Champion Concept : Razor, The Aquatic Commander
Razor is a shark that uses his multiple underwater pets to do his bidding. He is of the same species as Fizz but isnt directly related to him. He commands everything from minnows to the Kraken itself. He is a unique highly difficult ADC with a kit that specializes sustained damage by utilizing his CC to keep opponents within his range. His first skin would be mecha razor and would feature him in a mechanical form.
Passive: Razor attacks by throwing minnows at his opponents that will latch on for 3 seconds. Razor deals significantly increased damage for each minnow attached to his target. After the time the minnows will drop to the ground leaving a trail of fish where the opponent has been. damage per minnow: +20 Additional physical damage
Q-Squid Ink Razor commands a small squid to fly out of the ground 300 units in front of him then continue in that direction latching itself to the first target hit. The squid then releases a cloud of ink every second for 3 seconds that deals area damage as well as blinding the primary target. (use this to get under minions) cost: 25/35/45/55/65 mana damage: 15/20/25/30/35 (+75% AP) each sec. cooldown: 8/7.75/7.5/7.25/7 sec range: 600 total
W-Dolphin hunters Razor commands two dolphins to a target enemy or ally. When they reach their destination they begin circling that champion. If the dolphins are commanded to assist allies they spin around their feet giving them a chance to block enemy skill shots. Every time the dolphins move through/onto/off opponents they deal damage; every time the dolphins are circling an enemy they reduce their armor. (use this to block the pesky spears or pulls) cost: 10/10/10/10/10 mana damage on travel 20/30/40/50/60 (+60% AD +40% AP) Armor reduction: 10/15/20/25/30 chance to block: 10%/15%/20%/25%/30% cooldown: 4/4/4/4/4 range: 500/550/600/650/700
E-Ol faithful Passive: Razor has increased attack range and movement speed while standing in ol faithful water. Active: Razor commands his pet whale (faithful) to smash a target area from underground. after a second the ground in that area will crack and a geyser will erupt popping up any enemies in its area and spreading water over the ground. (use this to land your other abilities and attacks) cost:60/65/70/75/80/85 pop up time: 1 sec %range increase: 10%/13%/16%/19%/21% move increase: 25/35/45/55/65 cooldown: 14/12.5/11/9.5/8 range: 350/425/500/575/650
R-Summon the Kraken Active 1: Razor sends a flying fish across the map at a high speed revealing the ground beneath it temporarily. If the fish reaches the other side of the map without calling the Kraken the cool down is reduced by 60% Active 2: The flying fish will dive into the ground and let off a siren. moments later the Kraken will appear in a ring on the map slowing all enemies within its range by 60% increasing to 90% over 2 seconds. At the end of the 2 seconds the Kraken will open its mouth and pull all opponents in its range into the center dealing heavy damage to all targets. (use this to kill champions... duh!) cost: 120/120/120 damage: 200/400/600 (+100% AD) cooldown: 130/110/90
Tips: With no escapes and no heals Razor needs a good peeling support to do well. His abilities do not do a ton of damage because his kit is focus on his basic attacks. Always prioritize attack speed over damage since more minnows=more damage. always stay in your water to help combat opponents with more range then Razor. His early game is not very good but his late game is unstoppable, just poke with your w until you can trade well. Razor works incredibly well with amumu since the stun on amumus ult will better guarantee landing the Kraken. Razor lanes best with Nami or Thresh, good peel good protection.