Usuhra, the Successor!
Usuhra, the Successor!
Stats: Health - 467 (+70) | Attack Damage - 66.98 (+6.2) Health Regen - 6.832 (+0.6) | Attack Speed 0.453 (+3.3%) Force - 100% (+0%) | Armor 15 (+3.75) Force Regen - 0 (+0) | Magic Res. 15 (+3.75) Melee - 175 | Mov. Speed 350
{{summoner:2}} Force Control (Passive): Each basic attack builds 1% force, and each ability builds 2%. 1 basic attack from an enemy builds 1%, and 1 turret attack or ally/enemy champion ability builds 2% force. Usuhra takes 0.25% reduced damage for each 1% force. Abilities gain special effects when at 50% or 100% force. Abilities will, however, consume force if a bonus effect is used.
Spectral Spike (Ability):
Summon a spike in an area to damage all enemy units in the area by 60/90/120/150/180 (+30% AD) (+10% AP) damage, dealing 5%
reduced damage for each enemy champion damaged beyond one. (Maximum 15% reduced damage).
50% Force: Enemies are slowed by 15/20/25/30/35% for 1.25 seconds.
100% Force: Enemies are knocked up for 0.5 seconds, and then recieve a 16/22/28/34/40% slow for 1.75 seconds.
(0 Mana) (3 Second Cooldown) (Range: 550/200)
Chain Grab (Ability):
Usuhra will grab a target, dealing 90/135/180/225/270 (+20% AD) (+40% AP) damage, pulling them towards Usuhra by 50% of the
distance between them.
50% Force: Chain Grab will stun the enemy for 0.1/0.15/0.2/0.25/0.3 seconds.
100% Force: The target is pulled 90% of the distance instead of 50%.
(0 Mana) (17/16/15/14/13 Second Cooldown) (Range: 600)
Bouncing Crescent (Ability):
A crescent will bounce between Usuhra and the target enemy 5 times, each hit dealing 20/30/40/50/60 (+20% AD) (+20% AP) damage
and healing Usuhra by 5/7/10/12/15 (+5% AD) (+5% AP) each hit.
50% Force: Each hit deals 30/45/60/75/90 (+30% AD) (+30% AP) damage.
100% Force: Each hit heals 10/15/20/25/30 (+10% AD) (+10% AP) and grants +50% Movement Speed for 0.5 seconds.
(0 Mana) (16 Second Cooldown) (Range: 650)
Spiritual and Energy Grounds (Ultimate):
Passive: Walking 8000/7000/6000 units grants 1% force. Inside the sacred grounds, walking 800/700/600 units grant 1% force.
Active: A massive area is turned into Spiritual and Energy sacred grounds, making Force bonuses only cost 10% of what they
would normally, and granting 15/20/25% reduced damage taken inside the grounds. The grounds last for 7/9/11 seconds.
(0 Mana) (120/110/100 Second Cooldown) (Range: 1400/900)
Skins: Classic Usuhra Flamespirit Usuhra