Ankmeses, Wielder of the Ascended Blade

Caltinor·9/23/2015, 7:25:41 PM·2 votes·787 views

Ankmeses, Wielder of the Ascended Blade

Ankmeses, the son of a merchant in a village just outside the Sai desert. On one fateful day, he prepared the caravan to help his father carry goods to the newly risen Shurima Capital. A wealthy man from the village had paid for many Elujrav'i' and Saih'kharash'i to help transport all the villages' gifts to AzirAzir. His father forbade him to travel with the caravan, and he was left behind. Ankmeses would only hear of his father in tales, for the Xer'Sai queen herself, RekSaiRek'Sai, had ravaged the entire caravan. none survived. With the wealth of his village lost to the desert, his people migrated out of Shurima through the Mogron Pass. Most of his people dispersed to Demacia and Noxus, but Ankmeses had heard tale of a wondrous city north, Piltover.

Ankmeses found a job working with a techmaturgical inventor named Corin Reveck. Corin's ambitions seemed sedated by his greatest creation OriannaOrianna. Ankmeses recognized his talent and lack of current direction as an opportunity to advance himself. While working as an apprentice, Ankmeses gave ideas to Corin about ways to help Shurima Tribes combat the harshness of Shurima. More specifically he wanted ways to avenge his father and kill RekSaiRek'Sai. Corin created devices that would make the Xer'Sai unable to feel their foot steps in the sand. He made gliders that used the heat of the desert to stay afloat, and he even built devices that would turn sand into water for travelers. Ankmeses was slowly gathering the tools he needed to ambush and kill RekSaiRek'Sai.

After Corin had created a plethora of devices, Ankmeses proposed that he travel with them back to Shurima to see how they performed and how much the Shurima people would pay for them. Unbeknownst to Corin, Ankmeses would not perform this task. He traveled immediately to the Sai desert in search of RekSaiRek'Sai, until he found her. Using all the technology Corin had created, Ankmeses snuck up on a sleeping RekSaiRek'Sai. there in her burrow he placed his finger on the cannon trigger to end her for good and avenge his father. The cannon let loose, but there was no corpse to be found. She had not dug away either. In fact, she had, in that fateful moment, been summoned to the League of Legends. Confused, Ankmeses departed the desert. Realizing that his mission was over for the time being, he traveled to the tribes to fulfill his promise to Corin. He would need his trust if he were to use the equipment and try again.

Upon his return, Ankmeses found an anxious Corin ready to hear the results. The Shurima people found his inventions desirable and offered high quantities for them. Ankmeses decided to probe Corin for information, and told him of his encounter with RekSaiRek'Sai. He made it seem, though, as if he stumbled across her lair. Corin told him that the last conflict resolution between Demacia and Noxus had her summoned to fight for Noxus. This visibly upset Ankmeses and he stormed out of Corin's lab, though Corin knew not why.

Ankmeses, distraught, roamed the streets of Piltover until an object caught his eye. He was far from Shurima, but a stranger wearing an amulet of Shurima design was there. He approached the stranger to ask him about the amulet. EzrealEzreal told him of his expeditions into Shurima lands, and of the discovery of the magical amulet he used in the Fields of Justice. Ankmeses had met the perfect person to get the information he needed. He learned from EzrealEzreal all about summoners and champions, the fields of justice, and the league. Ankmeses finally asked him if there were more artifacts like the one he found in the desert. EzrealEzreal said that most of the tombs have been raided, but the newly risen city has been untouched. He said, he tried to enter, but AzirAzir's sand soldiers are blocking all from entering the city. This gave Ankmeses and idea.

Ankmeses proposed a second trip to Corin, who agreed without hesitation. His profits from the Shurima inventions would likely fund his retirement in only a matter of years. Ankmeses set off for the great city of Shurima. When he arrived, he found the sand soldiers of AzirAzir's army guarding the city. He approached them, and to his surprise, they moved to let him pass. The sand soldier handed him a scroll, "All rightful sons and daughters of AzirAzir are welcomed Home." He perused the city for days, and found no artifacts of magical properties. He had to search deeper. He had to search the center of the city, the Circle of Ascension. As he approached the center of the city, a second wave of sand soldiers stood guard. These would not let him pass. He proclaimed he wished to meet the emperor, but they would not let him through. Knowing he would likely make an enemy of AzirAzir, if he found out, Ankmeses made a gamble and used Corin's inventions to turn the sand soldiers to water. As they washed away he dashed through their line. He stopped running though when he realized he wasn't being chased. As he turned back, he realized how truly non-sentient the sand soldiers were. The liquefied soldiers had reformed of dry sand, standing post as if nothing had happened.

