Support concept, tell me what you think.
So my idea is basically around the concept of buffing rather than offering actual damage. So for example Q could create a field that gives ally champions a double auto attack every second hit for a duration of lets say 2 second at first with the duration increasing alongside the auto attacks needed to proc it up to a maximum of say 4 hits with a duration of 8 seconds. W could perhaps create a slowing field in a smaller area that will snare you for like .5 seconds if you STOP moving. (that might be a bit op, I'm looking to expand on this idea) E could create a healing field that heals those around you overtime ticking in small amounts at first with the largest portion on the end and R could be something like a field that has something along the lines of a spinning chain that hooks all champions in it and sends those caught to the center of the field (displacement not damage). Thoughts on this idea? Ways to improve it? Is it just a lousy idea?