Champion Concept
These are only the skills in the comments post something you want or don't like I also need a name also I need some scalings
Passive: Drawn Together When -- is near an allied champion -- gets bonus movement speed that is slightly increased when moving to them
Q: Flaming Fire -- switches over to a flamethrower and does half damage and over 5-10 second depending on level the rest of --'s AD as magic damage
W: Mach Power/Flow Flames Mach Power: If -- is using --'s basic weapon this ability gives target enemy a debuff which causes them to get reduced armor for 4 seconds this debuff is only able to be used by -- Flow Flames: Is the Flamethrower is being used this ability throws a skillshot that deals magic damage vs enemies who have higher AP and physical vs who have higher AD
E: Gunning Down Passive: -- uses --'s blade to give --'s autos bonus damage if -- is in melee ranged Active: Grenades launch in a line that explode in a small radius
R: Bad Day -- gives a target enemy a "Bad Day" and lowers hp by 50% of what they have if they are already below half health
Primary Marksman Secondary Fighter
Like it? Thinks it's op? Well we can nerf it and changes names I don't like them either
s passive