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A Marksman concept! (skill concepts)

Sproofless··2 votes·1,724 views

Im not sure what name or title this person could have but this is a concept i find will make a great champ in league. its a marksman sharpshooter similar to jhin but i tried to make him as different as possible. Rioters, if you reading this, feel free to use and modify these skills!

Passive: every 8 shots, gain +50 attack range for one shot and +20% attack speed for 3 seconds.

1st ability: Jumps and targets 1 enemy champion to deal great amounts of damage. passes through minion but can be blocked by champions, additionally it will cancel if they have no vision on target. But will attack if theres vision of invisible champs like alkali in shroud under turret.

2nd ability: It can be used twice, first is a skill shot that deals damage and marks the enemy, second shot will deal half that amount but root for 1/1.5.

3rd ability: the marksman quickly jumps back a short distance and also leaves true vision in the area he back off from.

Ultimate: the marksman shoots a pretty long shot that will deal damage based on the enemies missing hp. ( longer than ezreal q and a little wider than jhin's w. )

Please consider at least 1 of these abilities in future champion releases. P.S. remember that you can modify the skill concepts, in my opinion, these abilities can make room for great potential in gameplay.

2 Comments

Gilgayu2 votes

Just want to say.

This is too much mobility man. If you look at all the adcs, how many of them have more than 1 mobility? and if they have it, do they have cc? For adc it is one or the other, or else they can just play mid and solo carry the whole game. (Vayne is an exception, but due to how weak she is early game, it is understandable)

Passive is also too weak: the range might be good for poking, but 20% attack speed steroid is like two item 1042. Its value at mid-late game can be easily ignored...

Sproofless1 votes

{quoted}

Just want to say.

This is too much mobility man. If you look at all the adcs, how many of them have more than 1 mobility? and if they have it, do they have cc? For adc it is one or the other, or else they can just play mid and solo carry the whole game. (Vayne is an exception, but due to how weak she is early game, it is understandable)

Passive is also too weak: the range might be good for poking, but 20% attack speed steroid is like two item 1042. Its value at mid-late game can be easily ignored...

The jump and shoot part, its not mobility its just for show. These numbers could be tweaked with, but maybe his base stats are different, thats why he has mobility maybe. or maybe he has low attack speed early but high attack speed growth, plus high mobility in exchange for low attack speed possibly. I say base stat difference could make this marksman an exception just like vayne because of his low base stats. these are concepts that just need alittle tinkering [slayer-jinx-wink]

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