Some ideas (probably overpowered)

DHBGrimReaper·12/5/2016, 7:16:40 AM·1 votes·393 views

Dunno how broken these would be, but i got some ideas

Items: Guinsoo's Rageblade 3600 gold Recipe: Zeal+Pickaxe+Recurve Bow +45% Attack Speed +20% Critical Chance +25 Attack Damage UNIQUE- Rageblade: Critical strikes ignore 10% of the target's total armor. UNIQUE PASSIVE- Your basic attacks cause you to gain a stack of Guinsoo's Rage, which causes your basic attacks to deal true damage, which ranges from (5%-25%) of the enemy's bonus armor scaling off level.

Jungle Enchantment- Guardian's Mantle 2000 gold Recipe: Cloth armor+ Cloth armor+ Giant's belt+ 400 gold

  • 40 armor
  • 400 health

UNIQUE PASSIVE- Slaying epic monsters with Smite have different bonuses. Slaying them more than once grants 100 extra gold. INFERNAL DRAKE- BLAZING ASSAULT: Deal 20+(5 per level) true damage on-hit. Halved vs champions. OCEAN DRAKE- BLESSING OF THE OASIS: While below 10% of maximum health, gain 10% increased self-healing. MOUNTAIN DRAKE- TERRESTRIAL MIGHT: Stunning an enemy grants 8% movement speed. (10 second cooldown.) CLOUD DRAKE- AERIAL GUST: Area-of-effect spells that damage enemies slows them for 15% over 3 seconds. (10 second cooldown.) RIFT HERALD- VOID EMNINENCE: Whoever has the Rift Herald buff gains 15% tenacity, as well as 30 magic resist in combat, until the buff expires. BARON NASHOR- MONSTROUS REGALITY: When around towers, they gain 50 increased armor and magic resist as well as 500 health. When HAND OF THE BARON expires, this buff also expires. ELDER DRAGON- PRIMORDIAL FORCE: (Global) Siege and Super minions gain increased attack speed and take 30% less turret damage. Lasts until the buff expires.

Summoner Spells: Charity of the Saint- If the game is 30 minutes or longer, and you have atleast 3000 gold, use it to give 2000 gold to one teammate. (Cooldown is 2 minutes) Cannot be used if the teammate has more gold than you.

Keystone Masteries: Replacing Grasp of the Undying: Indomitable Brawler- After dealing 30% of an enemy's maximum health, gain 10+(5 per level and 10% of maximum health) AD for 5 seconds. (Cooldown: 20 seconds)

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