Assassin Roster Update - Katarina

RiotCaptain Gameplay··1 votes·269,581 views

Hey all,

The last major update for Assassins this pre-season will be focused around improving Katarina and solidifying her functionality within League of Legends. We believe that at her core, Katarina wants to be a hyper agile, high lethality champion that rides on the razor edge of adrenaline and thrives in the middle of the action. She was our fourth choice here because we wanted to create a more fleshed out and richer version of this - one that is even more exciting to play, but with fewer game health issues then her current kit incurs. Our goals for her are as follows:

Tactical Play Perhaps the most significant goal in this update is building Tactical Play and Counterplay into her kit - giving both Katarina and her opponents the ability to make moment to moment plays against each other. In teamfights, there is no more frustrating experience than playing against Katarina when she can cast 5 spell rotations as fast as possible, blinking all over the screen in a completely un-interactible mess of blades. Like the other Assassins in the other updates, we are addings windows in her kill pattern that opponents will be able to meaningfully interact with. Expect her live combo of Shunpo + Sinister Steel to be altered to not be as instantaneous. In return, Katarina players can expect to gain significantly higher mobility and the ability to dance in and out of encounters and set up her own success.

Laning and Interaction With her current live kit, Katarina players are forced to eke through laning phase, if they can. With no real means to kill or even make trades against most opponents, laning becomes a non-interactive affair of throwing Qs and stealing the opportune CS. This feels wrong given her nature and we want to make her laning a much deadlier dance for both parties involved.

Mastery and Skill Expression We believe skill expression to be an extremely important part of Katarina’s appeal that has been unfortunately under-exposed. To all the Katarina players who have undeservingly earned the reputation as face-rollers that win fights by mashing all their buttons repeatedly, we dropped the ball. Internally, we know that she actually has a rather steep mastery curve. On top of rapid input constraints, she tests many less visible aspects revolving heavily around her ability to track opponent CC and pick the exact right moment to engage. These are all important to her, but there should also be more obvious moments where Katarina has out played her opponents built into her own kit, whether through clever juking or flashy prediction plays.

Resetting This is probably the elephant in the room when it comes to Kat. There are multiple compelling arguments against it, including the extreme Feast or Famine pattern it creates. However, kill resets are a powerful tool for striking hard in high risk high reward and adrenaline rush gameplay, while also making a strategically sharp character. And Pentakills. We see Katarina’s ability to hedge her entire skill rotation knowing that if she is successful, she will be able to try for even more is vital to the unique appeal she brings to League. To resolve the aforementioned Feast or Famine, we are actually doubling down here. Expect that Katarina will not only get to keep her live passive and also gain access to some other form of partial resetting on part of her kit - most likely Shunpo.

  • Shunpo and Ward Jumping * We felt a heads up is valuable here: As an indirect result of multiple shunpo resets built directly into Katarina’s kit and a heavy focus on premeditated set up plays, we are re-assessing Ward Jumping. Ward jumping allows Kat to be anywhere she wants regardless of how poorly she set up, which limits our ability to make this multi-jumping playstyle reasonable. Without Shunpo’s ability to ward jump, we would be able to push more power into Shunpo resetting, while also allowing us to give Katarina even more kill pressure in lane where the reliable escape limits her power budget. This isn’t a light consideration and we understand that this function is an expression of skill on the champion, but we feel that there is significantly more mastery to be gained through new Shunpo gameplay.

Best, Beluga Whale

909 Comments

JP Killyleagh60 votes

deep breath

Will she still spin?

RiotCaptain Gameplay69 votes

She probably spins more actually. Spin to win is the way to go.

Chromatic Eagle42 votes

I smell a ship. Garen

HelixKing19 votes

Dude, that ship is far out on the see, sailing as calmly and peacefully as you can imagine.

The Last Ballad27 votes

You missed an opportunity to rhyme. You are dead to me.

