Altani and Jas'Sai, the duo of the Desert

ItzCollins·10/10/2016, 2:20:54 PM·1 votes·692 views

Hey guys, this is the second champion concept I'm submitting to y'all for your thoughts and opinions. While reading this one, please read the (R) ability first to fully grasp the other abilities without confusion. Thanks for reading, and additionally, I hope you enjoy the lore to go with it.

Lore: Altani was a young priestess from a small town in the Shuriman desert. While wandering on the outskirts of the town she stumbled upon a creature much larger than herself. A normal person would have fled at the sight of one of the Xer'Sai, but Altani quickly realized that this creature posed no threat to her. A large spear was protruding from the creatures abdomen and was oozing with a purple liquid Altani could only imagine was the creatures blood. Altani rushed back into the heart of the city and grabbed some herbal remedies from the town priest and proceeded back to the Xer'Sai creature. A caravan had come through Altani's town not long ago looking for people to be Sandwalkers and purchasing goats from the herders. A pale man stood out in the caravan as Altani could tell he was not of the desert naturally. Altani made her way back to the creature, as she approached, her walking turned to a crawl as she was Meer feet away. One strike of the creatures enormous claws and that would be the end of Altani, but she was able to reach the creatures body. She climbed on top of the creature to the point that the spear had impaled it. Altani rubbed the mix of herbs and local medicines around the entrance of the spear before making an attempt to remove it. It was plunged into the creatures hide very deep, and Altani was almost unable to remove it, but just as she was about to quit, the spear dislodged itself from the Xer'Sai creatures hide, spewing purple ooze with it. Altani dumped the remaining medicines into the open would, it sizzled and boiled, but it did seem to close the wound. The creature let out a mighty roar as the medicine cauterized their injury. The Xer'Sai bucked Altani off of itself and onto the desert floor. Altani was able to land on her feet but the giant creature loomed over her and she was sure this was going to be the end. But a voice inside Altani's mind began to talk to her; "you may have saved my life young Shuriman. My name is Jas'Sai, for saving my life, I owe you the same favor". "I am Altani, and I wish to leave this desert for good Jas'Sai. I've heard of a land on the outskirts of the desert to the south, a jungle. I wish to go there and escape the grasp of this desert." "As you wish, my new friend," the voice said back. And with that, Jas'Sai lifted Altani onto his back and rode off south towards the jungles of Kumungu.

Passive: Unlikely Duo: 120 second CD If lethal damage would be inflicted to Altani and Jas'Sai, Altani lays down a circle of holy ground for 4 seconds. While inside this circle, Jas'Sai and Altani cannot take damage and are unaffected by CC. After the 4 seconds is up, Altani and Jas'Sai are healed for a percentage of the damage dealt while inside the circle. If Altani and Jas'Sai have taken no damage over the last 4 seconds, they are healed for 8% of missing health.

Q: Idols of Shurima/Wall of stone Burrow form- idols of Shurima- while Jas'Sai is Burrowed Altani can generate charges of healing totems (up to 3) that can be placed on the ground. Only 3 totems can be active at any given time. These totems heal by a percentage of Altani/Jas'Sai AP. The longer the totems stay placed in the ground, the larger the heal, capping out at 8 seconds after being placed. Unearthed form- wall of stone- while Jas'Sai is Unearthed, he can generate a wall of stone, surrounding himself and Altani in a 90 degree radius, that blocks all incoming projectile damage (including ranged auto attacks).

W: Tail Toss/Rapture Burrowed form- tail toss- Jas'Sai uses his Tail and tosses Altani in a target direction Unearthed form- Rapture- Jas'Sai manipulates the earth around Altani, knocking back all enemies hit and dealing AP damage.

E: Blaze of Shurima/Wrath of Jas'Sai Burrowed form- Blaze of Shurima- Altani targets an area to become judged by the sun. The sun burns the targeted area, dealing AP damage on hit and burning for additional AP damage for 2 seconds. Unearthed form- Wrath of Jas'Sai- Jas'Sai and Altani charge to a targeted location, knocking aside all enemy champions in the path. Jas'Sai auto attacks become empowered, dealing 60% bonus damage based on AP and increasing his attack speed for the next 4 auto attacks.

R: Burrow/Unearth: This ability is activated at the beginning of the match but cannot be upgraded throughout the match. Other abilities can be upgraded to level 6. Altani and Jas'Sai' abilities differ based on if Jas'Sai is Burrowed or Unearthed. Burrow- Jas'Sai retreats beneath the earth leaving Altani to fight on foot, increasing her attack range to 525 but lowering her movement speed. Unearth- Jas'Sai erupts from the earth underneath Altani, and she begins to ride him. Altani and Jas'Sai AA range is reduced to 150 and movement speed is increased by 65%.

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