Kil'Gol

sourpower351·10/12/2015, 7:48:35 AM·1 votes·393 views

Kil'Gol, the Void Outcast

Stats: Health - 442 (+81) | Attack Damage - 53.61 (+4.9) Health Regen - 4.314 (+0.6) | Attack Speed 0.597 (+2.6%) Mana - 418 (+20) | Armor 17.25 (+3.75) Mana Regen - 3.2 (+0.3) | Magic Res. 25 (+0) Melee - 225 | Mov. Speed 355

Behind You (Passive): Every 5th basic attack deals 125% damage (+3% Max Health) damage (Crits deal 250% damage if Behind You crits) and teleports him behind your target. This increases your range to 575.

Thrill and Kill (Ability): Stab an enemy twice, dealing 10/15/20/25/30 (+30/60/90/120/150% AD) on the first strike, and 20/30/40/50/60 (+45/90/135/180/225% AD) on the second strike, slowing them by 11/22/33/44/55% for 2 seconds. If used right after Behind you, the first strike deals the same amount as the second. (40 Mana) (14 Second Cooldown) (Range: 300)

Rapid Burst (Ability): Kil'Gol gains +15/30/45/60/75% Movement Speed and +5/10/15/20/25% Attack Speed for 0.5/0.75/1/1.25/1.5 seconds. This can be reactivated up to 3/3/4/4/5 times within 12 seconds before it goes on cooldown. If used right after Behind You, the bonuses are doubled, but only for the first cast. (62/74/86/98/110 Mana) (22 Second Cooldown) (Range: Self)

Stalk (Ability): Go stealth for 1.25/1.75/2.25/2.75/3.25 seconds. The next basic attack deals 115/130/145/160/175% (+20% AD), and slows by 20/30/40/50/60% for 2 seconds. If the attack is Behind You, it deals 140/155/170/185/200% Damage and slows by 80% for 3 seconds. (50/55/60/65/70 Mana) (12 Second Cooldown) (Range: Self)

Void Combo (Ultimate): Rush to an area, knocking all enemy airborne, dealing 125/275/425 (+70% AD), suppressing the enemies, and stunning them at the end of the combo. Killing an enemy champion refunds the cooldown by 10 seconds. (80/120/160 Mana) (150/120/90 Second Cooldown) (Range: 800/1000/1200)

Skins: Classic Kil'Gol Kingly Kil'Gol

Lore: Kil'Gol was always an outcast of the void. He had immense power, but never liked to hurt anyone, especially his best and only friend. When his friend was killed, he went berserk, and started using his gifted powers to kill those who have harmed him indirectly. Realizing what he had done, he could not live with the shame. He had, however, accepted using his powers in his self defense. He now fights in the League of Legends in order to find out what others fight for.

Changelog: 10/12/15 (C1) -Reduced Thrill and Kill's first ratio from (30/60/90/120/150%) AD to (25/50/75/100/125%) AD -Reduced Thrill and Kill's second ratio from (45/90/125/170/225%) AD to (35/70/105/140/175%) AD -Increased Rapid Burst's Attack Speed Bonus from 5/10/15/20/25% to 10/20/30/40/50%. -Increased Void Combo's base damage from 125/275/425 to 150/300/450, and increased the AD Ratio from 60% to 70%.

2 Comments

Asayake 5150glow10/12/2015, 6:08:18 PM1 votes

Ok, not bad.

Thrill and Kill is a little too strong. It's relatively weak early on, only doing 82.5 damage with 70 base AD. However, it does 90 + 375% AD at rank 5, so at lvl 9, assuming about 110 AD, that's 502.5 damage. Then, with 200 AD, it does 832.59 damage already, so it scales a bit too well.

Then, ult is basically a targeted AoE Vi ult, except weaker but with more CC. It's strength depends on how long it takes (and therefore, suppresses/stuns them).