Ama, The Oni's Window
Amarillean, or Ama for short, was an Ionian priestess, born to hold and protect the Khamerian Mirror and Sword. However, when raiders from the Forbidden Plagued Jungles attacked her temple alone in the country-side. With little time, Ama was only able to hide herself and the other nuns away in some cupboards to hide from their attackers. Robbed of their life, the priestess's had little to live for. That is until Ama stepped forth, to retrieve the Khamerian Mirror and Sword. Equiped with only a bow, arrows, and a donkey, Ama head to the Plague Jungles, despite the region being Forbidden. Through trickery and stealth, Ama acquired the sword and mirror. Quickly, she was caught though. As the bandits struggled to bind her, Ama saw an emerald glimmer appear in the mirror. The sword buzzed like the cicada's of the jungles. A flash of jade light, and Ama lost her senses. The Sword and Mirror were gone, but the bandits no longer had their grip upon her. Then she realized, her and the Khamerian relics had dissolved into a swarm of insects, winged with many legs. Flying high above, she escaped the bandits. Upon landing to the ground, she and the relics reformed. Again, she saw the green glimmer in the mirror, but this time saw more than just a blur. She saw a monstrous face, of a creature--the creature that allowed her to shape shift in order to escape. The Khamerian Oni lives within the relics. Amarillean had broken her vow, and was unable to return to her temple. The nuns of the temple were forbidden to travel to the Plagued Jungles. However, Ama can still protect the Khamerian Relics.
Amarillean has a long katana like blade. Her mirror floats beside her, and is round, silver, and thick, with intricate carvings of Mayan resemblance. Armed with more then just two relics, the Khamerian Oni can take her place on the battle field through the form of many locusts. Her hair lays down on her back, all the way to her waste, with a band holding it together.
Passive: Khamerian Oni: When Ama casts spells, she gains highly increased regeneration for 1.5 seconds, a burst of movement speed for .65 seconds, and the Oni's physical manifestation becomes closer to this realm. As Ama's secondary bar, "Jade" is filled from spells, the Oni becomes less binded by the Khamerian relics as a prison. At maximum "Jade", Ama takes the form of a swarm of locusts, infused with the Oni's power. During her locust form, Ama's abilities are changed to match her locust form. She can move through units, has bonus regernation and has highly increased movement speed. Ascendant's Phantom converges at her target location, instead of the cast location, when the Oni's physical manifestation replaces Ama.
Q: Khamerian Leap: Amarillean dashes to an enemy unit, dealing physical damage. If Emerald Flash is charged/charging, after a delay, Ama can reactivate Ionia's Enforce.
Ionia's Enforce: Amarillean shoots her mirror exactly like she would with Emerald Flash, however Ama will follow the mirror and shove enemies hit with her, still stunning for the same duration.
W: Ascendant's Phantom: Amarillean fires out four pires of energy, equally distributed with 45 degrees between each. After 4 seconds the pires of jade energy converge at the cast location, dealing heavy damage to enemy champions hit and grounding them. If Khamerian Leap is activated, the blades will converge after a shorter delay.
E: Emerald Flash: Amarillean charges the mirror, green energy pulsating from it. After a brief delay, Ama can fire the mirror and its energy foward, stunning and damaging all enemies hit based on the amount of time charged.
R: Demon's Call: Ama slams the Katana against her Mirror, creating a nova, that is blocked by enemies, that silences all enemies hit nearby for 2 seconds. For every enemy champion hit, 1/3 of Ama's "Jade" bar is filled. The Nova has many seperate sections compared to Vlad's new E, so one enemy will only block one or two sections.
Amarillean is a support or top lane bruiser who can peal for allies and likes drawn out fights were she can make use of her increased healing and delayed W. She can activate Ascendent's Phantom, following up with a Q>E>Q Combo to push the enemy into the Ascendant's Phantom, which deals massive damage and grounds if done correctly. Her ult is a great counter to assassins. But she doesn't have to put herself at too much risk in order to keep allies safe. Her Emerald Flash can be used while fleeing, to give a burst of ms from her passive also, and her W can ground hyper mobile enemies who walk through the pillars.
Tell me what you think in the comments. Scalings and Cooldowns were not added, but you can kinda fill those in yourself.... I hope. Please don't just downvote without a comment as it doesn't help me make better concepts. And don't just downvote because you don't like the lore but everything else is fine, as the lore wasn't anything special. One bad part of this concept =/= the whole concept is bad.