Raz, the Bird's Messenger
https://s-media-cache-ak0.pinimg.com/564x/62/7b/47/627b47f9bdf56ebb88910af15efa88a7.jpg
Place of Origin (Reincarnation): Kalamanda
Current Residence: Unkown.
Raz is an outcast. Currently living for his second time on Runeterra, Raz was reincarnated without parents or memories of his former life. Now he searches for the force that forged him anew, with a single purpose: to find answers. Faster then the wind or any bird in the sky, Raz takes his place as a skirmisher in the fields of Justice.
Raz is a mobile bruiser with decent sustain and consistent damage. Additionally, Raz lacks poke and relies on mana. Without Skygrey feathers, his mana costs can be high and his ultimate can guzzle down mana fast. His life in Runeterra reflects his gameplay, working best alone as a duelist on the battle field. He is more simple then most new champions, taking a step away from toxic behavior and crazy effects.
Passive: Urgent Flight: For every ability on cooldown, Raz gains movement speed.
Additionally, Raz passively gains Skygrey Feathers while out of combat. Casting an ability while at least one Skygrey Feather is active will cause the ability to deal bonus physical damage equal to 30/70/100 +(25% of bonus AD). He can have up to 4/5/6 Skygrey Feather also replace the mana cost for the ability.
Q: Instant Step: Raz takes a fast jump towards a target direction, dealing damage along the way. If he hits a wall, he jumps off it.
W: High Sky Triple Strike: Raz slams his staff down, dealing physical damage and slowing. If he hits an enemy he can reactivate again to repeat the effect, swiping with his staff up. If he hits an enemy a second time, he can reactivate to swipe a final time in a thinner cone deal 50% more damage and stun the enemy.
E: Traveler's Rations: Raz heals for 4 seconds based on his missing health. He also switches stance:
Vindictive Stance: Raz steals 2/3/4/5/6 armor from enemies he damages with basic attacks for 4 seconds stacking up to 14/21/28/35/42 armor stolen. Additionally Instant Step will grant Raz a shield for 4 seconds.
Intrepidity Stance: Raz deals 1/1.4/1.8/2.2/2.4% + (1% per bonus 50 AD) of the targets missing health every auto attack. Also, Instant Step will apply onhit effects, including Intrepidity's bonus on hit effect.
R: :Thousand Step Journey: Passively, every other auto attack against champions will give Raz another Travel Charge.
Gameplay:
Raz releases his wings from under his cloak, gaining an immunity to slows and removing the movement restriction while attacking. This effect drains mana every second. While this ability is active and draining mana Raz gains the benefit of his passive as if this ability were on cooldown.
12 Second Cooldown.
Quotes:
Raz is laidback and calm, however he sounds solemn.
Selection Quote: Travel makes one modest. You see what a tiny place you occupy in the world.
Upon Leaving Base: A ship in harbor is safe, but that is not what ships are built for.
Upon Killing An Enemy Champion: Travel makes a wise man better, and a fool worse.
Taunt: Too often, I would hear men boast of the miles covered that day, rarely of what they had seen.
Taunt 2: To find somewhere new, you must be brave enough to lose sight of shore. You are not.
Upon Placing a Ward: A traveler without observation is a bird without wings
While issuing movement command: Adventure is worthwhile.
Joke: why can't orphans play baseball? They don't know where home is.... too dark?
Joke 2: I still _ haven't found that second sock!_
Release Skins: Forbidden Memories Raz: https://s-media-cache-ak0.pinimg.com/736x/8a/87/f8/8a87f8b16aaa1f2323f8708a79e0e712.jpg
Woad Raz: https://s-media-cache-ak0.pinimg.com/564x/be/86/65/be86655b4bd5530bc6a315c12f76c626.jpg
Special Thanks to FantasySniper for all the help!