[CHAMPION CONCEPT] Megalo, the Sand Surfer (Seeker)

WarWork··1 votes·578 views

Megalo, the Sand Surfer (Seeker)

"There ain't nothing, or nobody I cant find in the sand"

Role Primary: Fighter Secondary: Tank

Abilities

**Passive ** **Restlessness ** Megalo's Attack power, Movement speed and Health Regen constantly increases as he moves capping after 10 seconds. If Megalo stops moving this effect wears off over the next second. Megalo also can cast spells without stopping.

Q **Chum Chomp ** ACTIVE: Megalo takes a bite out of a close target dealing X (+ ?% Ad) then heals for 5/12/18/25/33% of damage inflicted. Also inflicts Shark Bite causing Champions to bleed 2% max Hp and leave a trail of blood over the next 5/6/7/8/9 seconds.

W Shark Seeker/ Breach ACTIVE: Megalo dives underground and dashing forward a set distance emerging dealing X damage to nearby enemies knocking them up and stunning them for 1 second. Megalo can cast this spell again to emerge prematurely. (While underground only his fin is visible).

E Tooth Armor **PASSIVE: **Each time Megalo passes a unit or every time a unit makes contact with Megalo, they take X true damage.

R Feeding Frenzy ACTIVE: Megalo gets enrages attacking all enemies around him for 5/7/9 seconds, dealing X damage. During this time Megalo's permanently gains the advantage of his Restlessness and Spell Vamp.

Origin- I'm open for ideas i'm thinking he has something to do with Ascension or he was a volunteer of a Zaun experiment to remove fear. He's based on a sand shark.

Kit Explanation

His passive is homage to the fact that sharks have to keep moving to survive and makes players want to keep active as well as providing a minuscule punishment for AFK. It is very useful for chasing and escaping, be careful against foes with heavy crowd controll as they can make your passive almost non-existent.

His Q is for sustain and for opponents your're not fast enough to chase and will try to loose you in the fog or war or by going into stealth. This allows you to trail them to deliver that finishing blow.

His W is his initiation and escape tool as it can pass through walls. Use this skill to quickly swim under their tanks to get to their yummy, I mean squishy ADCs.

His E is used to rack up damage fast as it will proc a lot during trades and allow you to over time shred through physical tanks.

His R is used to help him be bursty and sustain.

He is a very bursty champion he can use his W to initiate and burst down squishies. He would excel in top lane or in the jungle using his W to gank and the jungle creeps would almost always proc his E helping to take them down early levels.

/j Megalo hums the Jaws shark attack theme

0 Comments

More from Concepts & Creations

More by WarWork