Guald, the Boxing Turtle.

Jellycake Demon·3/4/2015, 10:56:08 PM·2 votes·466 views

Primary: Fighter. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 4. Defense Power: 6. Ability Power: 2. Difficulty: 7.

Place of Origins: . Upon Selection: .

Friends: . Enemies: .

Appearance: .

Summoner Spells:

Item Builds: Starting Items:

Essential Items:

Offensive Items:

Defensive Items: not feeling this area, im just posting this to spark conversation.

Health: 485(+31). Health Regen.: 2.9(+0.38) Mana: 369(+30). Mana Regen.: 1.9(+0.37) Range: 125(Melee). Attack Damage: 48(+3.1) Armor: 16(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.

Passive: Shell Shocked. When Guald take damage from behind he will reflect 10% of the incoming damage at the attacker, when Guald reaches 50% HP he will then gain 2% increase to his HP Regeneration.

Q-Ability: Shell Ride. Range: 100 - 450. Cool Down: 17.5/17/16.5/16/15.5. Cost: 60/70/80/90/100. Physical Damage: 45/65/85/105/125(+60% bonus AD). Next Basic Attack Damage: 90/100/110/120/130(+40% bonus AD). **Activate: **after choosing the length of a semi-broad path then upon its activation Guald will withdraw into his shell after he jumps in a short distance, while Guald slides through the length of the path any enemies he comes in contact with will be dealt Physical Damage while also Stunning affected enemies for 1.25 seconds. After the slide Guald’s next Basic Attack within 3 seconds will deal Physical Damage.

***W-Ability: Gush Punk. *** Range: 450. Cool Down: 9. Cost: 80. Magic Damage: 30/50/70/90/110(+30% bonus AP). Passive: every 3rd Basic Attack will have Guald punch a target with water that will deal 6% of his current Attack Damage as Magic Damage while also Healing Guald by the amount of damage dealt. Activate: after Guald has chosen a single enemy target within this Abilities Casting Range then upon its activation Guald will spit a ball of water from his mouth at the target, after hitting the chosen target the ball of water will deal Magic Damage & Taunt the target for 1 second.

E-Ability: Put Up Your Dukes. Range: Self-Cast. Cool Down: 21/20.5/20/19.5/19. Cost: 55/65/75/85/95. Damage Reduction: 10/12/14/16/18%. Physical Damage: 45/55/65/75/85(+40% bonus AD). Increased Attack & Movement Speed: 15/20/25/30/35%. Activate: after Guald has activated this Ability he pumps himself up for a fight, after the initial activation Guald will gain increased Attack & Movement Speed while also taking reduced damage from all non-Tower sources for 5 seconds. for the duration of this Ability Guald’s next 3 Basic Attacks will deal Physical Damage.

R-Ability: Torrent Hook. Range: Self-Cast. Cool Down: 110/90/70. Cost: 110. Physical Damage: 195/245/295(+50% bonus AD). Shield: 100/120/140(+30% bonus AP). Activate: after Guald has activated this Ability he will wrap his right fist in water for 3 second, for the 3 second duration Guald’s next Basic Attack will deal Physical Damage to the target while Knocking the target back 180-Range from the targets original position while Slowing the targets Movement Speed by 50% for 1.25 seconds. If Guald manages to deal damage to a target with this Ability he will gain a damage blocking Shield, if Guald doesn’t land this enhanced Basic Attack it will go on Cool Down.

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