Riot, Pls do this champ! :D

Bid Bidderhead·7/16/2016, 5:40:40 PM·10 votes·2,064 views

Peche

Tank/support/assassin

The lethal reptilian

Roles: sup/top/jungle

Basic attacks: melee

Race/from: plague jungles/Noxian

http://pm1.narvii.com/5853/504ab38b9bb4eac7358194a0cd3c2615b77f4079_hq.jpg

Passive: (shed skin) when peche is hit by a disabling ability he sheds his skin and leaves no effects on peche (also shields an allied champion from disables when latched on) 30 second cool down.

(Adaptive camouflage) when peche is inside a bush fern he becomes invisible instantly when unseen by enemies, also becomes invisible when standing still when unseen by enemies (when peches shed skin is not active adaptive camouflage is not active as well)

Latch (15-20 sec cooldown) (40 mana) 200 range

peche latches on to an enemy champion (undetected if invisible) when activated again peche will push off away from enemy champion at a short location stunning him for 1 second and peche also gains 100-500 shield. While attached to an enemy champion peche increases damage dealt onto the champion by 5-25% additional bonus damage. (turrents, lenses or any other sight related abilities will detect peche while latched on to an enemy or allied champion. if detected on an enemy peche will become targetable and the victim that peche has latched on can push him off). When peche latches on to an allied champion peche gains +100% health regeneration and 20%-60%damage resist peche also shields his allied champion from any damage sacrificing his own health. activating the ability while latched on an allied champion will push them at a short location giving them 20% bonus movement speed for 3 seconds.

Lethal tongue (10-15 cool down) (100 mana) 600 range

Peche leashes his poisonous tongue dealing 80- 225 magic damage and deals a consecutive 20-80 magic damage for 5 seconds at an enemy champion. Also lowers the targets magic resist by 25% and slowing them by 30% for 2 seconds.

Acidic skin (20-30 second cooldown) (10 mana per second)

When activated peches skin becomes highly poisonous to any enemies around him and deals 10-40 magic damage per second but deals 100 bonus magic damage per second while attatched to an enemy champion.

Illusive control (90-120 cool down) (200 mana)

When activated while latched on to an enemy champion peche injects powerful neurotoxins inside his targets mind and gains full control of there movement and abilities for 5 seconds.

Quotes

"Ill stick right next to my enemies... Literally"

-when picked as champion

"Make sure you watch where your hiding hehe"

-misc

"Agreed"

-misc

"Come here i dont bite"

-taunt

"You cant kill what kills you first"

-taunt

"The color of your blood goes well with my poison...)

-joke

"Why walk when others can carry you haha"

-joke

"HAHAHA keep running little insect"

Laugh

14 Comments

Psychotic Artist7/16/2016, 8:33:57 PM2 votes

OMG AWSOME!

genya037/16/2016, 6:29:53 PM2 votes

OP as fuck.... LOL!

Arakadia7/16/2016, 11:24:06 PM1 votes

When activated while latched on to an enemy champion peche injects powerful neurotoxins inside his targets mind and gains full control of there movement and abilities for 5 seconds.

This is so broken. There's no counterplay and its basiclly like a even stronger skarner ultimate.

Cool idea but you should develop it. Say Q: Latch: bla-bla-bla. Dont just right down the abilities, you should say the key their on and use quote blocks.

DeathBot6667/17/2016, 12:40:01 AM1 votes

2 things. 1, his Q shouldn't be invisible if is invisible. It would suck if your team is going to engage a 4v5, when all of the sudden BOOM adc gets 1 second stun and reveal a massive tank in your back line. Also, I love the idea of your ultimate, but it needs something like Illaoi E, where the enemy can break free of it. Just like with my last point, he just has to troll near his team invisible, latch onto their most fed champion, ult and that 4v5 for your team beomes a 6v4 against you.

Also did you make that picture? Cause it looks so cool an you have to tell me what you used to make it if you did.

71883083DEL17/17/2016, 2:45:45 AM1 votes

Anyone else think Riot is scared to design a champion that isn't a humanoid? the farthest they have gone from a non-human champion is Skarner (never gets played), which still talks and acts like a person. This champion is basically teemo with a stun, but I'm glad you designed such an extensive champion!

Ace Access 7/17/2016, 8:04:59 AM1 votes

GIME GIME GIMEEEEE!!!!!!!!!!!!!!!!!!!!!!1111111

OP af but I still want

Señor Weazel7/16/2016, 5:47:37 PM1 votes

Ult is very Op. so is the 100 bonus magic damage per second especially if he attaches undetected. but i like the idea of a champ that can attatch to an ally and help him out sort of like mounting in HoTS or champions that require to players to use. upvote but would tweak.

Embertine7/18/2016, 2:01:37 PM1 votes

But his passive is basically the same as Teemo's but with anti-cc built in.

I'd say rework his passive and he'd be fine.

Godhri7/16/2016, 5:50:11 PM1 votes

He's OP AF. Latch gives more damage bonus potential than Vlad's Ult. It's like a WW ult + Vlad Ult + the extra stuff you put in there.

His W is capable of dealing a MINIMUM of 100 base damage at rank 1 AND has CC AND a powerful debuff.

His E is basically a sunfire on steroids and/or Swain's Ult without the regeneration and has the potential to be even stronger than Swain's Ult in terms of damage output.

As if this wasn't enough, you decided to give him an Ult that gives complete control of an enemy champion which is OP given the duration. It's better to just make it a stun. I understand you want to make it unique, but 5 seconds of control is too long a CC and any shorter than 3 seconds makes the effect pointless.