RiotSpinneli28 votes

I agree. :^)

9001Teemos36 votes

Removing ward jumping

I can hear the giggles of the junglers preparing to camp me every game

Keevalroy14 votes

{quoted}

I can hear the giggles of the junglers preparing to camp me every game

You're mishearing. I'm only giggling because Lee players might lose their ward hops as well, and it warms my icy soul to imagine them in a state of panicked rage. Mmmm...that's nice.

Edit: Nevermind, disappointed in Riot again.

Unbekunt8 votes

lee wont loose it. lee and kat use it for different purpose. Kata can jump in with e and if she knows she will kill her enemy she just has her ward to jump out. if lee q's u and wards behind u to kick , he is actually in enemy team without any escape. Kata's dont really need to think bout an escape if they got a ward. Lee has to decide..

Keevalroy16 votes

Right, Lee has to decide, and when Lee is running from danger his decision is: "Do I Q over the wall to a jungle camp to escape, or put a ward over the wall to escape? Why not both since there's another wall ahead of me?"

Unvictus27 votes

I understand your take on removing Ward jumping as you have new reset mechanics with Shunpo, but I feel if you are to remove it from one champ wouldn't it only be fair to remove it from Jax and Lee Sin too?

Keevalroy12 votes

Why yes it would be fair wouldn't it? ...right Riot?

AnxiousCamel9 votes

You do realize that would absolutely gut lee sin right?

Unvictus26 votes

Kat is also an assassin, they need a way in and out.. Lee is a fighter

The Last Ballad11 votes

But they couldn't just remove it, they would have to buff him.

Unvictus14 votes

I agree! That's what they are doing to Kat. Removing Ward jumping in favor of buffing Shunpo in a different way. I meant to say that it would only be fair to remove that mechanic on those champs in favor for buffs elsewhere as well. There seems to be a very negative reaction attached to ward hopping and many people think it is unfair.

RiotCaptain Gameplay24 votes

No plans for this at the moment. If we were to, I would imagine they would be backed with significant changes similar to what we've been exploring on Katarina - probably even more so for Lee. Unlike Kat, Lee has entire combos and aspirations built around the function that extend past free escape.

Keevalroy54 votes
Nameless Voice19 votes

[{quoted}](name=Beluga Whale,realm=NA,application-id=A7LBtoKc,discussion-id=QjJgio3P,comment-id=00150003,timestamp=2016-08-16T20:26:41.414+0000) Unlike Kat, Lee has entire combos and aspirations built around the function that extend past free escape.

I'd argue that Lee has entire unhealthy combos and unfair aspirations build around the function.

The Yetii Rider24 votes

If you are removing ward hopping from her kit, can we expect Jax and Lee to lose it as well? Since you can't buy wards anymore Lee's power seems bound to the strength of the warding jungle items.

vfactor959 votes

Probably not, since they're removing it specifically they want it to give it more reset potential. Jax and Lee have no way to reset their respective ward hopping abilities so there's no reason for Riot to remove it based on what they said here.

allblacks22 votes

As a Kat main I was REALLY hoping she would get left out of this. While riot does a pretty good job with these, I think kat is really good where she's at now. I'm happy the resets are staying but I'm still scared about other things.

For example I feel like ward hopping is one or the things that sets apart a good kat from a bad kat. It also incentivizes riskier plays which I think riot likes. Many of my first bloods have come from me flashing under the enemy mid's turret, securing the reset, and ward hopping out. I've watched a lot of expert kat players and see the same thing. Removing ward hopping will discourage risky plays adrenaline pumped plays. It's also the one redeeming factor of her laning phase. She has a lot of trouble in lane but at least she can still hop on a ward when she gets into a sticky situation. Removing that will force her to play much more safe and under turret because as a squishy melee champion she will be in much more danger other wise.

I trust riot to do the right thing but please don't remove her smooth gameplay. I like that they also acknowledge that she has a higher skill cap than people think. But my favorite part about playing kat is being a whirl of spinning daggers jumping around everywhere and I hope we don't lose that.

