Clay the Cursed

WarWork·5/5/2015, 9:40:10 PM·2 votes·536 views

Clay, The Cursed PRIMARY ROLE: Assassin SECONDARY ROLE: Fighter >HEALTH: 521 – 1971 ATTACK DAMAGE: 60-110 HEALTH REGEN: 6.8 – 18.8 ATTACK SPEED: 0.652 (+0% - 50.2%) FURY: 100 ARMOR: 24.6 – 84.6 **MAGIC RESIST:**30.0 RANGE: 125 (Melee) MOV. SPEED: 345

Passive Clays’s abilities have no cost related to them, and the use of his abilities is only limited by cooldowns. Instead he uses FURY as his secondary resource. Clay starts with 0 FURY, and has a cap of 100 FURY. He gains 5 FURY per autoattack and for each unit he hits with a skill. Clay will lose 5 FURY per second if he has not dealt or taken damage after 3 seconds, and after 8 seconds of not dealing or receiving damage loses 10 FURY per second.

Ravager Clay gains bonus attack damage equal based on his bonus attack speed. {He gains ( ½ base Attack damage x Bonus Attack Speed)}.

Q Helm Splitter >RANGE: 475 COOLDOWN: 15 / 14 / 12 / 11 / 10 seconds

ACTIVE: Clay Leaps to a target location dealing damage 200 units around him and reducing their armor. >PHYSICAL DAMAGE: 65 / 80 / 125 / 155 / 200 (+65% AD) ARMOR REDUCTION 5 / 13 / 15 / 18 / 20%

W Rabid Butcher >RANGE: 250 COOLDOWN: 12 / 9 / 7 / 5 / 3.5 seconds

PASSIVE: Clay gains 0.1/0.15/0.2/0.25/0.3% attack speed per 1 FURY. ACTIVE: Clay spins and slices all enemies around him reducing their armor. Enemies infront of Clay are damaged twice (one time and the beginning and at the end of the spin). >PHYSICAL DAMAGE: 50 / 90 / 110 / 140 / 185 (+40% AD)_

**E Ripper ACTIVE: Clay fires his bladed scarf forward with tethers the first enemy champion struck for 2 seconds. If the tether breaks before the duration the enemy takes damage and is stunned. Clay gains health while tethered. >DAMAGE: 50 / 65 / 70 / 80 / 100 (+20% AD) STUN DURATION: 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds HEALTH REGEN: 5 / 9 / 15 / 20 / 25 (+ current FURY) every 0.5 seconds.

R True Possession >COOLDOWN: 120/110/90

ACTIVE: At 100 FURY, for 8/10/12 seconds Clay becomes merged with his blade and his fury cannot fall. The range of all his skills are increased by 100 units. Clay gains 20% movement speed. When this skill wears off Clay’s FURY is reset to 0 and cannot rise for the next 5 seconds.

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