Aisha, the Failed Experiment

Jellycake Demon·12/8/2018, 3:11:35 PM·3 votes·1,611 views

Place of Origins: Zaun. Primary: Fighter. Secondary: . Additional Roles: Player Choice. Upon Selection: . Arriving on the Rift: . (Aisha will have no dialog, as she is brain dead and cannot comprehend words)

Statistics: Attack Power: 8. Defense Power: 4. Ability Power: 1. Difficulty: 7.

Health: 0(+0) Health Regen.: 0(+0) Manna: 0(+0) Mana Regen.: .0(+0.) Attack Range: 250(Melee) Attack Damage: 42(+3.3) Armor: 15(+2.0) Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%) Move. Speed: 342

Friends: . Enemies: . (She has no allies or enemies, as she's a virtual zombie and is out to kill who ever she stumbles across)

Appearance: (Bodily design) .Aisha stands 5’8.7ft tall, her skin is ghost white pale from lack of blood. Her hair is a faded pale blonde, with glazed eyes. Her fingers & toes are actually a light grey color with blacken nails. Her stomach has a duel glowing reddish-orange patch that glows every now & then (Clothing & Special features) .wears a tattered and ruined pair of pants that stop at her ankles, her chest & upper torso are covered in some kind of body apparatus. Her mouth is also covered in a metallic mask, that opens up with sharped edges. Her forearms also have bracers on them. (Equipment) .

Summoner Spells: summoner 4 & summoner 12 If you wish to play in the Top Lane as a Brawler. summoner 4 & summoner 11

Item Builds: Starting Items: item 2003/item 1054 or (item 1039/item 2031 for Jungle) Essential Items: item 3026/item 3153/item 3006 or (item 1413 for Jungle) Offensive Items: item 3036/item 3031/item 3156/item 3161 Defensive Items: item 3025/item 3193/item 3110/item 3102

Innate Passive: Living Husk. Aisha is a living corpse, therefore her HP is 0. But if she takes around 650pts of damage her body will cease to function, and will be sent back to the Base. All of Aisha’s Abilities & Basic Attack’s restore Stability to her bodies Durability, by the amount of damage they deal to enemy Unites, Monsters or Champions but not Towers thanks to the parasitic microbes in her body.

Each Lv. up Aisha will gain 25 more Durability to her bodies overall survival. Armor & Magic Resist still function like they would normally, but Aisha takes 10% less damage from Basic Attacks from Minions, Monsters & Champions. Also becomes her human limitations are off in her brain, her full strength is unlocked giving her 10% bonus Tenacity to all Crowed Control effects, as she's able to muscle past them easier.

Q-Ability: Chest Breaker. Range: Self-Cast. Cool Down: 10.65sec. Cost: 0. Physical Damage: 54/87/119/148/177(+60% bonus AD). Armor Reduction: 5/7/9/11/13%. **Passive: ** Every 2nd Basic Attack will deal 7.5% bonus more damage. **Activation: ** After Aisha has activated this Ability her next Basic Attack within 2.5 seconds will deal Physical Damage, Reduce their Armor & Apply a 25% Attack & Movement Speed Slow for 1.5 seconds.

If this Ability gets the kill on an enemy Champion, then Aisha will gain 20% increased Movement Speed for 3 seconds.

W-Ability: Infestation. Range: 700. Cool Down: 21.4/19.7/17.5/15.6/13.8sec. Cost: 0. Physical Damage: 17/21/25/29/33(+75% bonus AD). **Activation: ** After Aisha has chosen a single enemy target within this Abilities Casting Range, she will send out a small cluster of her parasitic microbes towards her target. After the cluster is applied to the chosen target, it will continue to deal Physical Damage every 0.25 seconds for 2 seconds. When the clusters duration has ended, it will fly back to Aisha and restore her Durability by the amount of damage it dealt to the target.

If this Ability kills the Champion Aisha will gain 75 permanent Durability.

E-Ability: Limb Stringer. Range: 575. Cool Down: 14.5/13.8/12.6/11.5/10.7sec. Cost: 0. Physical Damage: 63/86/105/127/149(+65% bonus AD). Silence: 0.25/0.25/0.5/0.5/0.75sec. **Activation: ** After Aisha has chosen a narrow Path with this Ability the microbes in Aisha’s arms will violently combust, launching her arm like a projectile while dealing 80pts of damage to her Durability. When the arm comes in contact with an enemy Champion it will deal damage, and choke the target silencing them for a set duration.

After 1.25 seconds of the limb being attached to the target, the remaining microbes within the arm, will combust again launching the arm back towards Aisha, while also dealing 35% of the Abilities total damage to the target.

If the initial intake of damage kills the Champion this Ability will automatically be off Cool Down. If the second burst of damage kills the target, then Aisha will gain 45% bonus Attack Speed for 1.5 seconds.