RiotCaptain Gameplay36 votes

There is no version of Katarina that doesn't involve blinking around and whirling daggers.

PaeanAsklepios8 votes

Having read everything to this point so far, I'm satisfied. As a Kat main, I understand. Ward-hopping gets really old really quickly, and while it has been something that has rewarded risky but good gameplay, if it has to go, it has to go.

The fact that Riot acknowledges Kat's high skill cap is enough for me to have faith in this rework. Actually, then Riot announced that the assassins were being updated, I hoped from the beginning Kat would be on it. She is definitely not in a good spot right now, either for Kat players or for their opponents. Her initial burst has people raging far too much, and I believe that's why people accuse Kat players of face-rolling a keyboard.

Meanwhile, Kat is rarely played in professionals, and to my knowledge, she's played just as little in the tiers just before it. As long as her identity is kept unique, I'm looking forward to the rework. Never mind that I initially started to main Katarina because of the initial burst that left squishies with almost no chance to react. It originally felt balanced because that burst does nothing against tanks. However, it reminds me of champions like Rengar and Kha'Zix, who I feel are horribly imbalanced and very unhealthy because of their initial burst.

Rengar is on the update list. That makes me feel even better.

Edit: I'm also extremely excited to see that her laning phase is getting a buff, because laning with Kat is like pulling teeth, and it sometimes makes it hard to roam, which is essential for assassins.

Long story short, this Kat main has been looking forward to the update from the announcement of the assassin update as a whole, increasingly so as more information is revealed.

Solari Fortune12 votes

Will Kat still retain a good chunk of AOE abilities, or will she be pushed more to single target?

RiotCaptain Gameplay20 votes

AoE is one of the main strategic elements Katarina brings as an Assassin

Dozi the Gator11 votes

Are Talon, Rengar, LeBlanc, and Katarina the only assassins getting major reworks? What about Akali and Evelynn? I feel like those two also need a little bit of change, but that's just me.

RiotReav317 votes

We looked into Akali pretty early on in the Assassin update and concluded that she probably needs a full VGU to get her to where she needs to be. We didn't want to push out a update that only fixed some of her problems as that hasn't netted great results in the past. Evelynn was already high on our VGU list so we passed on her for now. Both of them are still on the table for smaller changes though (think Annie and Fiddlesticks size changes from the MYMU)

Raxistaicho13 votes

Annie was a small change? She was arguably more changed than Vel'Koz and Brand, who were considered members of the main reworks of the MYMU.

RiotReav310 votes

She was small in that she didn't have any fully new abilities, just tweaks to current abilities. Those tweaks were pretty big though and some of the mini-assassins will likely get tweaks of similar size while others could be much smaller (like Lucian & Twitch from the Marksmen update)

PeelGodDamnit3 votes

So yorrick won't be until ryze, eve, and akali all get their next 3 updates each?

RiotReav319 votes

What? Yorick will be the next thing Champion update releases.

PeelGodDamnit2 votes

I mean I must have missed the announcement, but either way, it's a joke, lol. I could care less about yorick, I just think its hilarious how many reworks ryze and eve have had.

Chromatic Eagle14 votes

They've mentioned it several times. It's even in the schedule.

Chromatic Eagle9 votes

Will she still build the same?

Unvictus6 votes

I'm curious to see what her ratios are like and if she still deals magic damage, but I have a feeling she remains AP

RiotCaptain Gameplay21 votes

We debated whether we should swap her over to AD since it made more sense with how her spells feel, but ultimately choose to keep her AP based builds because the items honestly were cooler (Zhonyas), and the cost of forcing everyone to re-learn builds was not worth it.

Solideus33 votes

Do you mean that you'll make her mainly AP or hybrid/choosing between AD and AP?

Regarding AP-build being cooler, maybe there should be cooler AD items if that's the case! That seems like an issue with AD items rather than Katarina's or any other champions' kit.

What if the pass on assassin items ends up making an AD build equally cool? Would you re-evaluate? I mean, it seems to me any changes would disrupt her builds anyway, so re-learning those will be the case either case.

