperates: recovers 6 + 1% of tryndamere missing health for 3 seconds.