Ladybug, the Lucky Charm

Vanic998·6/18/2018, 7:08:03 PM·4 votes·4,342 views

CWC contest Link: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/wQ5ydoBp-cwc-civil-war-contest

Ladybug, the Lucky Charm

https://www.nerdmuch.com/wp-content/uploads/2016/01/miraculous-ladybug-anime.jpg?x81557

Role: Fighter

Secondary Bar: Mana

Auto Attack Range: 150 (Uses Martial Arts)

Lore: Marinette Dupain Cheng is a normal girl with a normal life but when her home city of Paris, France is under attack, she transforms into the miraculous Ladybug. She fights akumatized villains who are people who experienced strong negative emotions making them vulnerable to akumatization from the main villain, Hawkmoth. When akumatized, they become super villains each of different styles and powers. With her partner, Cat Noir, she fights against akumatized villains and saves them and Paris. She fights using a yoyo as her weapon and if she needs to, she uses her special ability called “Lucky Charm” to spontaneously create an object she needs for her situation. When she defeats a villain after using her lucky charm, she can reverse all the damage done by the villain.

Here’s a link to her wiki page for more information: http://miraculousladybug.wikia.com/wiki/Marinette_Dupain-Cheng

Passive: Lady Luck:

https://banner2.kisspng.com/20180324/fbw/kisspng-symbol-pattern-ladybug-5ab6caa1736477.1134355815219288654727.jpg

Ladybug starts the game with 10% critical hit chance. Each time she uses an ability, she gains a stack increasing her crit chance by 15% for 4 secs refreshing if she uses another ability.

Q: Yoyo Throw:

https://vignette.wikia.nocookie.net/lady-bug/images/a/a3/HF_S01EP11_%28827%29.png/revision/latest?cb=20160226223241

Ladybug throws her yoyo as an 600 unit linear pass through skillshot dealing magic damage then the yoyo returns to her as a linear pass through skillshot dealing magic damage. All enemies hit by both are tied up by her yoyo string making them snared. Ladybug can move while casting this ability.

Outward Damage: 40/ 70/ 100/ 130/ 160 (+40% AP) . Inward damage: 20/ 45/ 70/ 95/ 120 (+20% AP) . Snare duration: .9/ 1.05/ 1.2/ 1.35/ 1.5 secs. Cost: 50/ 55/ 60/ 65/ 70 Mana. Cooldown: 10/ 9.5/ 9/ 8.5/ 8 secs.

W: Yoyo spin:

http://i.imgur.com/kBcqMvi.jpg

Passive: Ladybug's crits deals bonus magic damage.

Active: Ladybug spins her yoyo in front of her for 2.5 secs facing the same direction that she originally cast blocking all attacks. If she auto attacks during the 2.5 secs, she will no longer block attacks but instead her auto attacks will become a flail gaining 300 bonus range and dealing bonus magic damage for the remainder of the duration. This ability’s duration increases by 1 sec each time her flail auto attack crits.

Passive bonus magic damage: 5/ 10/ 15/ 20/ 25% AP. Active bonus Magic damage: 20/ 35/ 50/ 65/ 80 (+30% AP). Cost: 40/ 45/ 50/ 55/ 60 Mana. Cooldown: 14/ 13/ 12/ 11/ 10 secs.

E: Yoyo Swing:

https://pm1.narvii.com/6335/1feee070bdfc325c6e952d8437d1fb9afeba4de0_hq.jpg

First cast: Ladybug throws her yoyo as a pass through 800 unit linear skill shot dealing no damage at a wall then swings as a 120 degree angular dash. All enemies hit by the yoyo string are dealt magic damage and are slowed. If Ladybug hits an enemy with her body, the dash stops and the enemy is dealt more magic damage. The dash can pass through walls.

Second Cast: Ladybug can stop her angular dash early.

String Damage: 40/ 70/ 100/ 130/ 160 (+50% AP). Body Damage: 60/ 100/ 140/ 180/ 220 (+80% AP). Slow: 40/ 45/ 50/ 55/ 60%. Cost: 70/ 75/ 80/ 85/ 90 Mana. Cooldown: 16/ 15/ 14/ 13/ 12 secs.

