[Champion Design] Psionic Turraneth

RiotCaptain Gameplay··11 votes·5,312 views

Edit: This Thread was made prior to employment

This was a Hero that won a design competition for a separate moba, which I then revised and implemented into that game. It shares some similarities to Syndra and Azir, though at the time of its conception (August 20th), Syndra had not quite been announced yet. Actually now that I look back on it, most similarities are due to my own revisions on the design. Anyways I think its a really fun and engaging kit and would appreciate your considerations!


Ability Tooltips And Demos

Heroic Passive - Deus Ex http://i.imgur.com/zWX4Yy7.jpg


Q - Psi Cannon http://i.imgur.com/bNqw3Em.jpg https://www.youtube.com/watch?v=9xGL3CvEsn4

Target Point Linear AoE Spell Damage: 20 / 30 / 40 / 50 / 60 + .2AP Charge CD: 10 / 7.5 / 5.0 / 2.5 / 0

Primary Damage Ability. Requires Psionic to have at least one orb picked up to use.

Zero cooldown at Max Level means the ability can be used constantly given Psionic picks up his orbs. https://www.youtube.com/watch?v=SoGMhsZaYmk


W - Power Flex http://i.imgur.com/LnOXgXC.jpg https://www.youtube.com/watch?v=bHaZwv7smUQ

Target Direction Multi-Vector Linear AoE Slows: -50% Mvspd Spell Damage: 60 / 100 / 140 / 180 / 220 + .5AP

Primary CC Ability, Secondary Damage, Secondary Utility. Enemies struck by multiple orbs are only damaged once. Can be used to re-position orbs as needed.

Ex. Bringing orbs back to Psionic allows more Q usage. https://www.youtube.com/watch?v=0BAbcDRdySE


E - Essence Flux http://i.imgur.com/npCjIqv.jpg https://www.youtube.com/watch?v=hNdLGfzjXKE

Instant Cast Shields: 60 / 90 / 120 / 150 / 180 + .4AP

Primary Defensive/Positioning Ability. Can be cast without any orbs placed to simply shield self. https://www.youtube.com/watch?v=9ifTxDEa1OI


R- Psi Recall http://i.imgur.com/UvhWhF7.jpg https://www.youtube.com/watch?v=9vhFMHU0rxA

Instant Cast Multi-Vector Linear AoE Spell Damage: 100 / 150 / 200 + .4AP Maximum Spell Damage: 200 / 300 / 400 + .8AP

Pulls all placed orbs back to Psionic. Enemies struck by multiple orbs take half damage. Abilities own damage is low, but allows Psionic to quickly regain orbs from a distance.


Combos with Psionic are deep and varied. As a squishy ranged hero, you generally want to avoid getting up close and personal - but retrieving orbs and aggressive plays can dramatically increase your own damage out put. Because it would be confusing, irrelevant, and probably disrespectful to show video of actual gameplay from another moba, I will instead just post these two.

Basic Combo (No R) https://www.youtube.com/watch?v=mBLCHdAmVZg

Play by Play: Qx3. W to move the orbs through my target, slowing it and simultaneously bringing the orbs to me so I may pick them back up easily. Then 3xQ once again, this time struck through in the direction the target is moving. E to blink onto the orbs, allowing me to 3xQ again, killing the target just as it leaves the area.

Full Combo https://www.youtube.com/watch?v=3TsPyWlEQCo

14 Comments

quitsman2 votes

+1 for Interesting design. Seems like it might be difficult master but that can be good.

Elphrihaim2 votes

HI WHALETITS

HI QUISTMANN

RiotCaptain Gameplay3 votes

Edit: This comment was made prior to employment

I DON'T EVEN THINK I LINKED THIS TO YOU DID I

Elphrihaim1 votes

[{quoted}](name=Beluga Whale,realm=NA,application-id=A8FQeEA8,discussion-id=HJoBb5ZU,comment-id=00020000,timestamp=2015-05-30T02:22:37.886+0000)

I DON'T EVEN THINK I LINKED THIS TO YOU DID I

I HAVEN'T COMMUNICATED WITH YOU IN MONTHS

DID ANYBODY EVER MAKE A GOOD ITEM DATABASE

RiotCaptain Gameplay1 votes

Edit: This comment was made prior to employment

I mean, i have my own spreadsheet for that...

drducks2 votes

Bud this is the mother ship from Starcraft II Heart of The Storm it's nothing new and probably will be implemented into Heroes of the Storm (the seperate moba you mentioned) rito can't realease something Blizzard has the rights to. Think before posting M8

RiotCaptain Gameplay4 votes

Edit: This comment was made prior to employment

Yes I use the sc2 galaxy editor for assets in my game on the sc2 arcade. No the separate moba mentioned is not Heroes. Its a moba on the sc2 arcade that I am developer of - though after 5 years its seen better days...

But this is a Champion Design, not a whose who of mobas. I fail to see how the model and assets used have any sway over the design itself. I could quickly change the model to a Santa Hat if it would please you.

Zenthon Prime4 votes

Is that Aeon of Storms I see?

But yeah I don't think original models are too much of an issue. The two main SC2 Arcade MOBAs both have heroes that would work well in League, and this concept is no exception (And yes, I think some HA heroes would actually be cool in League. Don't kill me :P).

Afropopular2 votes

I like the concept just a few things i have to question; 1: why is ther no lore i like to know why he is entering the arena of league of legends and where he from 2: How would he be balanced in league of legends? 3: (its more of my opion) this champion shud weild a staff with orbs around it so that when he self e the orbs become a sheild kind of like Orianna ball and he shud be from demacia because there not a new champ from demancia there already a voidling reksai 4; please repond to my comment

RiotCaptain Gameplay2 votes

Edit: This comment was made prior to employment

I generally see/use two ways of designing heroes: a lore based one that involves creating a character with a backstory - then trying to base abilities off of that lore; or a kit based one - creating and designing a fun and interactive kit, then leaving it open for any lore. However in this case, I didn't even design the hero initially (the creator actually posted under the name Quitsman here) - it was a winning submission to a hero design competition for my moba, which I then adapted.

As for balance, I cannot say how the hero would perform as is - but I can say the only major concern I foresee in his kit is the fact that it is meant to be a sustain damage caster carry, but also does not use mana - which does not exist in LoL atm. I think this is acceptable because this hero instead relies on careful management of its alternative resource - the 3 orbs.

quitsman1 votes

The hero actually does have lore but it is from the Starcraft universe. That being said a staff wielding chick who throws orbs everywhere could be cool :)

Khadaver1 votes

Lol this is like reverse syndra and i love it

RiotCaptain Gameplay1 votes

Edit: This comment was made prior to employment

haha yeah. ball vacuum

More from Concepts & Creations

More by Captain Gameplay