He searched the Circle of ascension until he found a peculiar room beneath the circle's platform. He found what looked like both library and smithy. Although the order of the chamber was lacking, likely due to the collapse of the city, there were still remnant blades and blueprints. The center of the room seemed to focus the Sun Disc's beam onto a magical looking anvil. Most of the blades were mundane or only pieces to be forged into actual weapons. Until he found a blade of peculiar design. The hilt and guard were complete, but the blade edge was only half. It was built like a double-sided short sword, but half the blade was completely missing. He examined the blade and determined that it was just as mundane as the rest of them, until. As Ankmeses set the blade on the ground the tip was touched by the Sun Disc's beam. The sword sprang to life in a bright flash. The blade was whole, not with metal, but raw energy. He picked the blade up and was filled with strange visions.

In his visions an Imperial guard was giving him trouble over the completion of the blade. Ankmeses was seeing the blacksmith's memory from the blacksmith's eyes. "The blade is almost complete, AzirAzir will have his weapon when he steps off the platform. This isn't my first ascended weapon kid," said the blacksmith. Suddenly a commotion was heard above the chamber. The emperor's objections could be heard as Xerath stepped into the circle of ascension. The blacksmith, sensing something wasn't right, worked feverishly to finish the weapon, so as to arm his emperor. He would be too late. As he turned to leave the chamber, to bring his emperor the blade, the whole city collapsed, and the vision ended.

Ankmeses had found an ascended weapon. One intended for the emperor. He could return the weapon, to the favor of his Emperor, or... he could use this weapon against RekSaiRek'Sai. His decision had been made. The vision granted him understanding of the weapon's properties. He left the chamber only to hear AzirAzir's entourage approaching. Ankmeses grasped the sword hilt and willed himself to the outskirts of the city. The sword obeyed and Ankmeses felt himself being pulled through space and time to his destination. "Amazing!" He thought to himself. He would use this technique to cross the desert and make the trip back to Piltover. He intended to show his discovery to EzrealEzreal and enter the League to kill RekSaiRek'Sai.

His plan would not work quite like he intended though. Traveling north from Mogron pass, he was confronted by Noxian raiders. Knowing they would likely liberate him of his discovery, he felt he had no choice but to fight. While not a skilled swordsman himself, the knowledge of the blade's properties caused him to believe he could fight them. He was right. As he drew his sword so did they with bows as well. He willed the swords energy to protect him and the arrows bounced away as if they had hit stone. He started to run. He knew his next move would require them to be grouped together. As they took chase, his wish was granted and they formed into a cluster behind him. Willing all the energy he could, he commanded the blade to expel its energy at his foes. The arc tore his pursuers apart, and freed Ankmeses from the threat. Reveling in his victory, Ankmeses gazed down at his blade only to be surprised. The blade now looked as mundane as when he first held it. No energy flowed in it. He thought maybe the blade requires will, but all his will did not regenerate the glowing blade. He held the hilt firmly and willed himself to a location in the visible distance...nothing. By all he could tell, the blade had stopped working. Hope faded in Ankmeses, but he knew the bright minds of Piltover might offer insight. He sought out EzrealEzreal.

Ankmeses knocked at the door to EzrealEzreal's house. It wasn't hard to find considering his celebrity status. EzrealEzreal tried to shoo him away from behind the door, as if he was some other awestruck fan. "I found something in Shurima you might like to see," came Ankmeses response. Having peaked EzrealEzreal's interest, and he recognized Ankmeses Shurima accent, he let him in. "I need your help. This blade had incredible properties when i found it." "Had?" responded EzrealEzreal. "Yes. After i used it a few times to leave the city and fight off raiders, the blade seemed to die." "That doesn't seem like a good weapon to me then." "Could you look at it at least?" Ankmeses asked. "Sure, let's see it." Ankmeses reached into his bag and pulled out the sword. The sword sprang to life in his hand. "It seems you don't have a problem at all, Ankmeses." Indeed, he felt the blacksmith's memories again and the sword spoke to him its techniques. Ankmeses began explaining the sword's properties to EzrealEzreal. "A truly ascended weapon," EzrealEzreal said with wonderment. "Is there any way i could have it? For my collection?" He asked.
Ankmeses declined, but he sensed that EzrealEzreal wasn't asking as much as politely demanding. EzrealEzreal's amulet sprang to life and Ankmeses willed the sword to protect him. He would have to be reserved with his use of the weapon. he still didn't understand how it gets its energy. EzrealEzreal let out a flurry of blows, but the weapon absorbed all of them. Not wanting to kill EzrealEzreal, only incapacitate him, Ankmeses used the swords last communicated ability to disorient him. the sword expelled its energy to propel the blade with concussive force towards EzrealEzreal. The blade edge connected with EzrealEzreal's body leaving a large, but shallow, gash and staggering him considerably. Ankmeses stepped away towards the door. EzrealEzreal recovered to unleash another flurry of attacks, but the amulet did not respond. "I feel drained," he said. He realized his defeat, and the shame of his actions as he sat in his chair. "I know now where your sword gets its energy Ankmeses. It draws it from magical beings around it. You are likely magic-less by nature. That is why the sword went dead in your hands. in the hand of an ascended, it would have endless energy, but you need to be near magic to recharge the sword. I'm sorry for trying to take that from you. I hope you can forgive me." Ankmeses analyzed the words EzrealEzreal had said, "Help me enter the Sai desert and kill RekSaiRek'Sai to avenge my father." "HA! and how do you plan to survive all the Xer'Sai in the Sai desert after you kill her. It's a suicide mission. You would be better off joining the League of Legends to fight her alone on the Fields of Justice." EzrealEzreal responded. "Then i'll do just that," And Ankmeses left EzrealEzreal's house to join the League.

