Katya

Scuttle Kram·8/23/2017, 4:37:57 PM·1 votes·310 views

Name: Katya

Primary role: ADC

Secondary role: Jungler

Lore: For hundreds of years a curse on a certain forest prevented the spirits of dying animals from reaching the afterlife. Slowly the wandering souls gathered and became a single being. Eventually enough spirits combined to create a physical being, thus Katya was born. At first Katya was simply a combination of all the different animals of the forest, but when a group of hunters entered the forest, she watched them with profound interest from the shadows. When she saw the kill animals, the parts of her that were kin to them grew angry. The hunters were attacked by a shifting form that separated into several animals then back into one and were quickly overwhelmed. But the hunters’ spirits were trapped in the forest, and with nowhere to go, were absorbed into Katya. Now with both human and animal parts, Katya took on a new, more human form. One of the hunters had been called Katya, and their spirit had more strength than the others, and adopted the name Katya for their combined being. The human spirits affected Katya dramatically and she became more and more humanlike. Eventually she took a fully human form, and partially separated the animal spirits from herself so she could better protect the forest.

Appearance: Katya has long light brown/blonde hair (more cream coloured than yellow) and glowing green eyes. She uses a large bow and wears fur armour, both are decorated with feathers and a teeth. She has glowing green tattoos of animals that move and jump off her whenever a spirit animal spawns.

Passive – Spirit of the forest: Spirit animal (animal varies depending on where Katya is on the map - dolphin in the river, bear in top lane, snake in top jungle, bird in mid lane, wolf in bot jungle, tiger in bot lane) chases and attacks enemies that Katya attacks, dealing a small amount of magic damage to them. When the spirit is killed or Katya goes out of combat for 3 seconds the spirit returns to Katya, healing her based on the damage it dealt. If the spirit dies it goes on cooldown before spawning again. If Katya or a nearby ally champion takes lethal damage, the spirit attempts to prevent their death by healing them, but going on cooldown afterwards.

Q – Venomous shot: Katya shoots a poisoned arrow that does physical damage to all enemies in a line and applies a debuff that deals a small percentage of the enemy’s health in magic damage every second. When the spirit animal attacks a poisoned target, all poisoned targets take a portion of the damage damage. If a poisoned enemy dies, the duration on all other poisoned targets is reset. If a poisoned target falls below 10% (scaling up with crit chance) health, Katya’s next attack executes them. Long – medium cooldown.

W – Merciless hunter: Katya’s next basic attack gains increased range, does increased physical damage, slows, and marks the target. The spirit animal runs quickly to the marked target and attacks it rapidly. Upon activating this ability, Katya gains a large movement speed buff that decays slowly after her first attack. Long cooldown.

E – Lightning reflexes: Katya rolls in a direction, briefly becoming invulnerable. The spirit is also invulnerable during this ability. Katya gains bonus attack speed for a short time and the spirit jumps to its target on its next attack. If Katya or the spirit dodges an ability with this ability, the cooldown is halved (damage over time doesn’t count e.g. teemo shroom. But if Katya rolled over the shroom, she would not be affected by it and the cooldown would be halved) (if both Katya and the spirit dodge an ability, the cooldown is halved twice, effectively resetting the cooldown). If they dodge lethal damage, the cooldown is completely reset. Can go over small walls (not Azir’s wall). Long – medium cooldown.

R – Queen of the forest: 2 part ability with separate cooldowns. First part: For the duration of this ability, Katya’s basic attacks apply venomous shot’s poison and summons a spirit animal (random animal rather than based on location) for every poisoned target. Each spirit animal attacks its own target. To cast the second part of the ability, Katya must have a certain amount of extra movement speed from any source (e.g. Katya’s W or Karma’s E or Nami’s passive) then press R on terrain to jump onto it, losing the ability to move but gaining increased attack and vision range and can see over terrain. At ranks 2 and 3 this ability has 2 and 3 charges. When on top of terrain other charges can be consumed to leap from one wall to another. Simply right click off a wall or use E to jump down.

I haven't included much specific numbers because I can't be bothered with all the math and have no real way to test balance anyways.

0 Comments