Hudson, Stalker of Ionia

Cosmicpanda2·12/19/2015, 10:29:22 AM·1 votes·384 views

Hey guys, thought i would get back on my crusade for making supports for every faction, and here is a sort of hybrid build champion, who can be played in multiple lanes, but would excel in Bot lane as a tanky support. This guy is "supporting" noxus

Name: Hudson Hydra Faction: Noxus Role: Tank/Support

Lore:- During the invasion of Ionia, Noxus needed a vanguard to asses the enemy-filled jungles. Pocket tribes of Ionians were known to be vicious and without fear, and often caused small platoons to disappear within a night of marching, causing much attrition to the Noxian forces. This slaughter would have crippled the Invasions advances, had it not been for a select few soldiers. One in particular, captain of this small brigade, Hudson, was particularly unsettling to look upon, with his muscular arms riddles with scars of various beasts, and his dull dark eyes seeming to be so sharp they could cut you in half with just a blink. He and his group of hunters went into the thick bungle of vine and canopy... Only he emerged, but not bloodied and defeated, but rather, stone-faced and carrying several heads, each of whom belonged to different tribes. His talents of prowling the jungle and keeping watch of those who trekked within it rivaled that of Rengar and Nidalee, all of whom could never track the other down. After the discovery of Bio-Chemical Weaponry, Hudson's talents were no longer needed. He left, but rather than head home, he made his way into the darker reaches of the jungles of Ionia, never thought to have survived the toxic barrage that laid waste to most of it.

Friends:- Kindred Khazix Enemies: MasterYi Nidalee MonkeyKing Ahri

Yeah, yeah, the lore might suck, but hey, that's not what is important right now, onto the abilities

> Passive: Hunter's Lookout > Grants Hudson's wards an additional 50% vision range, and 25% of their range can see over walls, as well as having the ability of detecting invisible champions within 30% of their range. Additionally, Hudson gains 5% (non-stacking) movement speed when running through the river or a bush

This little passive is what makes him the stalker of the jungle. It provides glorious map awareness and helps deal with some junglers such as Rengar, Shaco and Eveylyn. I know the whole "seeing over walls" thing might be broken, but that's why i reduced its range for that kind of sight

> Q: Bowie Strike:- > Mana Cost: 50/60/70/80/90 > Cool Down: 8 seconds > Target: Self > Hudson gains 15%/20%/25%/30%/35% movement speed for 3 seconds, and his next basic attack will deal an additional 20/30/40/50/60 (+100% AD), which slows the enemy by 30%/35%/40%/45%/50% for 3 seconds. If the attack lands on a champion, Hudson gains a shield of 25/50/75/100/125 (+5% maximum health) for 3 seconds

This is what grants him some CC and peel during the laning phase. This shield and its scaling is what encourages Tanky builds, making trade offs a little safer for him when he goes in, and during team fights, allows him to tank out that little bit more damage

> W: Snare:- > Mana Cost: 100/130/160/190/220 > Cool Down: 20 seconds, (gains charges per cool down, maximum of 3 charges > Target: Small Area > Hudson throws down a snare trap, which is spring loaded and invisible, and will trigger when trodden on by an enemy unit. When triggered, it will damage all enemies in a small radius for 30/40/50/60/70 (+100% AP). Enemies affected by the trap will then be flung in a random direction from the trap. Upon landing, the affected units are then slowed by 20%/25%/30%/35%/40% for 3 seconds > This is what makes him tilt towards support. The knock up will combine well with Yasuo, the damage is moderate and has lane clear, and the slow will allow for an escape or a charge.

> E: Signal Fire:- > Mana Cost: 75/85/95/105/115 > Cool Down: 15/13/11/9/7 Seconds > Target: Enemy > Hudson shoots from his miniature crossbow, a lit bolt, which strikes an enemy for 30/40/50/60/70 (+80% AD) Physical Damage, setting them on fire for 3 seconds, dealing 10/15/20/25/30 (+20% AP) magic damage per second, and reveals the target for 10 seconds

As you might have guessed from this and the passive, Hudson hates invisible champions, and this helps deal with any tricky escapes from them. Also, in lane, this thing deals beautiful amounts of peel, however, i am considering reworking the mana cost to help quell the spamming of it

> R: Predator's Decree:- > Mana Cost: 120 > Cool Down: 150/120/90 > Target: Enemy > Hudson shoots a small paint ball at the target. The target is now marked for 15 seconds and is to be hunted down. The mark reveals the target for the duration, and any ally running towards them within a certain distance, will gain a 30%/50%/70% movement speed, 20%/30%/40% Attack Speed, and 5%/10%/15% extra attack damage

Once again, screw cloakers. This ulti was designed for one purpose and that is to chase down the enemy jungler or adc, depending on the situation. This will allow your allies to charge through and relentlessly chase down the target, however, i am considering on reworking this ulti

So, with all that i have said and done, what do you guys think of this Support? Viable? Broken? Useless? Boring? Feel free to tell me anything you think about him and i will try my hardest to rework and polish him up Once again, good bye, and don't forget to comment your thoughts and ideas. I would like to know what you guys think about having each faction with a support meta champion Ciao~ Veigar

2 Comments

SpudLiteYear12/19/2015, 1:55:55 PM1 votes

I think its really broken but has potential to become a decent champ and has some great ideas