Champion Profile: (updated to reflect relevant changes suggest by replies)

Ankmeses is a human with no magical properties. because of this, his defensive stats are relatively low. He requires defensive items and effective use of his ultimate (explained later) to defend himself. His lack of magical properties means that he produces no mana naturally, which leads into his passive. Health: 400 (+20) H-Regen: 5 (+.5) Mana: 500 (+80) M-Regen: Disabled Range: 175 AD: 50 (+3) AS: .644 (+3%) Armor: 10 (+1) MR: 10 (+0) Move Speed: 350

(P) Mana Drain: Ankmeses has no natural mana regen, and cannot receive mana from items. The only way he can get mana is from the fountain and his proximity to other champions. Ankmeses passively drains mana from his opponents. The closer Ankmeses is to an enemy the quicker mana is drained. (Units that do not use mana still provide mana to Ankmeses, but do not suffer the disadvantage of losing their own mana. this is because the blade feeds off their magical energy regardless, even if they don't use it in the form of mana.) Ankmeses drains 5-10 mana per second from enemies depending on proximity (5 at 500; 10 at/below 175) and gains 15-30 per second respectively.

(Q) Mana Flash: Ankmeses channels the sword's mana in order to travel through time and space to a location on the map. Mana cost is relative to distance traveled and mana efficiency scales with AP. Mana cost is exponential and grows significantly as the distance becomes greater. Cooldown is 5 sec.

(W-toggle) Accelerated Blows: While toggled on, basic attacks consume mana(per hit) to deal 33%AP as magic damaged.

(E-charge) Crescent Strike: While holding E, Ankmeses charges mana into the blade. When E is released an energy crescent is released from the blade dealing damage relative to the mana charged into the blade. cost is equal to mana used to charge. is a cone based skillshot, similar to ChogathChogath's Feral Scream. Scales with AP. cooldown 7 sec. Ankmeses can move normally while charging, and emits a glow to show that he is charging his blade.

(R-toggle) Mana Shield: While toggled on, all damage received by Ankmeses consumes mana instead of health. The sheild resistances are only based off an AP ratio granting armor and magic resist at 1 armor/MR per 10 AP. If damage to mana shield brings Ankmeses to zero mana, it enters a 60 second cooldown.

I came up with the idea for this champion when i was playing a champion without teleport. i thought to myself, "i wish i could hop the map right now. i'd even take a huge mana hit for it" so i spent a few days trying to come up with a set of abilities that i think would balance each other out but provide some unique functionality. So the fact that Ankmeses does not produce his own mana, means he is reliant on being in close proximity to other champions for his abilities. I imagined him being built AD, but made his abilities all scale off AP for balance and to increase build variety. His Q means that if he has enough mana, he can literally jump the map, or at least he is intended to have that kind of range. the down side is that, he expends all mana to jump that far. better make sure your cross map gank victim isn't OOM. Staggering Blows was a CC ability designed to give his AD builds some viability. between his passive and staggering blows's silence, he is a mage nightmare, but a marksman will have no problem with him. I think that balances out his anti-mage nature. Cresent strike is his poke ability. you consume as much mana as you want with each cast. want to get that minion out of auto range? cast E quick to use little mana and get the gold. Want to completely annihilate your enemy with some burst range? Hold E until you are OOM and watch them fall (hopefully). Mana Shield is a compensatory ability. by making his base defensive stats lower than Helmet Bro he is squishy by nature. Mana Shield is that gamble ability that could save you, or make you OOM when you really need mana. this ability probably seems broken in team fights where his passive will grant seemingly endless defensive stats, but he has to have some major strength. even if he does drain your entire team of mana, any ADC not reliant on mana can still do damage. Unless he's fed on damage items, you shouldn't need to worry. and, if you blast him down, he has no mana regen to escape with so enjoy your kill.

