Patchwork: The Mad Scientist's Creation

Chibi Bronzlife·9/23/2015, 9:05:28 AM·1 votes·462 views

Lore: Created by the mad scientist Ziggs, Patchwork is an undead creature built of fallen warriors. Able to mimic the abilities of enemy champions, it lives up to its name. With no identity of its own it roams the Fields of Justice seeking a purpose. Patchwork has slain many enemies and assimilated their powers to further its search.

Passive: Patchwork Passive: Copy the passive and attack type of an enemy champion. (For example: If Mundo is on the enemy team and is selected, Patchwork becomes a melee champion with the passive Adrenaline Rush. Champions with special transformation passives such as Gnar can not have their passive coppied.)

Q: Patchwork Q: Copy the first ability of an enemy champion for the remainder of the game. (All aspects including growth and scaling of this ability are copied.)

W: Patchwork W: Copy the second ability of an enemy champion for the remainder of the game. (All aspects including growth and scaling of this ability are copied.)

E: Patchwork E: Copy the third ability of an enemy champion for the remainder of the game. (All aspects including growth and scaling of this ability are copied.)

R: Assimilation: Drain health from and turn into target enemy champion gaining access to all their abilities and stats for 45/90/115 seconds. Reverts back to Patchwork form if he dies during Assimilation. All cooldowns are reset upon activation (The target champion’s abilities overwrite your patchwork ability selections for the duration.)

Visual concept idea: I’m not that artistic so it’s just a brief description instead. Patchwork would be a mash up of different champions. Ideally he would have a body part of a champion from each of the 5 roles stiched into a very generic body. For the sake of attack types one arm has to be from a melee champion and the other from a ranged marksman wielding their signature weapon. For instance: Jarvan IV’s head (jg), Nasus’ right arm (top), Lucian’s left arm (ADC), Brand’s right leg (mid), Zyra’s left leg (supp). Attack animation would mimic that of the corresponding arm that matches the appropriate attack type depending on the passive selected. Walking animation would be similar to the Tibbers animation. Death animation Patchwork would literally come apart at the seams. Backing animation, Patchwork’s head rolls off and he chases it in a circle.

Skin Idea: Build-A-Bear Patchwork Made from pieces of the many different looks of Tibbers, with Volibear armor.

1 Comments

Chibi Bronzlife9/23/2015, 9:06:41 AM1 votes

this is something I've been sitting on for ages, but could never quite grasp the full concept of until about 30 minutes ago. So here it is what do you guys think?