R: Lucky Charm!

https://vignette.wikia.nocookie.net/lady-bug/images/8/88/CC-Lucky-Charm-15.png/revision/latest?cb=20170507022714

Ladybug marks an enemy champion within her normal vision range (1200 units) and receives an item that she needs depending on the stats of the champion for 6 secs or until the marked target dies. This item does not take up any of the 6 item slots in the game. All allies that killed or assisted in the death of the marked target will have their health and mana go back to the amount they had had when she applied the mark.

Ladybug will receive a Towel if the enemy champion has more AD than AP, Armor or Magic resist. The towel gives 40/ 70/ 100 AP and 15/ 25/ 35% Movement Speed.

https://vignette.wikia.nocookie.net/lady-bug/images/7/74/SW_Bath_towel.jpeg/revision/latest?cb=20160109210554

Ladybug will receive a Shoebox if the enemy champion has more Armor or Magic resist than AP or AD. The shoebox gives 25/ 45/ 65 AP and 10/ 15/ 20% Magic and Armor Penetration.

https://vignette.wikia.nocookie.net/lady-bug/images/e/e5/TM_%28685%29.png/revision/latest?cb=20170324172038

Ladybug will receive a Teapot if the enemy champion has more AP than AD, armor or Magic Resist. The teapot gives 30/ 55/ 80 AP and 20/ 30/ 40% attack speed.

https://vignette.wikia.nocookie.net/lady-bug/images/f/f1/Lucky_Charm_-_Teapot.png/revision/latest?cb=20180124174701

Cost: 100/ 100/ 100 mana. Cooldown: 120/ 90/ 60 Secs.

(These are real items she obtained from her lucky charm.)

Playing as Ladybug:

Ladybug is a fighter who is reliant on both her auto attacks and abilities to deal damage. In the ideal case, engage with e to get closer to your opponent and slow them. When your opponent is slowed, it will make it easier to land both hits of q to snare them. Once they're snared, anticipate their attacks and use W to block some of their attacks. W is an ability that encourages fighting since getting crits increases its duration potentially allowing you to block multiple attacks and still have enhanced auto attacks. Because of the w crit interaction, it is recommended to be the last ability used so your crit chance is at its highest.

After using all your abilities once, Ladybug will have 70% crit chance however its possible to get more if you wait between each ability used so you can use a same ability again. That is a situational even though. You can target any enemy champion within your normal vision range (1200 units) for the ultimate so choose wisely. You don't necessarily have to focus the marked target. The stats gained can be used to help fight another enemy. You should focus the marked target if you want the health and mana back though.

Possible Items:

For durability: item 3152 item 3151 item 3157 item 3165 item 3102 For damage: Sustained:item 3100item 3115item 3006 Burst:item 3089item 3020item 3135 Maybe: item 3031

Sounds cool?

Fun fact: The voice actress for Marinette/Ladybug is the same voice actress for Riven.

6 Comments

Stacona6/18/2018, 7:46:46 PM1 votes

I literally just watched the first couple of episodes last night, a really good show and I get a strong Megaman NT Warrior vibe from it.

Also, I do not think copy and pasting the exact idea is in the best interest and is better to take inspiration from it, especially since there is no France or Paris in Runeterra.

Psychoaryama6/19/2018, 12:26:50 AM1 votes

Yeah, as I said with MajinBuu on his Captain America entry, it might help to include a link back to the contest, just so people can see what's going on.

I do feel like the items that she gets from her R when the enemy has more AD or AP should give her some sort of protection, rather than just increases in damage and attack speed. Of course, it can still increase her damage output, I just feel like if she's getting an item based off of her opponent's stats, that item should in some way relate to the stat that it correlates with.

That's pretty much my only complaint about this, though, nice job with this champ. Good luck in the contest :)

Psychoaryama7/4/2018, 5:19:11 PM1 votes

Bumping because I bumped everyone else. Good luck :)