So, why can't we have any amount of mastery pages?

sneezing slug·6/16/2016, 7:03:30 AM·3 votes·382 views

Rune pages I can understand-- that's stuff you gotta purchase through IP. But masteries are accessible to everyone, and there's no real reason why there's a cap at 20.

I like having mastery pages for each individual champion I play-- because I find it that most of the time, I can't just make a single mastery page and say "This is for marksmen" because certain marksmen play better with different masteries. I can't make a page and say "This is for AP" when, again, specific skills are better for specific champions.

So why can't we have as many mastery pages as we so wish? Why only 20?

2 Comments

ModThe Djinn6/16/2016, 7:04:35 PM2 votes

To be honest, I wish we actually just had one mastery page per champion, set up with a "default" mastery set. If no changes that utilize the full 30 mastery points are made, it defaults to the last-known "full" configuration.

Boom. Now you have actual incentive to check and maybe customize a mastery page each game (super easy), but if you don't you'll be assured that you're using masteries that are at least DECENT. No more of this "crap...saved after removing the points, but didn't manage to save after putting them back in place" stuff.

Fondling Gems6/16/2016, 7:09:54 AM1 votes

The client wasn't designed to be flexible when it was first created. No long term planning went into it hence why it is super buggy and difficult to fix/add new things. This is why for example we can't reorder mastery pages. It just isn't possible.

When the new client comes out hopefully we will see a lot more flexibility in the system and fewer limits.