[Champion Concept] The Thread Puppeteer
A performer that used "Ghost Thread" to do tricks that mimic'ed Irelia's blade control (not replicated). After Noxis invaded, she fought in self defense, not for Ionia, as the Noxian army invaded the town she was performing in.
The invading general getting word that an Ionian was cornered but not capturable. As he was lead to the location he noticed soldiers strung to roofs or pinned to walls by something invisible. As he approached, he saw a wall of bodies hanging across the alley and an Ionian behind.
She is convinced by the general to join Noxia
Passive
Ghost Thread: Total Mana is converted into Ghost Thread resource (1.5 Thread : 1 Mana) Recollect: Any thread used will be recollected after 15 seconds. Strung Blades: Auto attacks gain range based on (0.3) current unused Ghost Tread
Q: Dig Into
The Thread Puppeteer throws a dagger out, up to (0.3) current unused Ghost Thread, dealing (1.0 Total AD) applying on hit effects and leaves the dagger in the target linked with ghost thread. If it hits terrain, it will stick in the terrain. Can hold 2/4/6/8/10 charges. : Daggers can arc around corners if the second is chained and lands in terrain : Thread reels out and in based on distance from daggers (in enemies or terrain)
W: Chain/Separate Thread
Toggle: Swaps between chaining the use of thread or using separate threads. Starts Separate if this ability is not learned
E: Reel In
Reels all used thread back into The Thread Puppeteer at 300 (+1 AP) Units. Reel In triggers Recollect
- If She pulls an enemy afflicted with Dig In to herself, She stabs them (up to 2) as they collide dealing X/X/X/X/X (+.75 AD)
- If she pulls an enemy afflicted with Dig In into terrain (from Chain), the enemy will take X/X/X/X/X (+.5 AP)
R: Thread Wall
The Thread Puppeteer Throws out 6 daggers in a cone in front and 2 more to her side. If the side 2 both connect with terrain, it will make a wall of thread for 2 seconds and ties any units initially struck by the 6 to it, stunning them for 2 seconds. : If only one connects to a wall, all enemies hit by the 6 and 1 side are pulled to the wall, dealing damage similar to Reel In : If none connect, all enemies stuck are pulled to The Thread Puppeteer, dealing damage to the first 2 targets similar to Reel In
Work in progress, need to head to work