R-Ability: Microbes Web. Range: Self-Cast. Cool Down: 127.6/115.9/90.5sec. Cost: 0. Damage: 185/227/269(+75% bonus AD). **Passive: ** If Aisha hasn’t taken any damage for 8.5 seconds, the microbes in her body will create a special coating around her body, blocking the first Basic Attack or enemy Ability that either targets her, or damages her. **Activation: ** When Aisha activates this Ability the microbes in her body will start to become unstable, causing her to try and suppress them for 1.75 seconds. At the end of the Channeling, the microbes will erupt from her body covering a 645-radius around her. The microbes will deal Physical Damage to all enemies within the radius, will be wrapped in a strong organic web that Roots them for 1.25 seconds & reduces their Attack Speed by 15% for the duration.

If an enemy Champion dies from this Ability, their bodies will become Cocoons for 5 seconds. While a Cocoon is active on the Map Aisha can Right-Click it to devour it, restoring 185 Durability.

Notes: Hello Everyone of the LOL Community, it's ya boi Jellycake Demon here with another Champion Concept.

now this one is inspired by Zombies, or corpses that have some-type of sci-fi parasitic organism in the body. now the GAME does have a number of dead bodies walking around, but none of them really feel like just a lumbering corpse, that wants to shred you to pieces with no intelligence or personality. I did go with the more typical route before, just a regular zombie with little flare, then i went with the fantasy zombies that have extraordinary magical abilities...but in the end i opted for the zombie made in a lab.

while i did say Aisha has no intelligence or personality, doesn't mean shes stupid, she has raw feral instincts. and with the machines plugged into her she does have some level of basic, intellect, but not much just enough for her to be able to use her new body creatively. so i based her abilities mostly around a zombie that has some unique adaptations, like a few other zombie type characters from other media i've seen or played over the years.

obviously her main mechanic, or gimmick, is that she has 0 HP. which means Health based Items like item 3053 or item 3068 won't affect her overall HP, because she can't gain anymore living essence, as she is dead. so that means players will have to manage her Health in a different way, by making sure she takes little damage or put herself in dire situations. now she can restore her non-HP by constantly dealing damage meaning that she will have to get into the thick of combat to stay alive. she's basically a double-edged sword. however Items like item 3072 that have Life Steal will work wonders for her, as it will aid in her survibility a lot more.

**as for Aisha's overall abilities: ** .her Q is going to be her main source of damage, and the quickest & easiest way to make sure her Durability remains at 0. so max Q above all. and with its crippling De-Buff it should help Aisha against other Fighters or Tanks to some degree.

.the W is mostly to help her widdle enemies down faster, while giving her a sudden 'Heal' at the end. using this Ability with the Q will certainly help in taking on beefier enemies, but the Ability could also help an ally with an enemy of their own.

.E is purely utility, being able to disable an enemy and give Aisha two options: capitalize on the brief Silence and go ham, or make a run while they're unable to use Abilities or Summoner Spells. or you could use this in combination with W for long range harassment, while you play it safe if you don't feel up to brawl with a strong enemy.

.finally the ult is mainly an AOE blast that Roots, that's basically all there is to it, deal damage and provide CC for what ever situation you need it for. engaging team fights, aiding in 1v1's or use it as an escape tool.

another thing with her kit is the bonus Buff conditions if one of Aisha's abilities gets the kill. its mostly to signify that the parasitic microbes in her body, are energized with the fresh blood they take from enemies, and jump start Aisha's bodily functions for a limited amount of time. and when a team fight breaks out, or she faces multiple enemies at once, those sudden Buff's if she gets the kills could come in handy.

If your wondering about Aisha's LORE: Aisha is a test subject for a bio-weapon that a Noxian commander has commissioned a group of Zaunites to create. her body was picked up from the slums and was already dead, which was then injected with experimented micro-organisms from a jungle, so remote that it doesn't have a proper name, or documented location. for weeks the Zaun scientist tried to weaponize the microbes, but they weren't acting as they should...at least, what they wanted them to do, so in a last ditch effort the scientist decided to use Aisha's body with the microbes, hoping for some kind of reaction to happen to the altered corpse. but they got nothing so they dumped Aisha's body into their waste zone.

but that's when the microbes finally took affect.

the microbes hijacked the body, and made it a puppet, which started to wonder around the large facility...and killed anyone that it came in contact with. now Aisha stumbles through out Zaun, looking for new victims to kill to nourish the microbes in her body...for what reason?

no one knows, and those that try to find out.......are killed.

now of course this is just a basic summery of her lore, if you want further details, leave a comment down below.

[slayer-jinx-wink] Anyway guys & gals that is Aisha, the Failed Experiment. tell me what you think of this girl, is she good? does she need tweaking? leave a comment down below and i'll see you guys later on the site or in LOL. PEACE!

5 Comments

legendarytiger12/10/2018, 4:37:04 AM2 votes

very cool concept. i like the anti-health concept since it's undead.

Mr Voidling12/8/2018, 6:33:26 PM1 votes

Wouldn't the way you've worked the health on this champion make her immune to %health based attacks? Like how would Pyke R function?

Changing something that fundamental will definitely have a lot of bugs.

MysticElementz12/8/2018, 5:38:39 PM

Overall I like the idea, not a big fan of the health change/ don't really understand it