Champion concept: Sabuzaro the Walking Fortress
Got an idea for a champion. Not really good with numbers, so I'll need help with that.
> Sabuzaro, The Walking Fortress. Basically, it's a dude riding a giant mobile fortress. Size is around Hecarim.
>Passive: Merchant/Good Deal! Allies in a small distance near Sabuzaro can access the shop. However, items bought this way cost +200G more, with 20G being given to Sabuzaro.
Sabuzaro also gains bonus gold if he destroys a unit, amount of gold varying between type. So Minions would be +1 or so, Champions give +20, Turrets give +50. Shit, I dunno.
>Q: Fire the Cannons. Sabuzaro shoots a cannonball in a medium sized range, dealing AD damage. The cannonball explodes upon impact, causing a small explosion that deals AP damage.
>W: Fortification.
Sabuzaro gains a shield based his max health + a low percentage of his AP and AD. Sabuzaro's movement speed is lowered as long as the shield is up.
>E: Glowing Lanterns
Sabuzaro tosses a lantern on a targeted location that reveals stealthed enemies for a short duration. Lanterns can be teleported to by allies. Sabuzaro gains a small movement boost when moving towards a lantern. Sabuzaro can have three lanterns on the field at a time, though they eventually disappear.
>R: Dynamic Fire
Sabuzaro opens up his fortress, allowing two allies to enter. Sabuzaro gains a percentage of his allies Armor and MR, but loses a large percentage of movement speed. Sabuzaro can fire his allies at a location within a high range. His allies cause a shockwave when they land, stunning and damaging enemies they land on, but are slowed.