Her thematics clearly say AD, so the AP scaling is a bit of a thematic disconnect. I think thematics are valuable, so I might actually prefer her as AD, idk.

PaeanAsklepios14 votes

I must concur. I play Kat fairly regularly, and her theme is very much AD. I wouldn't mind relearning builds for her, because that would keep things new and exciting for me as a Kat player while also improving her identity as a champion, not just in terms of lore but in terms of gameplay, which is weighed more heavily in a game like this.

Hybrid would also make sense, because even though she's using physical weapons, I have to question whether she's actually holding on to that many daggers or if she's practically conjuring them, given her lack of...well, anywhere to store these weapons. From a logical and thematic viewpoint, hybrid also works.

LadyRenly9 votes

Hey, you're keeping resets? Cool! As much as I hate facing it, it's who she is and it's her "thing". Kudos.

One thing I will say though, is it really so bad that Katarina has a poor lane phase and has to pluck opportune CS? For the amount of sheer power she can tap into, she has to work for it. Take a beating, but always keeping an eye out for an opening, or perhaps waiting for an enemy to let their guard down, and then assassinate them and snowball.

I know feast/famine isn't exactly liked, but you don't play these types of champions for team utility. You play them specifically because you want to kill key targets and snowball, if you don't want to fall behind then you play Zilean or Morgana. When you famine, it punishes you for making selfish picks.

But aside from that, I am interested to see how you will balance Shunpo with no ward hopping. I will have faith in what you do(for once, haha) because I think it can make her more skillful, to only overextend when she has a minion wave coming from behind to make her play smarter, but I think it could open up oppportunities to balance her better with only being able to hop to living things. Look forward to it

Unvictus10 votes

What they are saying is that her laning phase is REALLY bad right now. She struggles in literally almost every matchup and she's lucky to make it out of laning ahead or to go even. She roams really well but depending on the game and how other lanes are playing out it isn't always an option. They want to make her laning so she has more options other than farming with q, while also giving opponents a fair fight.

RiotCaptain Gameplay24 votes

The ideal assassin can both feel like they are snowballing, and still create play for both themselves and the opponent. Certain kits devolve when snowballed because they are not ideal, and while I'm not saying we can even realistically create kits that exactly match this ideal, we certainly are trying.

An example here is live LeBlanc's kit. Ideally she is constantly choosing between higher burst (mimic sigil) or mobility (mimic distort) or cc with the cost of staying in the fight for longer (mimic tether) - but the moment she gets far enough ahead that she can distort + mimic distort into Sigil + 1st hit of Tether, and actually nuke someone out of the fight with just that, a lot of the gameplay has vanished.

PeelGodDamnit12 votes

Ahem... zed... When zed is behind a shitty zed will stay behind, a good one will still contribute. When ahead... neither one will even bother with fancy combos, they just ult, W, Q, E, and return to shadow and leave you to wish you had a zhonyas or lifesteal...

Spideraxe6 votes

Would Katarina be gaining any new spells as she recently got a skin with particles and it would seem odd to drastically change it so soon

RiotReav325 votes

She will be getting multiple new spells

Voracity6 votes

I haven't seen anyone bring it up yet but are you touching her ultimate at all? I personally think that there's a lot of room to play around with her Q and W (so I'm excited to see what you do there) and you've already said that her passive and Shunpo will remain, so what about the ult?

I really feel like the ability is super unique to League and it also offers a lot of counterplay considering its a channelled ability where she sits still in the middle of an enemy team that can be stopped with almost any cc.. I also saw CertainlyT mention in a stream that he felt the same way about her ult so I'm really interested to know what you guys are planning for it

RiotCaptain Gameplay15 votes

Its unlikely that her ult will change in any significant fashion on a gameplay basis

Sanjibal2 votes

Will Kat still be able to out the enemy team?? Or is that aspect of her getting removed?

RiotReav325 votes

She will have new ways to get in and out of fights :)

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