I look forward to your opinions on my champion idea. i'll caveat this post by saying this. Any resemblance to another MOBA character is purely coincidental. i have only played LoL in the MOBA genre and would have no way of stealing this idea from another MOBA.

thank you.

9 Comments

masterdragon4819/23/2015, 8:43:05 PM1 votes

I think this is an interesting concept for a champion, but grossly overpowered; the ability to affect enemy champions mana reserves is a strength that has no counterplay and is just going to get abused; Just build this guy straight tank and walk into the middle of the enemy team and laugh as they run out of mana do do anything about it.

Now if this is no long a mana steal and he just generates mana depending on his proximity to and number of other champions, then we can sorta talk about the rest of his kit. Now that I think about it, because he is going to generate mana from manaless champions, it makes more sense to talk about his passive regen being dependent on other champions as opposed to a mana steal (just because of the connotations attached to "steal").

Before we can do that, I would like to see some sort of numbers to see how you are making him scale; can he generate an infinite amount of mana or does he have a maximum like every other champion. How would this max be determined, since items can't increase his mana cap? I also have to admit that I'm a little sad that this guy will be fairly useless without teammates, because without them he has no way to generate mana. This makes him a mediocre splitpusher, impossible to play in the jungle, and really weak if left alone at any point in time due to his inability to generate his resource if left to his own devices.

I think his W is a little bit overpowered, silencing and slowing a target together means that they can't ever escape once you hit them once. They can't dash, flash, or even turn and fight properly. Perma silence isn't a thing in the game and it really needs to stay that way.

His Q and E are straightforward and they are fine, though I fear his E might actually be underpowered depending on time it takes to charge, if he can move while charging, etc. I'm comparing his E to a sion Q and without CC this ability feels like its actually lacking. Unless of course he can move/ the charge isn't a channel......etc. I would want more details on his E.

If I'm reading right, with his R toggled on, his mana is essentially turned into a shield of equal value and AP would provide resistances to strengthen his shield. A few things regarding this. First, details on his mana cap (if there is one) becomes very relevant. Because if he can just store 10000 mana and get another effective 50 armor and mres, this guy is basically unkillable. I also think that with this toggled on, his passive needs to be disabled or significantly reduced in order to not be completely overpowered.

Since you haven't provided numbers, I'm just gong to make up that he gets 8 mana per second per champion from his passive. That means that you need to exceed 72 true damage per second just to start to take away his health. A tanky build on him (thinking sunfire cape, abyssal, etc) means he is a massive damage soak that can't be killed. Obviously numbers are subject to change, but this concept could get out of hand very easily.

Overall, I think it is an interesting champion, but not without some problems. I would love to continue to discuss this though!

Bailed9/23/2015, 9:12:23 PM1 votes

(P) I don't see the logic behind Ankmeses being able to drain "mana" from champions that do not utilize "mana." The resource should be perhaps more of a separate source like Maokai's charges based on spells cast near him (the idea being that it's not an already used concept), or whatever that would be. That way you could justify the idea that he gains resource charges from some other draining of champs. I understand that you want to have a direct effect on other champs, but stealing mana from non-mana based champs seems disjunctive.

(Q) I think the "Mana Flash" ability is worded frivolously and suggests a great potential casting range. I assume the distance would have to be very small, having a maximum size no greater than the radius on summoner 4 also, while charging, maybe Ankmeses is slowed? Maybe not, jsut throwing it out there. Perhaps limiting the possible travel paths of the ability to non-thru-terrain paths only could justify an increase in possible maximum radius for the spell (Ankemeses could not "Mana Flash" through walls, but would have greater possible radius). Primarily, a flash mechanic on [Q] is not really sensible to the general form of champion tool kits.

(W) The silence + slow is ridiculous. Maybe if the attacks only interrupted the target, say, every 3rd attack while active (every 3rd attack would interrupt spell channeling)

(E) Fairly unoriginal. Re-worked Sion ability, and as mentioned, similar to Cho's W ability. Also like Kassadin's cone ability.

(R) Feels like mordekaiser.

Ankmeses' nickname should me mordekass Mordekaiser Kassadin

**Didn't read the whole big story, just the kit... "tldr;" that, please. Or an abstract... somethin'.