The obvious changes to League that Riot should already be working on. Updated frequently.

St0rmln··13 votes·1,108 views

Here are some suggestions that I think most players would agree with. They are changes that I believe could improve player skill, bring game balance, and increase overall game experience.

  1. Update the champion information on each champion to include champion stats and ability stats. Maybe even add suggested builds or counter picks. This is most of the information players go to other Apps for anyway.
  2. Balance the summoner spells. I wont give my two cents on how but they should be balanced to increase variability in games and when choosing champions.
  3. Increase the free to play champion count to 20. You have so many champions as it is, why not give players more options to test more champions. consider increasing the sales on champs and skins too.
  4. Add solo que to 3v3 rank but don't allow duo. encourage players to utilize all that LOL has to offer.
  5. When logging out of the game there should be an option for exiting the entire game and a second option for only "logging out" taking you back to the Log in screen. Seems logical to me.
  6. Add 1v1/2v2 mode (showdown) at all times. Players are always creating 1v1 customs anyway, might as well help them fill that desire.
  7. Sandbox mode that allows players to try different builds without needing to invest hours in custom.
  8. Hard/advanced bots. I recognize that its not that easy to do but I know players still want it.
  9. Training/test mode, allows players to test out any champion and learn the basic combos and play styles of that champion by going through commands and tips the pros would use.
  10. Add a "death recap" option/change the current one. Often times there is too much going on in a team fight to really understand how you died. A death recap will help players improve before their next fight. The current one doesn't tell enough.
  11. The ability to Replay a game to learn from your mistakes.
  12. An auto-pilot home button for those pesky emergencies that you need to leave the computer immediately for. Or if you have a terrible lag spike and don't want to get killed for it. Champions would take the fastest route home and use any dashes/movement abilities to get there. (maybe)
  13. A loading indication when starting a game to identify whether you have crashed or not.
  14. Summoner Name change and one Champion refund should be allowed once a year. People's likes/dislikes change.

I will add more suggestions as I think of them but I am only listing the obvious ones that the general population would agree with. What suggestions do you have?

19 Comments

originary914 votes

Add a replay system. If Riot did that I wouldn't feel so bad every time I brought a skin. =/

St0rmln1 votes

Good Idea!

Penns3 votes
  1. Make it so that the unkillable tank isnt the highest damage threat on the enemy team most of the time. anyone?
St0rmln2 votes

soooo remove Illaoi?

Penns1 votes

Champs like Illaoi and Tahm at least cant jump onto you from 1800 units away (Zac ), so you have the option to maybe kite them. If you can do any damage to them, that is.

darkmatchwaldo2 votes

Illaoi is a Juggernaut, not a tank.

Bonipherus3 votes

Standardize what classifies as a champion/minion/monster etc. And add clarity to cc and other abilities all around. Example would be that Nami's Q looks like a knockup but is a stun and is reduced by tenacity.

St0rmln1 votes

I couldn't agree more. I can't keep up with all the knock up, fear, silence, stun, taunt, root, polymorph, charm, slow, etc. etc.

Stiv12342 votes

Two words: Death recap.

St0rmln1 votes

perfect suggestion I will add that. thanks

Akeydel1 votes

You might have misunderstood stiv here. There IS technically a death recap, but its only lists 3 things that did damage, from 3 sources. It also tends to misrepresent the amounts, type of damage, and sources, especially when it comes to masteries and summoner spells.
Basically it sucks. And should be fixed, probably.

Quepha2 votes

There's plenty of summoner spell diversity, everyone taking flash is not something that can reasonably be fixed but the other spells have clear strengths and weaknesses and fit into various niches.

You need to add replays to the list, that is easily the best way for players to improve their game but they have to resort to shady third party programs or expensive equipment to do it.

St0rmln1 votes

Some of the niches that summoners fit into occur so infrequently that they are never seen in game. don't you think this leads to an improvement/change to those spells?

Quepha1 votes

{quoted}

Some of the niches that summoners fit into occur so infrequently that they are never seen in game. don't you think this leads to an improvement/change to those spells?

You generally see an ignite, exhaust, teleport, and smite every game, with occasionally some variance into heal, barrier, and cleanse. That's quite a bit of diversity for the second summoner slot, I don't think you could ask for any better.

The first slot is flash 95% of the time and a few edge cases where ghost is better, and that's unfortunate. However, there's nothing that can be done about it. A spell as useful and as versatile as flash would just be OP as a summoner spell, and nerfing it would hit hardest against immobile champions that already feel like they have to struggle against assassins.

In short: No.

WookieJesuz2 votes

Add more draven. That is my suggestion.

St0rmln1 votes

how does one add MORE Draven when the whole league is already "of Draven"

Darth Pixy Misa1 votes

Riot should give all towers at least 1000 more hp. Tier 2 and base towers should have shields and give champs shields again.

Irelia Bot1 votes

not so much add death recap but instead fix and improve the current one.

If I am taking 70% damage from viegar ult I do not need to see that I took 10 damage from flash somehow and that it is not showing what did 70% of my damage taken.

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